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  Number XI Marluxia the Graceful Assassin
Posted by: Miranda Frost - 10-08-2014, 02:10 PM - Forum: Joining - Replies (3)

Character name: Marluxia

Character source: Kingdom Hearts: Chain of Memories

Character history: I am using Marluxia right before his assignment to Castle Oblivion

Physical Description:
[Image: 350px-Marluxia_KHD.png]

Stats:
ATK:3
DEF:2
SPD:3
TEC:2

Starting Proficiencies: Physical Strength (1000), Range Proficiency(1000), Area Attack Proficiency (600)

Starting Powers:

Starting Moves:

Graceful Dahlia: (300) Marluxia's signature Weapon, a long pink scythe. With it he can perform simple slashes and hacks. Attacks are generally more predictable than normal, smaller weaponry, but makes up for it with high cutting power.

Energy Wave: (600) Marluxia charges his energy into the blade of his scythe for five to ten seconds, causing it to glow a bright pink color. Marluxia swings his scythe, releasing a crescent shaped energy wave (as wide as his scythe blade). Blocking the attack causes it to disperse in front of the opponent, scattering a dense cloud of flower petals to obstruct the opponent's view, allowing Marluxia to close in for a follow up attack, and/or attempt to flee. To charge, Marluxia must be stationary, and must charge to at least five seconds before firing. For a more powerful wave, Marluxia can charge to ten seconds, however it will leave him vulnerable to attack. At the moment, Marluxia has to concentrate hard to gather the energy for this attack. A movement to dodge, parry, or block an attack will cause him to lose all gathered energy.

Blossum Gust: (300) Marluxia sends out a gust of wind, forming a small whirlwind (about ten feet in diameter and lasting five seconds.) around an opponent bringing along a hundred or so energy charged rose petals. These petals are extremely sharp due to the energy they contain. If the opponent is within or near the whirlwind, they can expect to have these sharp rose petals thrown their way. At the moment the move is too weak to bind its victim inside its vortex and can only perform the laceration part of this technique. (I will edit this later when I get the right proficiency)

Tremor: (300) Marluxia charges his scythe and slams the butt of it against the ground, causing it to shake within 25 feet of where he stands, possibly knocking those within that diameter off their feet.
I confirm that I have read and agreed to the Rules of Conduct.

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  As if Omni wasn't obsessive over these two things already
Posted by: Vitruvius - 10-08-2014, 12:16 PM - Forum: The Arcade - Replies (3)

Look what the internet spat out today:

<!-- m --><a class="postlink" href="https://www.youtube.com/watch?v=0w7bS3GGbfM">https://www.youtube.com/watch?v=0w7bS3GGbfM</a><!-- m -->

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  Desco
Posted by: Schwi Dola - 10-07-2014, 06:21 AM - Forum: Roster - Replies (2)

Name: Desco
Spent OM: 28600
Proficiencies (4200): Physical Strength (1000), Ranged Proficiency (1000), Remote-Control Proficiency (600), Area Shield Proficiency (400), Area Attack Proficiency (600), Ranged Materialize Proficiency (600)
Powers (9300/12000): Malleability (1000), Survival (2000), Flight (1800), Foresight (1500), Shapeshift (1400), Growth (800), Burst Movement (800)
Moves (4500): Bodypart Yogsothoth (1200), Yogsothian Blade (600), Fire (300), Ice (300), Star (300), Wind (300), Ragnarok Eyes (300), One Shot Fireball (300), Yogsothothian Tail (300), Load-Bearing (300), A Final Boss Awakens! (300)
Super Moves (2000): A Final Boss Arises (600), Sphere Defense (600), Consumption Defense  (800)
Transformations (1000): Battle Aura (1000)
Assists:
Items (300): Communicator (200), Mobile Dataverse Device (100)
Artifacts:
Consumed OM (0):
Bases:
Unlocks (5000): First Stat Increase (1000, +1 TEC), Second Stat Increase (2000, +1 DEF), Tier 1 Power Cap (2000)
Base stats:
ATK: 4
DEF: 6
SPD: 0
TEC: 2

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  Desco Log
Posted by: Omni - 10-06-2014, 09:23 PM - Forum: Purchases and Deductions Log - Replies (42)

All purchases for Desco go here.

