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  Character Change: Pinkie Pie to Frisk
Posted by: Isabelle - 06-13-2016, 12:17 AM - Forum: Joining - Replies (5)

Character name: Frisk

Character source: Undertale

Character history: http://undertale.wikia.com/wiki/Frisk
My version of Frisk was taken several months after the True Pacifist ending where she lived a fairly routine and uneventful life with Toriel on the surface. ...Or at least as uneventful as you can get with monsters walking about. She was taking a nap as Toriel was baking a cinnamon butterscotch pie when she was taken right from her bed!

Physical Description: She's a girl of ambigious appearance. She has brown shoulder length hair, dark skin, and black eyes that's almost always shut. She's often seen in a cerealean and pink striped sweater and dark blue shorts. Whenever she's in a combat situation, a glowing heart floats in front of her chest that represents her soul.
[Image: tumblr_nycw5bdi7L1qdl613o1_500.png]
Stats:
ATK: 0
DEF: 0
SPD: 5
TEC: 5

Starting Proficiencies (2000): Physical Strength (1000), Debuff Proficiancy (1000)

Starting Powers (2000): Master Acrobat (400), Burst Movement (800), Time Manipulation (800)

Starting Moves (1100):

ACT (300) Debuff Proficiency
Frisk says something or does something to chip away at the opponent’s will to fight. She can only use it on one target at a time. The first time using it, it does a very miniscule ammount, but the effect stacks with each use. She must have her opponent’s attention in order for it to work, so using it while they are mid attack will prove ineffective. She either must wait until they’ve stopped for a breath or she forcibly stops them with a debuff move. The things she says or does must be something relevent to the opponent's character, and it must be justifiable that Frisk would know any information she uses. The effect, no matter the ammount accumulated, wears off soon after the battle has concluded, unless if the other player decides to extend it for IC reasons. For expediancy's sake, it should be noted in quotations at the bottom of each post when this move has been used.


SAVE and RELOAD Tier 1 Defensive Super Move (800) Time Manipulation
Frisk reloads another point of the battle. Anywhere she's been in the last 10 seconds she can move herself to, creating a very limited teleport like effect. For example, if she was standing by the tractor and runs into the barn, she can send herself back to the tractor again with application of this move. This doesn't send anyone but Frisk back, and it can't heal wounds because of Omniphysics, but it can be used to dodge attacks. Of course, if she stands still for 10 seconds, this move fails to work.


I confirm that I have read and agreed to the Rules of Conduct.

Where did you find us? I live here

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  The Flight
Posted by: Karl Jak - 06-12-2016, 07:12 PM - Forum: Dante's Abyss Junkyard - Replies (4)

I am still out in suburbia.  The flight will probably be posted closer to 10 pm CST.

The Flight will last for 4 ooc days.  After that, the plane will crash and stuff will happen.

For those who may still be interested in joining, I'll let people join up until the crash but let me know through PM beforehand.

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  Email to Guu from Desco
Posted by: Schwi Dola - 06-12-2016, 05:03 PM - Forum: Dataverse Messageboards - Replies (1)

From: Desco@Ambrosia.com
To: Guu@Ambrosia.com
Subject: Heeeey!

Guu! Desco had the strangest dream last night but she remembered a lot of stuff that happened on Earth! She took over the world with Big Sis! And Desco traveled to Mr. Valzy's past! Where are you right now? Desco is going to explore the city! See ya!

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  Inactive Prime trapped in an object plot idea?
Posted by: Jade Harley - 06-12-2016, 01:43 AM - Forum: Help Desk - Replies (2)

Alright, so! Dean Winchester and I had a thread going in the Endless Dunes. Unfortunately, he’s being deployed for roughly a year, maybe two years, I’m not certain on the specifics (he doesn’t know exactly when he will return). [Going Away Topic post.] But, he will most likely be coming back! So we devised a little plan over Skype so that our characters could continue to travel together, though not necessarily with Dean (the character and writer) being 100% there.
 
