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  Character Change Toybox Girl ADAPT
Posted by: Schwi Dola - 01-17-2016, 02:01 PM - Forum: Joining - Replies (8)

All in all, while Geno was an interesting thought, Geno's experiences so far have been lackluster and I can't think of any good way to direct him. Whereas TBG always has the option to start a bounty hunt and I miss playing as her.

Character name: Toybox Girl ADAPT

Character source: Original from Cosmic Break

Character history: An original model variant of the Toybox Girl design which was further back based on Toybox, Toybox Girl ADAPT is a robot girl who immediately joined the Cosmic Union Wisdom on the Cosmic Ark. The third, or perhaps more as C.S.-tan is pretty eccentric, version of her series, ADAPT sported the invaluable ADAPT system allowing her to replicate the weapons of her enemies temporarily. She quickly rose through the Cosmic Hero ranks with high mission scores and good skirmish marks in the Union Wars. However her history is not without faults as she has lost many of her friends to the multidimensional conquerors the Demon Force, the main reason the Ark was created.

Physical Description: Similar to the original model seen here, <!-- m --><a class="postlink" href="http://imgur.com/c61wDTM">http://imgur.com/c61wDTM</a><!-- m --> , this ADAPT variant sports a larger more square backpack from which arms, weapons, and whatever she copies sprouts out.



Stats:
ATK: 2
DEF: 2
SPD: 2
TEC: 4

Starting OM: 6684

Starting Proficiencies: Ranged Proficiency (1000)

Starting Powers: Mimic (2800), Flight (1800)

Starting Moves:

Handy Bazooka (300) (Requires Ranged Proficiency) This overly large one handed bazooka launches large explosive shells. A permanent part of her ADAPT system, this warps in on one of the two arms attached to her backpack. Should TBG's arms become damaged, she can still wield this with her normal human hands. The shells move only at the speed of arrows and explode on impact for moderate damage. It fires one shell every 10 seconds, each of which is materialized using energy from her core causing light fatigue. A second Handy Bazooka could be summoned in the opposing hand though for obvious reasons it is less accurate to fire two weapons at once. The weapon falls apart into energy if it separates from TBG for 5 minutes.

Beam Gun (300) (Requires Ranged Proficiency) - This boxy weapon fires moderately big blue beam shots. A permanent part of her ADAPT system, this warps in on one of two arms on her backpack. Should TBG's arms become damaged, she can still wield this with her normal human hands. This has a rate of fire of one shot every 5 seconds. The blue bullet shaped shots move slowly and only deal light damage, but the drain on her core from using them is almost non-existent. A second Beam Gun could be summoned in the opposing hand though for obvious reasons it is less accurate to fire two weapons at once. The weapon falls apart into energy if it separates from TBG for 5 minutes.


I confirm that I have read and agreed to the Rules of Conduct.

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  Lost
Posted by: Kelsier - 01-17-2016, 01:01 PM - Forum: The Nexus - Replies (1)

Her hand slips from his grasp. She falls, and he stumbles back...and that's the last thing he knows.

He wakes to a blackness so complete that it makes him doubt whether his eyes are truly open.

I'm dead, aren't I?

Good.

But then, there is light. A white...being, featureless but for a Cheshire Cat smile fills the space.

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  Zuko
Posted by: Leonardo Watch - 01-17-2016, 08:11 AM - Forum: Joining - Replies (4)

Character name: Zuko

Character source: Avatar: the last airbender

Character history:
[In seasson 1, ep 18 “The Waterbending Master”, right after he supposedly dies in his ship's explotions, and before the seasson finale]
[I'm working on a detailed backstory]

Physical Description: (originals only)
[spoiler][Image: pEH4UAD.png?1]
[Image: Q2ZNUVF.png][/spoiler]
Stats:
ATK:2
DEF:3
SPD:1
TEC:4

Starting Proficiencies (1600): Physical Strength (1000), Range proficiency (1000), Area Attack Proficiency (600)

Starting Powers (400): Master Acrobat (400)

Starting Moves (1500):
Firebending (0):
Zuko, as a firebender, can make his own fire inside of him, which he can throw from his mouth, hands or feet.

The amount of fire he can make with this sole skill is limited, not more than that of a campfire, but he can sustain it pretty much indefinitely given the little amount it takes to. Usefull for starting fires, burning something or making a torch with his bare hands. With this skill alone, Zuko can only burn things if they're at the range of the flame (around 30cm/1 feet from him max).


