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Character name: Juliet ‘Jane Adechi’ Delecroix
Character source: Original
Character Personality:
Greedy, that is one word most would use to describe Malevolence for she is truly the personification of what could be, in the right circumstances, a set of abilities that can change the tide of a war between two organizations. Utilizing her abilities for only herself and the improvement of her life, Malevolence is the kind of person that manipulates, lies and schemes to get what she wants, doing anything possible to outsmart friends, family, allies and, of course, enemies. Oddly enough, despite her greed, Malevolence doesn't want just a few thousand dollars more, or a simple, low-grade laptop, no, she wants the best of everything. Because of that "best of everything trait", Malevolence only deals in things that would get her that, pointing to the fact that she possibly has an above average intelligence, which is extremely likely due to her education. She usually only affiliates herself with those that have above average intelligence, not wanting to "taint" herself, which means she may only see those as intelligent as herself as near equals. I utilize near equals loosely, because, to be quite frank, Malevolence is an egomanical greedy bitch that will do anything possible to get what she wants, even if it means killing friends, family and allies.
Jane’s's greed is grounded deep into her mind, body and soul, controlling almost every choice she makes in almost all situations she gets herself into, her other choices get herself into and, well, anything else, really. Hidden by insatiable curiosity and an oddly strong ambition to explore science, to sate her curiosity for just a few moments before searching again, Jane's greedy side is one that is so well hidden that even people who can detect lies wouldn't sense her greediness, that's how good she is at hiding it. Partly monstrous, partly human, in origin, no one should underestimate what greed can do to a person, what it can make a person do to others, to themselves, even to people that are family members or cherished friends. Fortunately, there have been some events in her life that have opened up her mind to a 'special few things' that cause her to dislike so-called "Heroes" with utter venom and hatred in her thoughts, in her words. These events will be explained later, both in biography and in personality, the events that have changed her to, at very, very special points, to, not abandon, but instead to dampen her greed, slowing its ever so hungry mouth so that it doesn't wish to feed.
She's quite clueless about her overall capabilities as a person, not understanding that being a person and having friends does in fact have its value in life, Jane even goes so far as to ignore those wishing to wed her. While not completely clueless, she is quite ignorant to the world around her and how things "actually work" in the "real world", which merges with her other personality traits to make an odd combination. Being slightly apathetic to many situations and feeling nothing when even her allies die, Jane is quite the oddball and considered by some to be an outcast if they find out about this. Due to her nature, Malevolence is truly a unique individual while still being one of millions of unique individuals that possess the same condition that occupies both mind and body. She possesses Asperger's Syndrome, which is obvious, though not in this time period, due to the fact that she is apathetic towards thing that don't interest her, though most don't notice this right away it is obvious once others spend "quality time" in her presence. Although she isn't considered to be the "most apathetic" or the most "odd", Jane ranks right up there with quite a few people and even goes so far as to consider herself, in her own words, a "total and utter freak of the highest magnitude", a compliment to herself on her part. Fortunately, this comes with a benefit and she understands that in the most logical way which goes perfectly with the benefit, the benefit being that she approaches most situations with a logical and tactical mindset.
As stated before, Jane expresses tendencies that are odd, for any person, or at least most people on Earth, having 'quirks' that ensure she approaches everything with a tactical and logical mindset that allows her to do things many can't while also disallowing her to do things many can. This difference in her brain causes the way she acts, the way she thinks, what she says and even the way she talks to be the way they are, with acts and speech being analyzed before they are allowed, by Jane, to occur. A logical mindset has the woman that is Malevolence looking over things with an uncanny intellect, everything approached without what she considers 'too many' emotions running around in her brain, enabling Jane to function in a higher capacity while disallowing her to savor those moments that she would surely need to experience humanity as it is. Meanwhile, the tactical side of her brain works side-by-side the logical mindset that Jane has to ensure that she has at least some amount of victory in every situations she encounters and, if it is a battle, ensuring that even at a loss Jane would have inflicted heavy amounts of damage to enemy soldiers. These things together add depths and take away depth from her personality at the same time, both hampering Malevolence in some areas in her life and aiding her in other areas of her life, something that is referred to as a double edged sword.
Jane can be considered a person that suffers from egomania in the sense that she isn't the best at comforting others and would only do so if it benefits her in some way. Holding herself high above the "unintelligent masses", Jane may, at times, seem less intelligent than she really is due to her egomania, a natural trait of those with any level of ego embedded into their mind. With her intelligence, it can be considered that Jane may acknowledge her ego, though, as with people like her, you can never truly know since they almost always shrug it off as someone insulting them or just don't know "it's there". Almost always considering herself the smartest person in the room, you can expect to be corrected on many things if Jane feels there is a reason to do so, even though this most likely won't be the case, unless you are "exceptionally daft". Jane's ego also makes her extremely dangerous, making her do things that most wouldn't due to her confidence in herself, whether those things happen in the battlefield or the boardroom really depends on the situation.
