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  Ambrosia Faction Interest Thread
Posted by: Guu - 06-08-2015, 12:59 PM - Forum: Omniverse Discussion - Replies (13)

Faction: Ambrosia

Alignment: Good and Neutral

Verse: Tangled Green

Home City: Ambrosia

Home Base: Pokute Palace

Active Species: Human, Animal Crossing Animals, Zootopia animals, Moogles, Pokemon, Demon (Desco), Rainwing turned Human, Earth Pony, Pegasi, Unicorn, Griffons, Undertale Monsters, Chocobo (mount), baloon animals, posessed toys, fairies, Anomaly, Guu

Leader: Guu

Members: Gildarts, Isabelle, Undyne, Ice Bear, Desco, Carn_Val, Yu Kanda, Gamzee, Minnie Mouse (NPC), Mickey Mouse (Honorary Member)

Main Goal: To create a place where odd ideas can flourish and function. Odd characters and concepts, either through appearance, personality, or through talents are welcomed and become essential facets of the community… also to tell unusual stories with each other.

Related Topics:
The following topics relate to Ambrosia.

Pre-Ambrosia - Langweilig Tales
How to Troll your Mayor
Guu'd vs. Evil

Ambrosia - The Beginning
City of Teens
City of Ambrosia
Along Came a Gildarts
Death is a Silent Song - The Dataverse is for Porn Part I*
Crusader-Partners in Crime*


Ambrosia - The Growth
Molly's Cliffhanger
Welcome to Ambrosia
That Morning in Berry Blitzkrieg (M: DARK THEMES)**

*Faction Quest
**Berry Blitzkrieg Story

Much more to add later!


IC Goals:
Protections: While Ambrosia has a fairly decent standing army, and we have alliances with neutral orc tribes that keep some off our backs, orcs are still a menace to the peace of the city. We may have anyone that is willing, either protect the city from an on coming attack, or send you out to deal with repeated offenders.

Recruitment: More species the merrier! We have many kinds, but we are always happy to add more to the population! Especially fun or creative creatures that could inspire people who visit!

Establish Community: Businesses. I love seeing a new business go up in Ambrosia. In fact, I keep a list of them all that get established! Some are shops and resterants you can find in town, others are the arts, like the growing film and music scenes! This goal would call for a slice of life story of sort!

Train Line: This has been a long term plan of mine I hope to implement sometime this year. I hope to build a train line going from the nexus gate to Ambrosia, maybe even going to the Camelot gate as well! It would be huge. We may even considering having them go to the Ninja Village and the border of the elven lands, but that's way long term.

Trade routes: Ambrosia has a mass abundance of rare fruits and goods. Some call from far and wide for out wares. While many merchants come into town, there is always room to expand. Probably the biggest resource we need to get rid of is water. We have an over-abundance. Maybe we could send people on a diplomatic missions to far off verses to see who would be willing to take our water.

Influence: I may send Ambrosians to do mission for the Elves and the Ninja. While they are favorable towards us at the moment, a few favors could make us trusted allies!

Establishing New Leaf: Isabelle will be establishing a small town just outside Ambrosia. The purpose of the town is to give water workers a place to live as they pump the flooding that is going on over there, but Tom Nook hopes to turn it into a tourist attraction.

OOC Goals:
Few things I want us to work on as a group.

1. Writing Partners: While we will be working together to form each other’s stories and adventures, not everyone writes at the same pace. So early on, I want to work on figuring out who writes the best together. We will still interact IC of course, but we don’t have to do it all the time. I want to make an efficient environment where we communicate openly and can write at a pace we are comfortable with without being pressured.
So please, use this topic to discuss your posting rate and who you’d like to adventure with. Remember, we can alternate partners.
Or you can go solo every now and then! That’s the plus of a factions, options! Big Grin

2. Player Satisfaction and Character Growth: I want all players to have stories to tell. I want all characters to have direction. As your leader, I will do my best to help you brainstorm, but I want all of us to work together to make this work. Anyone lost on where to go, please post in this topic with your ideas and we will help you get the best out of your role-playing.