Heating (0):
Zuko's abillity to warm himself.

For this abillity to work, he needs to control his breathing very carefully, which weaken the use of any abillity that requires one or two moves to do, and disabling the use of anything more complex than that.

In extreme conditions (below -15ºC/5ºF), he starts getting tired after around 30min of sustaining this move, and needs to stay still. He can't keep his temperature below -25ºC/-13ºF, and gets tired after 10min at this limit.

The distribution of the heat is fairly homogenized around his body, but it doesn't hold up at around 0ºC/32ºF. Below this limit, the heat starts working only on his torso, and so his extremities are left more and more vulnerable to the cold the lower the temperature. Below -15ºC/5ºF, his extremities can get frostbite if he's not carefull.


Firefist (requires Range proficiency) (600):
Zuko throws a fist, and from it it fires a fire attack. Its form can vary depending on how dispersed the fire is, from a little fireball (min 15cm/6 inches) to a spread curtain of fire (max 2m/6.5 feet). Its raw power is moderate, and overall strength being the same regardless of form. It's not faster than throwing a little rock, with the curtain variation being slower than the fireball (the more concentrated the fire, the faster it travels).

At 5m/16.5 feet, the projectile stops sustaining itself and starts fading, dissapearing completlely at a max range of 6m/20 feet.


Trail of fire (requires Physical Strength, Area Attack Proficiency)(300):
Zuko throws either a side kick or a side hit with his hand, leaving a trail of fire from it. The width range is given by the feet/hand move, but it extends around 1m/3 feet in front of him. It's of moderate strength, and as fast as his feet/hand move.


Daos (requires Physical Strength)(300): Zuko's dual swords. They're single-edged broadswords, with a mild curve in the blade, around 75cm/2.5 feet long. They're pretty fast and resistent, but doesn't necessarily hit that hard. He mostly uses them to manouver other armed people and block, instead of attacking.


Parry (requires Physical Strength)(300): With his two daos, Zuko blocks an inmediate attack in front of him, avoiding any damage. He can't block anything bigger than his swords, so attacks with a wider area or explosion effects will still hit him outside this range.
If he's attent, he can block something as fast as an arrow.


I confirm that I have read and agreed to the Rules of Conduct. Of course, but if anything's wrong i won't mind correcting myself

Where did you find us? Looking in Google for a cool RP

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  Adam's Game
Posted by: Ganondorf - 01-16-2016, 07:18 PM - Forum: The Arcade - Replies (19)

Dude, let's hear the deets from the last session. I'm interested, yo.

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  In-Character Music
Posted by: Stuart Gillman-Street - 01-16-2016, 05:09 PM - Forum: The Whateververse, Man - Replies (5)

Ok so, I'm setting up an experiment in which RPers listen to a randomly selected song from this list, and post their character's reactions. To do so, you'll have to go into a random number generator, and set the parameters to 1-25. Then, listen to the song assigned to that number (I only numbered some of them, because you can work out the rest from there)

  • wrote:

    1. Gloomy Sunday (Billie Holiday, 1941)
    Tequila (The Champs, 1958)
    In Spite Of All The Danger (The Quarrymen, 1958)
    God Only Knows (The Beach Boys, 1964)
    5. Tomorrow Never Knows (The Beatles, 1966)
    I Will (The Beatles, 1968)
    American Pie (Don McLean, 1971)
    Life On Mars? (David Bowie, 1971)
    Bohemian Rhapsody (Queen, 1975)
    10. Lexicon Devil (The Germs, 1976)
    God Save The Queen (Sex Pistols, 1977)
    Heart of Glass (Blondie, 1978)
    Cars (Gary Numan, 1979)
    Come On Eileen (Dexy's Midnight Runners, 1982)
    15. B-Boy Bouillabaise (Beastie Boys, 1989)
    Hallelujah (Jeff Buckley, 1994)
    My Heaven (Akira Yamaoka, 1999)
    Ch-Check It Out (Beastie Boys, 2004)
    St Jimmy (Green Day, 2004)
    20. I’m Not A Tortured Poet (Talkshow Boy, 2004)
    Ain’t No Rest For The Wicked (Cage the Elephant, 2008)
    MeGaLoVania (Homestuck version) (Toby Fox, 2011)
    CirnoRHTL (Reizoko CJ, 2012)
    Mother (Erik “Jit” Scheele, 2012)
    25. ★ (David Bowie, 2016)

Feel free to suggest additions to the list via PM!