Jane is extremely intelligent, a polymath that possesses skills in various fields that range from things like Advanced Calculus to theoretical physics, genetics and various other things that most people have no skill in. While tactical analysis, business management and advanced engineering are her strong suits, no one can underestimate her capabilities in the fields of things like psychology. Usually utilizing her intelligence to make new technology and boost herself to better positions in whatever area of life she would be in, Jane's capabilities are second to none most of the time. Most likely the reason why she considers herself better than some people, the only downside of her intelligence is that she goes at things in logical, unemotional ways that some just don't understand. Although her intelligence and logical approach to things can get in the way, some of the time it benefits Jane by allowing for her to take care of situations most can't. With multi-tasking being a breeze for her, advanced calculations for many things being more than simple and her logical approach working most of the time, Malevolence really can't see a reason to change, which in itself, along with other things, is as much of a weakness as it is a strength.
Jane's intelligent quotient is in fact much smaller than most would believe it to be, the intelligence of her species crossing over to her, above average in them, but still a bit lower on the scale than most would think. She has an I.Q. of 132 and yet she acts out the plans of a genius with unrivaled precision, the decisions she makes deciding her future and, possibly, the future of others, and most people wonder why but that is because most decisions are coldly calculated in her mind. Though able to be beaten in a game of chess, even after years of training, by a grand chess player, Jane would have inflicted heavy damage on your 'army', and that is what the back up to most of her offensive, or even defensive, plans are, to ruthlessly give your lives up when a loss is near to inflict irreparable damage upon the enemy. The downside of this all is that the latter mentioned is not just in her mind, it's not just internal, her cold and calculating demeanor oozes from her beautiful skin, it makes her socially awkward. Another downside to her intelligence is that it intertwines with her ego and her greed, with her believing a lot of her plans are 'nigh unbeatable', never full proof, but nigh unbeatable, and all of her plans, decisions, et cetera, having an ulterior motive, making Jane more complicated than she appears.
Jane has a fear not mentioned in her dislikes, or even her flaws, this fear being something that is quite important to her mind, body and soul, overall, through their entireties, something no one can ignore. Jane is scared of rising souls, the "Heroes" that are making a name for themselves by helping the public, but not because she thinks they are after her, no, but instead because of what she thinks they will do. With a belief that all the world's heroes will turn on all the world's people for their own, malicious means, Jane holds herself higher than them, convincing herself she is the way she is and she does the things she does to, in the end, stop these heroes from rising up. Ruthless, that is one word that people would describe her when it comes to making decisions with Earth's "Heroes", something that will fuel her for all of eternity to enact unending wrath for what they did to her and what she believes they will do to everyone. So you see, even her most malevolent plans have a benevolent reason behind them, and she doesn't care if it is a so-called situation of 'wrong act, right reasons', she only cares that she is saving the world from these monsters.
Character history:
Jane was born into an extremely wealthy family on the Italian countryside, the clean air and green grass were an eden for her as a small child and as she ran through the fields innocently the world crumbled around her. The world crumbling around her was none other than the world created by the dark souls that were her extremely wealthy parents, these dark souls had decided above all else to keep the most important of secrets from Jane. What Jane was not told that she was "special", "special" just like her parents were, so special that her mind was above that of the rest of the human race and was something capable of grasping things millennia ahead of the current technologies. Though the girl that would turn into a thriving and brilliant billionaire with her own successful technologies conglomerate and three degrees from one of the best colleges in the world, her abilities would develop later in life and when that time came she would be hellbent on finding a way to control herself. Thus it was so that Emily grew up in ignorance of what she truly was, ignorant of the fact that she was going to become a living, breathing God that possessed a mind with a well defined edge of diamond-like brilliance.
Alas, this ignorance is the very thing that had allowed Jane to live a relatively normal life or at least a life as normal as can be when you find your mother flying through the sky like some sort of bloody, well, weirdo. After that "small incident" and Jane's exposure to what her parents were, distrust with them was sown into Jane’s young mind for they had not told her which made them liars in Jane's beliefs at the time. Of course, the event had eventually become common place and after telling her half the truth, that they were indeed special just not that she was too, Jane was fine with her parents being this way which meant that the disttrust was quickly replaced with trust once more. Overall, her childhood was pretty normal, I mean she wasn't home schooled or anything and was good in her social life, she even found out that Metahumans were every where yet this little girl had a secret too. That secret was one she kept from everybody, and has used to manipulate everyone from her parents to her peers as she grew up in life to get to the place where she has now, her mind is the mind of God himself.
