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Omni Archive
Moves and Punching Faces - Printable Version

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Moves and Punching Faces - Thaal Sinestro - 08-30-2013

If you have the appropriate proficiency, do you have to purchase a "Punch Face" move? Can I use my Disable Proficiency to kick a knee? What are the rules on that?


Re: Moves and Punching Faces - Ganondorf - 08-30-2013

Standard punches, kicks, headbutts, etc. don't need even a proficiency to use. They're as instinctual as crying for a baby. You don't need a move for them, or a proficiency. To kick someone in the knee, you wouldn't need Disable Proficiency either, but don't expect it to slow your opponent down appreciably without it.

Anything else?


Re: Moves and Punching Faces - Ganondorf - 08-30-2013

To clarify, a non-Moved punch or kick is going to be weak. Pitifully so, in comparison to one with a Move. But you'll be able to do it. To get a melee Move, you'll need Physical Strength, so if you don't have that Proficiency you'll still be able to punch or kick, but not very effectively.


Re: Moves and Punching Faces - Thaal Sinestro - 08-30-2013

Let's say, for example, that a character is a martial artist but doesn't have a "signature move" or anything. Think of the guy from Taken: he just beats the shit out of people. Or to death. Sometimes he beats the shit out of people, to death.

How do?


Re: Moves and Punching Faces - Ganondorf - 08-30-2013

In that case, I would invent a signature move for him. Even if you just call it a "Power Strike", with the description of it being a normal punch or kick with extra oomph behind it. Not to say you can't use your fists and kicks without a move, to reiterate. Just that if you want to compete in the Omniverse, you'll need moves. Even if someone joined as... say a charismatic manipulator, it'd behoove him to take some moves that'll benefit him in combat.


Re: Moves and Punching Faces - Omni - 08-30-2013

Ganon's wrong on this. Physical Proficiency covers all standard punches, kicks and grapples. It's essentially a catch-all 'move' for physical fighters. You don't need a move to make your regular punches and kicks effective, just the Physical Strength proficiency and a level of ATK higher than 0.

Now, for more advanced applications of physical strength, like using pressure points to immobilize someone (for which you'd need Disable Proficiency), or a super-strong windup punch, or that kind of thing, you'd need a move.


Re: Moves and Punching Faces - Ganondorf - 08-30-2013

I'm often wrong, so I apologize.


Re: Moves and Punching Faces - Thaal Sinestro - 08-30-2013

UNACCEPTABLE I QUIT FOREVER

stealth omni edit


Re: Moves and Punching Faces - Omni - 08-30-2013

Damn it, Ganondorf! Report to my office.