Thanks to Jade Harley, and myself for the songs!

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  Nimo Sever
Posted by: Nimo Sever - 01-16-2016, 02:49 PM - Forum: Joining - Replies (1)

Character name: Nimo Sever

Character source: Original

Character history:
Nimo Sever is a pen name for David Schwits, and the main character of his fictional novel series "Sever." Nimo became David's secret identity. He would cosplay as Nimo, the California-born Superhuman. During his few interviews, he often described as Nimo being his mind, while possessing the fantasy-based power that he himself wished for since he started writing the story at the age of ten.

In the novel series, the world had crumbled into chaos as a magic-imbued meteor struck earth, imbuing many with strange power, while many others were turned into horrendous monsters. Nimo was one of the few to balance on the boarder to achieve great power, often with great struggle. Nimo's trials of hardship are only met by stronger monsters on his journey to the meteor, where he seeks to somehow stop the chaos and restore order.

With Nimo Sever sacrificing his life at the end of book four, the impact of the hero's tragic-yet-exciting story inspired an almost cult fan following. Schwits sold the movie rights to the highest bidder and watched as his dream came true. It was better than he could ever have hoped, watching his dream on the big screen.

Many years later, at eighty years old, Schwits laid on his death bed. He had no regrets. The Sever series, and the many following books inspired by the same universe had given him a comfortable life, which he could leave to his children and their children. He asked to watch the movies one last time. By the fifth, he was gone.

When his eyes opened again, he sat in front of an ominous figure. His previous life was a blur, a jumbled mess in his head. It appears Nimo Sever's story was about to begin again.

Physical Description:
Nimo stands at six four inches with a long, thin, lanky figure. He does not look the hero type. His pale ivory skin was unlined by muscle or scar that suggests a fighting background and his young age seemed untested by time. And yet, the look in his eyes says otherwise. He is not without his charms. His hair is an unnatural platinum blond, and his eyes are the brightest crystalline blue.

Stats:
ATK:3
DEF:3
SPD:3
TEC:1+2

Starting Proficiency:
1000 OM - Physical Strength

Starting Powers:

Starting Moves:

Starting Stat Increase:
1000 OM - First Stat Increase
2000 OM - Second Stat Increase

I confirm that I have read and agreed to the Rules of Conduct.

Where did you find us? Google

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  Even more Cool Stuff from Orihime
Posted by: Orihime Inoue - 01-16-2016, 10:05 AM - Forum: The Whateververse, Man - Replies (14)

Why Spiderman is not in the new Avengers.
https://www.facebook.com/TheOriginalBest...1/?theater

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  Is anyone from Shrek in the Omniverse as an NPC or Prime
Posted by: Asriel Dreemurr - 01-16-2016, 08:49 AM - Forum: Help Desk - Replies (3)

Let's just say the character I'm switching to is gonna take ogre Omniverse.

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  Emergent Storytelling Games?
Posted by: Amaterasu - 01-16-2016, 08:10 AM - Forum: The Arcade - Replies (8)

So we're all roleplayers here, and probably gamers too. Roleplays are all about YOU making YOUR character and telling YOUR story. Many games tell you a story instead, and that's cool.

However I've recently come to have a craving for Emergent Storytelling, or Emergent Narrative/Procedural Stories games, games where each playthrough is different, where there's no predefined path or story that you will follow, but rather a world that is filled with random elements and you navigate through whilst coping with the events the game throws at you. A few examples would be "Curious Expedition", "Dwarf Fortress" and even some multiplayer titles like "Rust". Don't confuse this with Sandbox games where you can shape the world however you like and there are some random elements built into the world such as dungeons or caves - those are cool too of course, but the game doesn't really throw random elements at you.

So I want to ask - what games are out there that you know of, which are like this? Are there any you would recommend? Are there any forums or other sites where players share their amazing and/or hilarious stories? Or do you have any comments to add to the listed games? Let me know!
I'll keep a list of titles in this post for all those who are interested.