In essence her family is full of very, very intelligent people who are not above manipulating their own children, and in Jane's case her own parents for Jane found out something, that something wasn't just that she was smarter than her parents but that she was smarter than everyone. This mostly led to her manipulating them for candy and cake, you know like any normal kid would do if they were as smart as her, but as she grew older she, as said before, utilized it to manipulate her friends, the rest of her family, and her peers. These events resulted in a museum of lies that have been built into a towering castle erected by Jane herself and designed specifically to weather the bombardments of the truth, thus protecting her from anyone that could call her out as a liar. Her manipulation skills are unparalled except by those fully devoted to the art, as you see for Jane the ability to manipulate others just kind of came naturally for the fledgling pre-teen and thus the crowd she hung around when younger wasn't that nice. Though having evolved far past her original plan to just get whatever the hell she wants, that doesn't mean Jane has completely foregone utilizing manipulation to meet her own ends and in fact may not have changed to incorporate it tactically and much more.
Physical Description:
A spark of strength exists within every being ever to be birthed unto a world of sorrows, despair, deceit, treachry and all of the Earth's darkest evils for they know that beneath these sorrows rests hope. Though only a few entities are capable of harnessing this strength with the allure of loneliness and sin, Jane herself harnesses it quite well and utilizes it to her advantage in the form of confidence radiating from her skin. Most evident in her intense, deep ultramarine eyes the strength of Jane is almost undescribable but the one thing you know to be true is, put quite simply, they have a lethal cutting edge to them and let you glimpse into the deepest, darkest corner's of this magnetokinetic’s soul.
The strong form of Jane strided confidently through the halls of this palace, her body being a temple devoted to bringing human physique to its absolute peak specifically to make her superior to the rest of her species. When caressed, her soft, supple flesh warms your body like the hearth of a wonderful home, the scent of burning wood and the sound of its crackling only throwing the time you have with her into a legend-like moment. Well-defined musculature brings not a bulge through her beautiful dresses even before they unwound and hit the floor to show a petite form who's muscles rippled like that of a jaguar preparing to pounce their prey.
Trained movements carefully avoid bringing any harm to the things she touches almost as if she is afraid of what will happen, this is not hesitance you see, no, instead it is fear of what could happen if she gave into happiness and still you see the spark of confidence in her. Destined to live thirty years longer than her predecessors over thirty years ago in a mixture of genes between two families, her body is a personification of humanity's perfection which was a process so long in the making. It is no wonder that she is particularly more evolved in many areas and in peak health, the only question is how will she use these abilities as her capabilities are re-discovered after having the memories of them ripped away as a child?
Faceclaim: Marilyn Monroe
Stats:
ATK: 4
DEF: 2
SPD: 1
TEC: 3
Starting Proficiencies:
Ranged Proficiency
Area Attack Proficiency
Area Attack Proficiency
Area Shield Proficiency
Ranged Materialize Proficiency
Remote Control Proficiency
Starting Powers:
The Magnetokinetic Mutation
Much like her personality itself Jane's abilities have a particular sort of magnetism to them that not only would you want to avoid but also would usually only see in some kind of insane physicist's madly funded laboratory. What this means for Jane is that she possesses the rarely spotted ability to manipulate raw magnetism already existing in nature or creating it herself by extending her own personal magnetic fields. Control over this is achieved through mental 'commands' and physical motions to allow for a sort of 'telekinesis over magnetism and metal', and, eventually, things that are magnetic residing inside of non-magnetic things.
Through these various control 'mechanisms', whether they be physical, mental, or even something else that hasn't been stumbled upon yet, the superhuman feats of lifting, pushing, pulling, flattening, and otherwise molding magnetic materials is achieved. Amazing things can be done through this single, ever-evolving power as Jane explores her capabilities. But don't be fooled as even one with the power of the Gods has their limitations and great harm can come to those who refuse to use their power responsibly.
Even though I won't get into details, yet at least, you have to know how much of a burden and strain this can be on the mind of a woman whowould normally be reverred as a Goddess by the primitives of this Earth. Chronic nosebleeds, simple headaches, even severe migrains, all of this is a curse that includes being weakened physically by extensive use of an ability not normally meant to be used by the average or not so average human being meaning that it's a bit too much even for the person with the ability. When Jane tries too hard the only reasonable conclusion is that the results could be disasterous to both mind and body.
Even with that being said, Jane's body is still like a single focal point for electrical, magnetic and electromagnetic energies to flow and filter through. What this allows Jane to do is have a great resistance to being shocked, to electromagnetic forces and to radiation in general. This is achieved through a unique body part but in layers such as blood, skin, or even bone that when diluted can be injected into another person with a time limit that varies between individuals but sits somewhere between two to ten hours with the usual max being twenty four hours. So, yeah, goodbye radiation poisoning and hello life as a laboratory test subject.