Current post count: (your current post count, viewable on your profile)
Current Earned OM: (your current Earned OM, viewable next to your posts)
Current Spent OM: (total, viewable on your roster)
Buying: (whatever it is you want to buy). Cost: (the cost) OM.
New Spent OM: (your total Spent OM after the purchase)

All moves must be approved here before purchase.

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  Firith Arrives
Posted by: Firith Urlond - 10-06-2014, 04:45 PM - Forum: The Nexus - Replies (2)

Falling, an interesting sensation always. Firith had fallen a lot, he remembered falling a lot, but this dark was annoying. Eventually the falling slowed down and he began to float. Or maybe he was on the ground, he wasn't sure. He turned around and immediately tried to flee, for there is a white silhouette with a gentle smile on its face. It isn't the silhouette that scared him, his body screamed at him to not trust that smile. he ran, and after a few minters he saw another white figure. when he came closer the figure turned, it was the same one, he had run in a circle. He realized that there wasn't anything to do and sat down, maybe the figure could tell him about this place.

“My name is Omni. This is not the world you know. This is the Omniverse." Omni begins. So that's what this place is called, and the figure had a name. "You interest me, so I have made you part of it..." Omni continues to explain Firith's situation. Omni holds out his hand and a small, glimmering orb appears, when Firith touches it the orb is soaked into his body. “That’s all you need to know right now. You’ll figure out the rest soon enough. I’ll be watching … and waiting.” The silhouette finishes.

As the figure disappears everything becomes brighter and brighter till you have to close your eyes of fear of becoming blind. when you open your eyes again everything is white, except for a fountain in the middle of a circle of different arches. the fountain is simple, looking like a vase with a bowl beneath it, water flowwing from he top to the bottom. The strange thing though is that there is writing around the bowl, it reads, "drink of the top and some of thy memories will come back, drink from they base and thou powers will be restored."

Firith cupped some water in his hands and bring water from the top to his mouth, it is sweat and refreshing, as he swallows he remembers. He remembers that he was outcast from his home as a boy and was taken in by three womb and taught to bring his powers forth, he can't remember details, but he knows that it happened. He tries to bring forth his magic, but it doesn't come, he panics,"I know I have magic, i know what to do, why can't i do it?". Then the words come to mind, "drink from they base and thou powers will be restored." He again cups some water into his mouth, and immediately spits the water out. The water was foul. I have to drink it to get my water back, Firith thought to himself. He slowly brought the water to his mouth and with quick little sips was able to choke it down.

Immediately he felt a change, he could feel the magic coursing through his veins, this is more like it. lets try this he thought, Firith slowly brought his power forth. he could feel the magic coursing faster, faster, he began to glow, if anyone had been watching they would have to advert their eyes. It was euphoric. Firith slowly came down. "That, felt very good," he said happily.

Only then did he take a good look around at the gates in the circle. I suppose I should decide which world to settle in to work on learning to wield my magic. After a bit of thought he decided to go to Camelot, their must be mages there that could guid him, and it would be a better place than Coruscant.

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  Concurrent Topics
Posted by: Schwi Dola - 10-06-2014, 01:31 PM - Forum: Help Desk - Replies (2)

So this isn't a quick question because of well, ongoing discussion on the topic with more than one or two back and forths.

Can a character be in two topics at once? Answer: No.(Not in the rules)

Two places at once and flash-forwarding does not say no to having two topics going concurrently. It does mean you couldn't do something like say summon an item in one topic and push that onto another topic that is 'in the future'. That could be Flash Forwarding. But not every topic is happening at the same point in time so having two topics has nothing to do with being in two places at the same time.

It isn't particularly difficult to have two unrelated topics running from two separate points in time while avoiding any interaction between the two., lets say Desco plays games with Dark Link on Monday and then goes and hangs out with Luffy on Wednesday. These two events could easily be completely independent of eachother thus no flash forwarding (Nothing that happens with Dark Link will be mentioned in the topic with Luffy), not in two places at once (By definition, they are not happening on the same day.)

