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  The Catch-All Term for Myself and Greg
Posted by: Ganondorf - 09-01-2013, 04:01 AM - Forum: The Whateververse, Man - Replies (74)

So I don't spam up the help thread. And yes, this is a poor MSPaint job where I cut Greg's head from a picture and my own from another picture, resized them terribly, and pasted them onto a Bad Dudes intro screen. BUT THAT'S WHAT MAKES IT AWESOME!!

[Image: BadDudes_12_zps6d34570a.png]

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  Because you should.
Posted by: Proto Man - 09-01-2013, 02:27 AM - Forum: The Arcade - Replies (11)

<!-- m --><a class="postlink" href="http://www.kickstarter.com/projects/mightyno9/mighty-no-9?ref=live">http://www.kickstarter.com/projects/mig ... 9?ref=live</a><!-- m -->

Go throw your money at this now. It's the creator of Mega Man (along with anything else Capcom ever did that was good at one point) wanting to make Mega Man games (that aren't technically Mega Man games) without Capcom.

It's like the best ever.

Because fuck Capcom.

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  For the future
Posted by: Eighteen - 08-31-2013, 08:47 PM - Forum: Omniverse Discussion - Replies (8)

Sometime down the line I would like Eighteen to have someone to adventure with. Anyone who knows me knows my forte is romance. I'd like to go that route, but that's much later on.

If you're interested in throwing something together, let me know Smile. I'd like to knock out some great RPs.

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  Kenshin Himura
Posted by: Kenshin Himura - 08-31-2013, 11:57 AM - Forum: Joining - Replies (3)

Character name:
Kenshin Himura

Character source:
Rurouni Kenshin

Character history:

Feudal Era Japan - there are many factions at war here in the Bakumatsu time period predating the Meiji Era of peace. This is a time of blood, a time of intrigue, and a time of honor; mostly, however, it is a time of blood. A caliber of assassins known as Hitokiri rise to a high level of prestige in these times of war; they are used by their shogunate to eliminate enemies of a high profile. Some garner fame, some infamy, but none garner so much of each as the one known as Hitokiri Battousai. Kenshin Himura is this man, a master of the sword style called Hiten Mitsurugi-ryu whose ancient and well protected techniques make him a man of both truth and legend whose superhuman speed and reflexes are the fear of all who oppose him.

In his wake there are bodies cut to ribbons, leaders tremble at his name and title, and even those who hold his figurative leash know the bounds of their authority on this monster of a man. Only the sword force of the enemy known as the Shinsengumi faces the Battousai and lives to tell the tale, and even they fall to pieces under his blade one member at a time. In his wartime blood feud with the Shinsengumi, we find Kenshin plucked from his time period by the strange diety Omni - barely a man in his blood lusting fury, and no longer a soldier on the other side of the dimensional rift; Kenshin arrives in the omniverse confused but unafraid.

He is a terror in a blue kimono, with a sword whose gleam is seen but whose blade is too quick to see. In the Omniverse he will sculpt his future in blood and in fear.


Stats:
ATK: 2
DEF: 1
SPD: 4
TEC: 3


Starting Proficiencies:
Physical Strength (1000)

Starting Powers:
Burst Movement (800), Enhanced Senses (1400), Advanced Super Jumping (500)

Starting Moves:
Katana (300)

Writing example:
The fingers of one of his hands traced the cracks in the crisp ground's crust while the fingers of his other hand rested half coiled around a bottle of whiskey. It was nearly empty.

Randall sat, back propped, against a humble little shack whose walls were as rough and tumble as the wastelanders who'd stayed in it in their travels. Bits of drywall crumbled from its sides at the wind's caress like a ghoul's skin might when touched by the hands of a lover. Back around the building's aft end there was a hill that rose in cascades towards the horizon, that, by this time in the afternoon shielded most of the sun from view. It was cooler than it had been that morning. It was a good time for a drink.

In this southwestern corner of the Mojave it was known that the territory belonged to the Vipers - this building was just one of the few tucked into this nook of Viper territory ensconced deep in what would otherwise be NCR stomping grounds. The Vipers were widely known, but they weren't widely respected - Randall himself considered the gang a pack of fools; there were wolves and then there were hyenas. The Vipers fell somewhat lower on the totem. Perhaps coyotes.

However, to a lone raider staring out at the Mojave, even a pack of fools poses a threat. Upon yonder horizon, whiskey still in hand, Randall's eyes spied figures creeping into the fading daylight. With the Mojave's flatlands one could see for miles in proper lighting and something close to that even in the evening before the darkness set in. Randall tried to carry little more in the way of guns than a hunting rifle and a 10mm, and nobody carried a hunting rifle that couldn't pick a couple figures off the horizon. His green eyes picked out four but he knew there could be as many as six or seven.