When utilizing the ability to absorb electrical energies in a manner different from the usual Jane can, theoretically, discharge millions of watts of electricity in the form of bioelectric blasts. Another route that can be taken is simpler, she just destabilizes her poersonal magnetic fields and collapses in on itself while yet another way to be a portable power generator is to adjust the flow of electricity around her. Though this is completely undiscovered as a potential extension of the Magnetism Mutation it is still entirely possible for Jane to have the need to 'drop' excess energies. Throughout her entire life Jane will be constantly evolving, this is simply nature's way of showcasing a 'superior being'.
Let's just hope her powers don't become too much for the human body to handle, how her extraordinary abilities develop could mean the difference between insanity and a relatively normal life.
Not being limited to any one particular type of magnetism lets Jane have near limitless potential for development, it is just the amount of training required to get to higher levels of skill would take an absurd amount of time which, to be honest, is about as ridiculous as man-kind evolving into Gods. Nonetheless, even without a mentor to train her in the woes of magnetokinesis, the young woman has already began to prove she has a wide variety of capabilities that were well hidden under the guise of quite a few library books. It is exactly because of Jane's curiosity and a hunger to sate it that her abilities have progressed this far.
That mixed with the fact her magnetokinetic potential has been passively building up despite all memories of them beng removed or suppressed brings us to yet another simple conclusion that helps to farther define Jane’s power set. The young Adechi's powers have thgeir foundation set wholly in precision, control, accuracy, and skill. This means that as prowess of these things is gathered over time that Jane's abilities will grow in power but this will only occur when the time is right.
Without these things the motherly girl is all but powerless and fully at the mercy of a cruel, cruel world of evil where good is slowly being undone. Despite this, Jane still sees hope for a Earth and will do anything to achieve her vision of a perfect world. With this fueling her powers it is almost as if nothing can bring them down from the back of the tall and powerful horse they ride on, how ignorant and naive of the world they are and how ignorant the world is of them.
Knife throwing, disarming people, bullet tossing, all of this can be done through the power of magnetism and with concentration plucking materials out of the air is possible as well in some strange form if targetted force-fields. Flinging objects at supersonic speeds, causing headaches by moving around trace amounts of iron in the brain, even constructing water filters (with the help of pretty pictures), making force fields that repel and even propel metallic things are also entirely plausible (with training) via harnessing a force of nature. The downside is that these things need to be learned and then their volatility controlled meaning the only difference between this power and others is that you need to be intelligent, creative and know that with enough iron in the blood or metal objects on a person you can fling opponents across the room or even fly if you want to coat yourself in metal and suffocate to death, though if you can do that as a power I'm sure you'll be fine unless you accidently rip yourself apart.
Look, point is that Jane's powers in particular are based entirely around precision, control, overall prowess, and skill. What this does is allow the Italian to develop more capabilities than one who's powers are entirely or almost entirely based around sheer strength. Of course this also means if she hasn't trained enough and Emily came up against someone with similar magnetokinetic abilities, except strength based with a bit more experience, or any power really, she might as well be signing her death wish.
Starting Moves:
Advanced Electrical Pulse Generation - 1200 M (Requires Ranged Proficiency) (Requires Ranged Materialize Proficiency) (Requires Area Attack Proficiency)
By collapsing magnetic fields on top of themselves, an advanced magnetokinetic is capable of generating electrokinetic pulses and blasts from any point around their body, but it should really be half a meter to two meters away depending on the direction it fires. These high powered blasts form a sort of fold in the air as they are generated in around half a second, then they are let loose which allows one to easily fire multiple blasts. Depending on whether or not you want to temporarily triple your attack, you can fire only one, super high powered, super heated bolt of electricity that forms in the lower atmosphere before bolting down to the Earth towards your target like a bolt of lightning.
The small blasts aren't hard to create, but the lightning bolt is extremely taxing and leaves the user drained unless you have absorbed a significant amount of electricity.
The pulses are something entirely different though they form the same way, but form within range of an opponent and far enough away that they won't harm the user. Only one pulse can be made at a time due to the sheer force they possess. In a massive expulsion of kinetic and electrical energies, the 'grenade' formed explodes and devastates everything within a ten meter radius. This is an extremely powerful move that must be used carefully, lest you rip yourself apart. A more advanced version pulls in things via magnetism before condensing them into small nails and them exploding outwards, the shrapnel going past a distance of thirty meters until the kinetic energy in them runs out. That means you gotta be quite the distance away.
Both of these moves are taxing, extremely so. The advanced version is in fact so taxing it practically leaves its user powerless.
I confirm that I have read and agreed to the Rules of Conduct.
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