Neither could it be abusive in terms of OM gain as I've noted you can play NPCs entirely separate from your character. So you can pull out an NPC and always have her posting somewhere just like your 'main character' and continue to gain OM for your main character. Unless I've got some fundamental misunderstanding here and you need some kind of NPC account to avoid giving your 'main character' OM Cloud for something you did with your NPC Prime Sephiroth.

Not that I particularly mind either way (as I probably wouldn't consider multiple topics at this time even if I could do it.) but I'd like to know what the rules are regarding it. I don't mind just going with a flat No either without any explanation, but if I hear an explanation that doesn't seem to apply I do have to ask more.

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  Concurrent Threads
Posted by: Schwi Dola - 10-06-2014, 12:37 PM - Forum: Help Desk - Replies (6)

So yea, what about concurrent topics? Can I be roleplaying my character in multiple topics occurring separately?

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  Desco
Posted by: Schwi Dola - 10-06-2014, 07:16 AM - Forum: Joining - Replies (13)

[Image: VjZmlC7.png]

Character name: Desco

Character source: Disgaea 4

Character history: This version of Desco is from a noncanon timeline after the Fuka and Desco Show DLC where Fuka chose to reincarnate instead of take over the world with Desco in the final episode.

Stats:
ATK: 4
DEF: 5
SPD: 0
TEC: 1

Starting Proficiencies: Physical Strength (1000), Ranged Proficiency (1000), Remote Control Proficiency (600)

Starting Powers: Malleability (1000)

Starting Moves:

Bodypart Yogsothoth (600) (Requires Remote Control Proficiency, Ranged Proficiency, Physical Strength, Malleability) - Desco exists as two parts which are inherently one. There is her small, little demon girl body and the tentacled monstrosity that usually floats behind her, referred to as Yogsothoth. While always physically separate from Desco, Yogsothoth is as much a part of her body as her arms or legs. Hurting Yogsothoth is the same as damaging Desco's arm or any other part of her body. Yogsothoth can move independently from Desco, consciously or unconsciously, and his tentacles are Desco's main weapons opening up as mouths, the edges where the tentacles open where the light and dark purples on her body meet making them jagged and are also razor sharp. They can also be used as bludgeoning weapons, slapping enemies instead of biting. Desco does not normally exhibit elastic properties except for her tail, she just can't do it, but Yog's many tentacles do stretch far and wide to attack, up close or at a fair distance away, up to 20 feet. Desco typically uses only the top two tentacles for any attack. (Consider that to stretch out and increase in size they draw in mass from the rest of of Yog, to follow the restrictions of Malleability)

Levitate (+300) - Yogsothoth can be summoned or dismissed at will, taking a few seconds to materialize. Yog is summoned in some position immediately next to Desco. While he is directly behind Desco she can float and move a few feet above the ground with only slightly more effort than walking or running, though Desco is typically pretty slow. Yogsothoth can even be, and often is, summoned through unconscious instinct.

Instinct (+300) - Guided mostly through instinct, Yog watches through the many yellow eyes all over Desco's body, which Desco herself can't see through even to react to another's presence, and with that nearly 360 degree vision he can see most things coming and instinctively attempt to block though this is less speedy or effective than blocking consciously.

There no strict distance where Yog cannot go away from Desco, however as Desco cannot see through the yellow eyes consciously she has no way to effectively tell Yog what to do when not in visual range, and Yog doesn't actually have a mind of his own and without direction he simply fades out and back to Desco. Typically when he isn't just unsummoned, Yog rarely leaves Desco's side except for specific super moves.

I confirm that I have read and agreed to the Rules of Conduct.

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  Intraduce yaself!
Posted by: Omni - 10-04-2014, 10:46 PM - Forum: The Whateververse, Man - Replies (73)

Since the last topic was mostly a circlejerk for anyone who was part of Chubbs DBZ RPG, here's a new introductions topic for all the new people joining us. Say hello! Tell us what you're interested in! Tell us ... how you found us ... :twisted:

Shut up staffers, you have your whole own intro page ... divas

As for me and Alex, we went and made an entire page for ourselves, since we're such divas.