Dean has a move called the First Blade, which has been approved for 300 OM. We thought that maybe Dean could be absorbed by the First Blade and— after I purchase this move for my character – they could continue to travel together, with my character fully aware that Dean is inside the blade but unsure of how to get him out. And then a cool storyline is unleashed to extract him, right up until the moment Dean returns! And if he does not return, well, maybe my character was just talking to an inanimate object the whole time.
 
Here is the (approved) move description!

[spoiler] First Blade
 
The First Blade is a jawbone of a donkey that is connected to the Mark of Cain. The blade itself is about one foot in length and the hilt is simply just part of the bone that was been wrapped in leather. It is generally carried sheathed on Deans hip. When he holds this blade in hand Dean seems to get angrier and prone to attack for even the smallest slight. When wielded it causes the mark of Cain and the veins surrounding it to glow red.
[Image: 9x16_TheFirstBladeMain.jpg][/spoiler]
 
There’s the question of whether or not this would be acceptable, of course, but also if I would need Fusion and Symbiosis in order to carry it out (I don’t want an unfair advantage over anyone, latching Dean’s stats onto my character when I’m just borrowing a move and using his absent character as a plot device, though). I noticed today that Dean’s roster has been archived for a while, as well, so I was hoping to maybe ask that he be reactivated please, just for the sake of ensuring that no one else joins under that character name? If not, that's fine.
 
I recall that there was a discussion thread about this earlier on and the general consensus was to just write the inactive character out ASAP, but this plan seemed like an interesting plot thing to me and almost the same concept as that. I wouldn’t have to write for his character, because he would be an inanimate object, and he couldn't aid my character in combat beyond the First Blade acting as a regular move. He would be gone, but not forgotten, I guess? And still technically ‘there’.
 
Anyway, yeah. Thanks, I understand this is a bit of an odd request.

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  Forgotten Betrayal
Posted by: Tartaros - 06-12-2016, 12:15 AM - Forum: The Astral Realm - Replies (1)

The 31st millenium, Istvaan III. The world burns, its surface razed, its vast hives abandoned and its people slaughtered. The Warmaster had decimated his own legions, attempting to purge those he deemed too loyal to the Emperor to join him in his betrayal from the ranks of the legions. He sent dozens of companies of Astartes to the surface in a wave of drop pods, under the pretenses of crushing a rebellion, before bathing the world in fire and turning upon the crews of his own ships.

Only due to the sacrifice of Captain Saul Tarvitz of the Emperor’s Children did anything survive, hidden deep within the spires and tunnels of the world as the bombs fell, annihilating any other traces of life, rotting the world’s inhabitants into nothing but decaying sludge and bone, before covering the world in great storms of flame with a single lance blast. Cities were left charred husks, and the dying screams of billions echoed through the Empyrean. Even a number of unfortunate Astartes and civilians who had made it to shelter died in agony, having brought the life-eating necrophage with them into the bunkers.

Upon receiving news of Tarvitz’s plan and the survivors, the Red Angel himself, Angron, ordered his legion to mobilize for a ground assault in a fit of blind rage. Or, perhaps, out of the desire to give his sons an honourable death. Whatever reason the primarch had,  it didn’t matter anymore.

Under the blazing and cruel sun of the dead world, the survivors lay inside makeshift trenches and the rubble-strewn buildings of the capital, Khry Vanak. Legionnaires, soldiers and a scattered handful of lost, terrified civilians, left broken and battered. With Astartes emerging from their shelters after the firestorms had subsided, the legion vox channels crackled to life, demanding answers, screaming towards the skies and raging in futility against the very gods themselves. But as soon as the remnants had begun to organize themselves, a rain came, a rain of steel and ceramite, tumbling down towards the earth. The loyalists knew their end was upon them. 