Odds are they hadn't seen him.

Now it was up to him to decide if he wanted them to see him or if he wanted to be long gone by then.

He looked down at his helmet upon the ground, like a rounded bucket - it was something he'd picked up years ago and it offered little in the way of protection but he liked its style. It looked pre-war like the helmets a military dog might wear on a tour of duty. It made Randall feel tough.

Then he looked at his bottle of whiskey and back at the horizon with an idea in his head.

He stood up, promptly, and dropped a hand to his waist. He was more than buzzed; he was drunk, and he wanted to make sure he wasn't leaving his shit lying around. But his combat knife was where he had expected it to be on his belt sheathed and accounted for.

The slaver stood up with a grunt, shouldered the strap to his hunting rifle so that it was slung over his right shoulder, and left the remnants of his bottle of whiskey right where he had been sitting. The Vipers were fools - chems and booze were their weaknesses. Any raider worth the scraps off a dinner table knew that the key to winning a battle was knowing your opponents. Randall liked to think he was worth a little more than that.

He snuck about the corner of the building to its rear while donning his helmet. He wasn't particularly well armored - he wore fatigues and all they were was cloth. He wasn't especially sneaky, but that didn't mean he didn't know how to crouch quietly behind a building. With his combat knife out he waited.

Now, in the Mojave, it wasn't unusual for a battle to draw out the scavengers or the bloodthirsty. This was something any seasoned raider accounted for - when a gun gave its report it was known to draw other raiders in the area like vultures who would linger on the outskirts of a battle for the opportunity to swoop in and finish the victor or offer their aid to the smaller side for a chance to split the bigger faction's spoils.

Randall's plan was to wait until one of the raiders came around the back of the building to take a piss then come up behind him and wrap a hand around his mouth to silence him. Then he'd put the knife in his throat if all went well. When another came around the back to investigate, Randall planned do the same thing and silence that investigator. Then he'd come around the corner, circumstances permitting, and open fire with his 10mm. If he caught the Vipers offguard he could probably finish off the remainder. Vipers were, after all, a pack of fools. Sitting behind the building and waiting, Randall mapped out this plan, and thought it solid. If he gained a vulture's helping hand he had this in the bag for sure.

Site: Duck and Cover (<!-- m --><a class="postlink" href="http://duckandcover.b1.jcink.com/index.php?showtopic=1447">http://duckandcover.b1.jcink.com/index. ... topic=1447</a><!-- m -->)
Character/Account: Randall (it's me!)

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  Thaal Sinestro
Posted by: Thaal Sinestro - 08-31-2013, 09:12 AM - Forum: Roster - Replies (4)

Name: Thaal Sinestro
Spent OM: 27,900 OM
Powers (8400): Flight (1800), Survival (2000), Enhanced Senses [Basic] (1400), Super Speed (1000), Advanced Fusion (1200), Symbiosis (1000)
Proficiencies (5200): Physical Strength (1000), Ranged Proficiency (1000), Area Attack Proficiency (600), Area Shield Proficiency (400), Ranged Materialize Proficiency (600), Remote Control Proficiency (600), Debuff Proficiency (1000)
Moves (3600): Hard-Light Image (300), Hard-Light Construct (600), Hard-Light Blast (600), Hard-Light Weapon (900), Hard-Light Tether (600), Hard-Light Grab (300), Ring Duplicate (300)
Super Moves (600): Hard-Light Wall (600),
Transformations (2500):  Tier 1 Power-Up (1000), Tier 2 Power Up (1500)
Summons:
Items (1100):Medal!, Sunglasses, Deputy Star, Communicator (200), Mobile Dataverse Device (100), Vita Compass (800)
Consumables (500):
- Banishment Circle(2)
Consumable Trashcan:
Bases (1000): Sinestro Corps HQ (near TWNN)
Unlocks (5000):Tier 1 Powers Cap (2000), 1st Stat Increase TEC (1000), 2nd Stat Increase TEC (2000)
Base stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 5

[Image: Nippur.png][Image: SecondSaga.png]

Code:
Quote:
PvP FLAG: RED
Please message me before you attack my character or assault my base! Thanks!

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  Scrambled Ganon and Dorf
Posted by: Ganondorf - 08-31-2013, 03:30 AM - Forum: Omniverse Discussion - No Replies

http://www.omniverse-rpg.com/viewtopic.php?f=12&t=165

Could you guys give me some critique on how I'm writing so far? What should I improve on? What should I sustain? What suggestions would you have to make things better? Thanks in advance!

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  Power Rings - How do?
Posted by: Thaal Sinestro - 08-30-2013, 11:03 PM - Forum: Help Desk - Replies (32)

Qwardian Power Ring
Fueled by the accumulation of fear of sentient beings, the Qwardian Power Ring is one of the most powerful weapons in what Sinestro used to call his universe. Using raw fear as a medium to project its power, the ring can create any item that the wielder can imagine, limited by their imagination, control of fear and, arguably, their willpower.