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  Firith Urlond
Posted by: Firith Urlond - 10-04-2014, 04:07 PM - Forum: Joining - Replies (4)

Character name:
Firith Urlond
Character source:
original
Character history:
Valar is the unhloy combination of a dwarven king, an elven queen, and dark magic. Caught between the hammer and anvil of a dwarf and elven war, the humans beseeched a cult of witches to help them. The witches loved to cause mayhem and so they agreed to the plan. The humans asked the Dwarf King and the Elven Queen to come to a meeting help by the humans to try and have peace. The witches cast a spell that caused for a night, the two to fall madly in love, but the next morning both thought they had simply went to their quarters and fell asleep. The Plan was for a half dwarf, half elf to bridge the sides. The meeting ended with both sides agreeing to stop pillaging the human towns.

10 years later, for elven pregnancy is much slower than humans, boy was born, and great outrage was heard among the halls,the babe was not elfish, the queen had thought that the father was the elven king, but the baby was too small and had round ears. The elves in their fashion gave him only a first name and once he could walk alone they left him in the wild. The name they gave him was Firith which means dark child. Firith wandered, wandered for years, managing on the little food he could find or steal, the only reason he survived was because of his very low metabolism. When he was about 100 years old, still a child, he was wandering one day and he came across a small hut in the middle of the forest. Thinking that it might have food inside, he crept through the door. To his great delight he found the hut stuffed with food. He ate as much as he could and then feeling tired he fell asleep. In is rearms he heard voices He is strange... Is he the one?... What should we do with him?.... When he opened his eyes, six eyes stared back at him, and as he became more fully aware he realized that those eyes were attached to an old woman, a middle aged woman, and a small girl. He tried to jump up and run for his life... but he found he could only move a limb about an inch in any direction.

When he calmed down the three spoke as one, "We are the sisters," they intoned. "Why has the half blood come here?" They asked him. "Half blood?" he replied in confusion. "He does not know," They told each other in the same monotonous tone. For the next week the witches slowly poured the story of his creation into his ears, he learned that he was half elf, half dwarf through magical means, he learned that because he was conceived through magical means that blood had seeped into him and he could use magic. After learning that he was half dwarf he gave himself the surname Urlond. For the next twenty years Firith learned how to bring forth his magic, the sisters didn't tell him how to use that magic, only to bring it forth, to know it was there. after those years he left on is own, to find a place to settle down for a few hundred years, to master how to use magic

Shunned by everyone he has devoted most of his magic to trying to control his body and shape shift. In the area around his base a figure In a black cloak with the hood up is seen wandering silently. He likes to keep to himself although occasionally he will go to a public place or meet with someone. He mostly does missions by himself, but will do a mission in a team if asked. He has been known to use his abilities to assassinate targets of someone he is hired by or try and track a man with a bounty on his head.


Physical Description: (originals only)
6 foot 1 inch, black hair and eyes with a dark tan skin, skinny with wide shoulders. wears dark jeans and a black shirt, as well as a black, cowled cape.
Stats:
ATK:2
DEF:2
SPD:4
TEC:2

Starting Proficiencies:
Ranged Proficiency, Area Attack Proficiency
Starting Powers:
Shapeshifting, Hive Mind
Starting Moves:
Fireball - Fires a ball of fire the size of a tennis ball rapidly at an opponent. The fire ball is made by making a punching action with his arms, it launched from his fist when his arm is straight. the faster he moves his arms the faster the balls fly.
Fire Cone - Fire is shot 15-20 feet in front of the user form their hands in a cone shape. the move is made by connecting part of himself into a circle, be it his fingers or his arms. the bigger the circle he makes the wider the circle of fire, from expanding to only about an inch or two by connecting the thumb and index of the same hand, maxing out at around 10 feet by making a circle with his arms. Takes 3 seconds to charge and once used can't be used for 30 seconds
I confirm that I have read and agreed to the Rules of Conduct.

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