Exiting their drop pods, gripped by frenzy and madness, the Eaters of Worlds charged towards their former comrades across the ashen wastes they had laid to ruin, with the Red Angel himself at the front of the assault, his chainaxes emitting guttural roars from their engines in anticipation for the coming battle.

As the charging berserkers finally reached the storm-wracked ruins of the capital, the response was similarly savage. No quarter was asked, and none was given. What little weapon emplacements the desperate loyalists had were used to their full effect, cutting down the first wave of World Eaters in a hail of lascannon beams, splinter shells and boltgun fire. But in the end, though their defense was valiant, the numbers of the traitors were simply too great, and they broke through the front lines in a hail of whirring steel, their once shining white armour now stained with the blood of their former brothers. 

Eventually however, the tide was turned. Under the exemplary leadership of Saul Tarvitz and the legendary commander Garviel Loken, and with the brave sacrifice of Captain Ehrlen of the World Eaters, the loyalist forces had managed to scatter the traitors in the corpse-strewn streets of the capital. While squads of World Eaters still scoured the streets, searching for more foes to sate their endless bloodlust, they were disorganized, and allowed the loyalists a brief moment of respite.

Waiting in his battle barge far above the world, Horus seethed in his command bridge, the shadows of the ship obscuring his furled, wrinkled brow. His plan was in ruins. For a brief moment, the arch-traitor simply considered cutting his losses and bombing Angron and his sons into dust alongside the loyalists, but having the World Eater fleet turn on him was a loss he simply could not afford. So, attempting to turn the failings of his brother into a success, Horus ordered a full-scale ground assault on the capital.

-----

After weeks of fighting and desperate scavenging for whatever supplies were left, their armour and clothing, formerly showing the colours of their legions with pride, were covered with dirt, ash and dried blood. Now there was only one legion, a legion of the damned. 

Howling wind and clouds of ash blew through the empty fields and still-burning streets, a centurion of the Sons of Horus sat atop a crumbling watchtower, his head buried in his hands as he watched over an at-ease patrol of marines below. He couldn’t believe it. 

There were suspicions in the back of his mind, ever since Ullanor. Something just wasn’t right. He was there as the legion was renamed, but against his better judgement, he pressed on. He was there as Sejanus fell, and the legion mourned. He was there as Horus himself was struck, and the Imperium fell to its knees. He was there at the lodge meetings, he heard the whispers in dark corners, of changes in the Warmaster, of wrack and ruin to come. 

As Torgaddon and Loken had discovered the treacheries of the Word Bearers and the honeyed lies of Erebus, he still held some desperate, denial-fueled hope that these warnings were mere paranoia. It wasn’t until they were sent towards the capital, and he desperately tried to brace the entrance of the Siren Hold against the foul necrophage that tainted the earth itself, that he had finally realized the truth. They were betrayed. Offered as kindling to the pyre of a fraternal war, cast aside as callously as sand thrown to the wind… 

But even then, through the screaming, death and chaos, he said nothing. As civilians ran, the corpses of the fallen disintegrated where they fell and the last of the payload was emptied onto the surface of Istvaan III, he stood alone with a single tear running down his cheek, one of the last pillars of peace in the violent end of the capital city. It was much too late by then to try and halt the inevitable.

Slowly, as he sat upon the tower, alone with nothing but his own thoughts, the marine’s sorrow turned to rage. Not the impassioned, fervent sort felt in the din of battle. Something far from it. A cold, bitter hatred. The kind forged over a slowly fading flame, moulded around the inner inferno of anger and hardened by years of weathering. Victory? All but the most optimistic among them has given up on any hope of such things a long time ago. All that they could hope for now was vengeance. Protracted, bloody vengeance. As his former comrades so said, kill for the living, kill for the dead…

Suddenly, his grieving was interrupted by the buzzing of the vox system of his helm.

“This is Praetor Mydaiel”, a dour voice crackled through the channel, “We’re pinned by the southeast hab-spire in your sector! Muster whoever you can! We need support!” 