It must be recharged with a Yellow Lantern after the use of every 6 SP, which can cause it to power-down mid-fight, or whenever thematically appropriate. The recharge requires him to hold the Lantern and speak the oath while holding the ring within it, which is generally prevented if people are punching his face repeatedly. It also means that the Lantern can be stolen or destroyed (though of course I expect to be able to reconstitute it with omnilium between fights). The ring itself CAN be broken, but that will require a significantly badass move (and I also expect that it can be remade between fights).

Basic Blast (Ranged) - 300 OM
Basic Shield - 300 OM
Life Support - ??? OM
Homing Proficiency – 500 OM (requires Ranged Proficiency)
Wide Proficiency – 1000 OM
Flight – 1800 OM
Enhanced Senses, Basic - 1400 OM
Telekinesis, Basic - 1500 OM

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  Thaal Sinestro Log
Posted by: Ganondorf - 08-30-2013, 06:51 PM - Forum: Purchases and Deductions Log - Replies (29)

Purchases and deductions for Sinestro go here.

Current post count: (your current post count, viewable on your profile)
Current Earned OM: (your current Earned OM, viewable next to your posts)
Current Spent OM: (total, viewable on your roster)
Buying: (whatever it is you want to buy). Cost: (the cost) OM.
New Spent OM: (your total Spent OM after the purchase)

All moves must be approved here before purchase.

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  Thaal Sinestro
Posted by: Thaal Sinestro - 08-30-2013, 06:38 PM - Forum: Joining - Replies (1)

Character name:
Thaal Sinestro

Character source:
DC Comics

Character history:
Thaal Sinestro, as of the end of Blackest Night.

Stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 3

Starting Proficiencies:
Melee Proficiency 1000 OM
Ranged Proficiency 1000 OM
Disable Proficiency 800 OM
Impair Proficiency 800 OM

Starting Powers:
Nope

Starting Moves:
Nuh uh

Writing example:
A snickering rat wiggled and writhed as it traversed the narrow corridors of the Mayor’s office deep in the center of Central City. Behind it was strung a massive, winding metallic chord that scraped ever so softly against the walls that surrounded the rodent. It forged its path forward, and even as the wires found themselves caught on hanging nails and overhangs, it scurried back and freed them before making its way onward on its path.

If you might think it strange for a small mammal to carry technologically advanced materials from outside of a public office and through the walls to the interior, you may be forced to consider if it was even a rodent at all. Or, in fact, if any of the hundreds of rodents that carried similar strands and baubles had been as they appeared to be they would, unless under almost unfathomable circumstance, would not be leading the materials needed to construct a massive homemade bomb into every habitable surface of the building. They were, as it would seem, the part of a higher conscious being with previously existing agendas. An agenda that most certainly involved blowing up a very large, politically important structure. Now certainly one would not be able to discern that agenda from a massive group of hive-minded rats but you would more than certainly assume it to be devious. Now, if you were a clever and observational technician, you might be able to spot the fact that it was not in fact a timed explosion the furry creatures were crafting but rather a remotely detonated one. On top of being a technician, you might be an electrician and realize that it seemed to be a trigger jury rigged from a cell phone and all the malicious malcontent would have to do is call the number from anywhere to set the glorious building to ruin. All assuming you had the required skills, of course.

Rats are not the strongest creatures on Earth, but they are fairly dexterous and have small thumb-like appendages and keen senses of smell. This combination of traits, the tiny hands to set complex wiring and the smell to search out locations and building material, are of a fine disposition to plant bombs. It did not take more than a few hours to coat the entire first floor in enough kitchen cooked bang-bang that would surely tip the structure on its side or send it crumbling strait down. Together they began to flee the structure as each followed its own pathway out. If any two happened to cross one another they would merge in a shimmering flash of light and so forth until only a single rat raced after another and the two became one.

Sniffing the air gingerly the animal made its way out of the tiny crack in the wall near the coffee machine in reception. Making sure nobody was looking, the tall handsome, successful looking businessman that had gone on vacation several weeks prior strode out of the quaint reception rest area and through the front doors of the facility, making sure to nod and smile at the secretary. Adjusting his tie he strode down the sides of the streets and alleyways until his expensive dress shoes were clacking along the now somber streets of Central City.


Chubbz DBZ, Sigfried Hunin, For the People, Post 1

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  Moves and Punching Faces
Posted by: Thaal Sinestro - 08-30-2013, 05:29 PM - Forum: Help Desk - Replies (8)

If you have the appropriate proficiency, do you have to purchase a "Punch Face" move? Can I use my Disable Proficiency to kick a knee? What are the rules on that?

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