THE LIST


Quote:Civilization 5
From what I read this game has some amount of storytelling because other factions have their randomly generated characters with their own goals and preferences. I've never played it myself though.
Quote:Crusader Kings II
"Medieval Europe Simulator", you could call it. Again, not a title I've personally played, but would consider. It simulates an entire world with characters from the Pope to the barons and dukes with politics, assassinations and all that stuff. And it's got multiplayer.
Quote:(The) Curious Expedition
Haven't played this either, but it's a pretty difficult game from what I can tell. You undertake an expedition through a jungle, aiming to bring back artifacts and riches whilst fighting against the harsh nature. Each decision has consequences and because you killed one character at the start you may get bitten in the ass shortly before the end.
Quote:Dwarf Fortress
Possibly one of the most complex games in the world. I've barely gotten around to playing it as even familiarizing oneself with the controls and understanding the game's very basics is difficult. Dwarf Simulator isn't a friendly simulator that holds your hand with a decent learning curve - it's got a learning wall. And once you've mounted that wall you have an amazingly deep-going game. If you don't mind the learning challenge this is one of the best emergent storytelling games.
<!-- m --><a class="postlink" href="http://dfstories.com/all-stories/">http://dfstories.com/all-stories/</a><!-- m --> <== Where people share their amazing stories. Do consider reading Boatmurdered, it's worth it.
Quote:Rimworld
Another game I haven't played yet. The base idea is to build a spaceship for a group of stranded astronauts and make an escape, whilst the game periodically throws random elements at you - with a twist. The better you perform, the more likely you are to get a "bad" or "hard" challenge, like a meteor rain or an alien attack. On the other hand if you are having a horrible time the game will help you out with good elements like colonists arriving or supplies appearing.
Quote:(The) Sims series
Fantasy life simulator. It's anything but realistic, it's silly, fun and, to some extent, yes you can tell your own story. I've had one of my Sims feed off of sandwiches that he found between the couch pillows because I had zero cash and no job.
Gilgamesh Wrote:Any of the telltale games. It's basically an interactive TV show where you play as the protagonist and have to make impactful decisions that will affect the entire game.
Jade Harley Wrote:Would Choice of Games count?
Trixie Wrote:Thadar Tadin, The Planet of Enchanting <== Dwarf Fortress Map

<!-- m --><a class="postlink" href="http://imgur.com/MxbLagM">http://imgur.com/MxbLagM</a><!-- m -->

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  Character Application - Jams Bolero
Posted by: Jams Bolero - 01-15-2016, 10:37 PM - Forum: Joining - Replies (6)

Character name: James "Jams" Bolero

Character source: (original)

Character history: (this story is a WIP, sorry about that) Jams Bolero was just an ordinary outlier in his everyday school until he and three of his friends were introduced to another world known as Noverra. This world of imaginative wonder with it's trampoline plains, skysland archipelagos and unique physics and lifeforms holds many dark secrets, such as an evil tyrant resurrected from nothing, a sadistic snake-lady who uses personality-inverting venom just to cause chaos, and the possibility of these extraordinary creatures escaping to Earth and causing havoc. Jams, along with his friends Ja'shaun, Will and Kelly, were called upon to aid Noverra in it's darkest hour while also keeping things relatively upbeat and comedic.

Physical Description: Jams is a bit taller than the average 13-year-old, with seemingly flimsy muscles (though this is deceiving). He has average bangs and sideburns, and his hair is brown that fades to black as it goes down his neck. He wears a red shirt with the words "AWE inc." plastered in large white text on the front. Jams also wears black shorts and black shoes with white soles. Sometimes may break out a sports jacket with black dress pants and a fedora out of hammerspace, though it does nothing beyond appearances.

Stats:
ATK: 2
DEF: 1
SPD: 3
TEC: 4

Starting Proficiencies: 3000 OM
Physical Strength (1000)
Debuff Proficiency (1000)
Ranged Proficiency (1000)

Starting Powers: 700 OM
Super Jump (Basic) (300)
Master Acrobat (400)

Starting Moves: 600 OM
Augmented Broom[/b] (requires Physical Strength, Debuff Proficiency) (600)
A broom, about 1.5m/5 ft. in length. Can be used to sweep dust into the eyes of anyone up to 6 feet away. The cloud is about as big as a human head and is only able to blind one person. Also, it can only be used in dusty areas, i.e. a desert or a filthy or unkempt room. It is a little heavy, and a little slow as a result.

I confirm that I have read and agreed to the Rules of Conduct. Indeedly so, good sir.

Where did you find us? The Internet. Seriously though, I just looked for a good RP forum.

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