“Of course… And what of the civilians?”

“Dead.”, the praetor muttered blankly, his reply almost muted by the sound of gunfire.

“Show me an army”, the centurion replied, his anger barely constrained behind his rasping, tired tone, “and I shall show you a slaughter...”

He rose to his feet, assured himself that all his trusted equipment was in place with a glance around the room, and bolted down the watchtower elevator shaft with a single leap. The marine paused for a moment, his scarred lips curling into a small frown as he unhooked a large and rusted metal cylinder from the mag-lock on his thigh. A phosphex bomb, perhaps the most tainted weapon in the armories of the Imperium. An alchemical abomination, sure to lay waste to anything within its grasp. His former brothers had laid waste to this land, and it was time for them to taste the same suffering that they themselves had caused. 

The centurion ducked through the stone archway of the tower and into the streets of the capital, he was met by two dozen marines and a half-platoon of auxilia in total, inspecting their equipment as they sat perched atop a half-functioning Land Raider. The bottom dregs of the underhive slum-gangs and fanciful scions of feudal world nobility, and all things between. Sons of Terra, of Cthonia, of Barbarus, of Bodt and Chemos both, and of the thousands of other worlds under the banner of the Imperium. But above all, they were the defenders of humanity, and their duty is to die standing.

“Ahem!”, the centurion cleared his throat, “We’re needed in the eastern spires! These traitorous scum, these half-men we once called brothers…  They wish to see our end? Show them theirs. Show it in steel and in blood! STRIKE FIRST! CUT THEM DOWN! SHOW THEM THE WRATH OF TRUE SONS OF THE IMPERIUM! RISE HIGH THE BANNERS OF VENGEANCE, FOR NOW IS OUR TIME!”

“AVE!”, the squadron replied, almost in unison. In mere moments, they managed to prepare themselves. Each attuned to the same vox channel, each with their weapons loaded, and all prepared prepared to fight, to bring vengeance for each battle-brother and citizen of the Imperium lost. The fallen whose blood stained the very ground they stood on.

Each were broken in body, but behind their shells of ash-covered armour and tired eyes, the limitless wrath of humanity blazed as brightly as ever. With a single gesture from the centurion, they swept eastward through the empty, firestorm-wracked streets and fields of scorched earth. They had all done this many times before, and this time certainly wouldn’t be the last. They may never return home again, they may be forgotten, but their actions will echo through eternity. They had nothing to lose and everything to gain, for all had already been taken from them and for every one of them that fell, there would be retribution tenfold, tithed in the blood of traitors.

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  Challenge: Mock Fight, Mick Rory V Sans
Posted by: Kyle Crane - 06-11-2016, 10:25 PM - Forum: Omniverse Discussion - Replies (7)

It's a beautiful day outside.

The birds are chirping...The bees are buzzing...

On days like this, arsonists like me...

SHOULD BE BURNING A SANS

AKA, pretty much, I want to Mock Fight Sans and see how it goes.

Word Limit: 1000
Posts Per Player: 3
Time Limit: NONE
Random Elements: Off
Damage Meter: On

Bring it on.

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  Fortnight of the 12th through the 25th
Posted by: Guu - 06-11-2016, 08:59 PM - Forum: Bookkeeping Archive - Replies (40)

Step 1: Make a post. This post should be at least 600 words. You may also post multiple times adding up to 600 words or more.

Step 2: Click on your post number. This should be located at the top right of your post, denoted by a hashtag and a number. The URL should populate with a hashtag and post ID at the end (see the bolded part on the end here: http://omniverse-rpg.com/showthread.php?tid=81&pid=357#pid357). Copy the entire URL from your address bar.

Step 3: Post it in the active fortnightly gains topic. The date of your post should be within the date range, GMT. If you are submitting multiple posts that add up to 600, post all of the links.

Step 4 (optional): If you have posted in the current book club, please include a link to that post along with the text 'book club'.

Step 5 (optional): If you have a Recognition bonus, please include in your post 'Recognition bonus: +50'. If you have an Ascendancy bonus, please post with 'Ascendancy bonus: +100'.

That's all you need to do! When the topic is updated, you will be given 300 OM. Obviously if you have a recognition or ascendancy bonus, this will be increased by 50 or 100. A book club bonus will increase this by a further 100. If no mod has posted at the end of the topic, then it hasn't been updated yet. You do not need to ask "has the thread been updated? I didn't get my OM" every week. 

New fortnightly gains topics go up every second Sunday at midnight (at the end of Saturday and the dawn of Sunday) GMT+1/BST. The valid time begins on Sunday at 0000 hours BST and ends on Saturday at 2359 BST.

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  Vignettes
Posted by: Tearen Wover - 06-11-2016, 05:15 PM - Forum: The Creative Corner - Replies (5)

Have a few lines of prose or poetry that popped into your head, but have no place to put them IC?

Put 'em here.

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  Nanako Dojima (ALT)
Posted by: Nanako Dojima - 06-10-2016, 10:00 PM - Forum: Joining - Replies (17)

This is Not Mastema's Alt. Using an early unlock since i donated!

Character name: Nanako Dojima

Character source: Persona 4

Character history: Nanako lived with her father Ryotaro Dojima and her cousin Yu Narukami. Her mother died in a car accident when she was young and her daddy is a detective. Because of this, Nanako spent most days by herself at home cooking and cleaning the house. This gave her a certain expertise for the house skills.  Her favorite store to shop at is Junes.. she even loves it's slogan "Everydays great at your Junes". She is shy around strangers but once she spends enough time with them she warms up and wants to start spending quality time! Nanako eventually will consider them family when she feels really close. Nanako's innocence and mature nature her makes her a very lovable person to get along with. However, make her mad enough and she will smack you in the head with anything she can find! She was whisked away to the omniverse shortly after her cousin moved into the household.

Physical Description: Nanako wears a small multicolored dress of pink variants with a white turtleneck underneath. Her eyes and hair are brown and wears her hair in two tales. One on each side! She is 4'0 tall and weighs approximately 46 lbs. She also wears pink shoes and white ankle socks.  [Image: EpI5EJb.png]

Stats:
ATK:2
DEF:2
SPD:2
TEC:4

Starting Proficiencies: Physical Strength – 1000 OM , Debuff Proficiency – 1000 OM, Buff Proficiency – 400 OM

Starting Powers: [b]Master Acrobat – 400 OM [/b]

Starting Moves:

Frying Pan - 300 OM: A large frying pan, about 14 inches in length and width. Slow to swing but hits rather hard and reqires both hands to hold. It is summoned by Omnilium.

Every day's great at your Junes - 300 OM: Nanako quietly mutters her favorite jingle to boost her friends bravery and morale. She has to mutter the jingle before it takes effect. This will temporarily make them stronger and more resistant in battle. It lasts 1 minute. However, she needs to be within at least 5 feet of her allies for them to receive this buff and they must be able to hear her say the Jingle.

The Tickle Monster - 600 OM: Nanako tickles the enemy and she punches them in the gut when they laugh. It takes 15 seconds to tickle her target before she punches them. Nanako can use this move up to 3 times with each punch getting slightly stronger and more effective before the enemy becomes completely resilient to tickling. Using the move after the third time will not activate the tickling effect and the power of the punch will cease to become stronger. If her hands are damaged she may only use this move a total of one time if she hasn't used it before the injury.



Total OM: 4000 OM


I confirm that I have read and agreed to the Rules of Conduct. yes, i have.

Where did you find us? I already have an account

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  two questions
Posted by: Marcus Wright - 06-10-2016, 06:11 PM - Forum: Help Desk - Replies (1)

Somehow i got a extra zero in my purchases log, and I cannot edit my purchase log.

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