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  The Find Omni Faction
Posted by: Caira Ayryn - 06-08-2015, 12:28 PM - Forum: Omniverse Discussion - Replies (24)

(Previous)

Quote: I have the rest fleshed out on my computer, but it is basically how it sounds. A trade of information to find Omni.


Find Omni Faction WIP

Alignment: Neutral

Verse: Nexus/Oververse/Dataverse (with "bases" stationed in Camelot and Coruscant)

Headquarters: Dalaran Library (Eden)
Coruscant TBA (Trixie's Apartment)

Leader: N/A
(you'll be surprised to see it is not Caira, I may plan on a secondary being the person in command, and Caira their reinforced Prime second in power, but it is essentially mostly "democratic.")

Purpose: The Prime members of this faction share or trade information that is valuable to completing their goal: Finding Omni.

Active Alliances: New Babylon and Elric School of Alchemy

Website: TBD
(Name suggestions?
The username will be catered to your choice, I also wanted a relevant group password)

OOC: this is an established "baseless" faction

A few things to keep in mind:

This isn't one of those factions that is united by like-minded people, it is based off more of a self-serving conglomerate. People interact for the networking and exchange of information so that they can reach Omni.

Will there be some red herrings? Perhaps, if you want to spin it that way, I'm sure not everyone wants to see some other prime meet him before they do. And a secondary leader can't regulate all the lies. People should know what happens when a "deal" goes bad! (This concept could be cool if it got played with, who wants to see Diablo instead!? Personally I could see the Leader -ironically- getting sent to Diablo's Lair only to crawl back up from the pits of hell.)

-

Information can be exchanged for "OM" or shared openly on the website (that is soon to come) your secondary or character will be required to know the group password and given a user name to access this, (can be sent via email upon request.) The website will be hidden under encrypted text (and some spoiler tags) so that the censors used in Coruscant have no power, nor can they steal the pricy information.

Disclaimer: Omni finds you.

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  Lemmy Koopa Log
Posted by: Gilgamesh - 06-08-2015, 11:38 AM - Forum: Purchases and Deductions Log - Replies (7)

Purchases for Lemmy Koopa go here.

Current post count: (your current post count, viewable below your avatar)
Current Earned OM: (your current Earned OM, viewable next to your posts)
Current Spent OM: (total, viewable on your roster)
Buying: (whatever it is you want to buy. If purchasing a move you MUST link to the approval). Cost: (the cost) OM
New Spent OM in category: (your new total spent on Moves, Powers or whatever it was you bought)
New Overall Spent OM: (your total Spent OM after the purchase)

All moves must be approved here before purchase.

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  Alt: Kopaka Mata
Posted by: Tearen Wover - 06-08-2015, 10:29 AM - Forum: Joining - Replies (4)

Character name:

Kopaka Mata

Character source:

LEGO Bionicle

Character Appearance

[Image: 250px-Comic_Kopaka.PNG]
Character history:

Kopaka's life began when he was assembled on the hidden island of Artakha, for the intended purpose of reviving the Great Spirit Mata Nui from the curse that Makuta had placed upon him. The Toa of Ice was transported across the sea to another secret island where he went through training along with his four brothers and sister. There, Kopaka established his skill in creative problem solving, and along with Tahu, proved to be an enterprising and intelligent leader.

After further training involving traveling to the core of the Matoran Universe, Kopaka and Tahu sealed all six of the Toa inside the mysterious chamber known as the Codrex. Here they sealed themselves into nigh-invincible canisters and launched into skies above Mata Nui. After landing in the ocean, they remained dormant for a thousand years, in which time an evil being known as Makuta Teridax plagued the island of Mata Nui with terrible monsters and disease.

Eventually, a brave Matoran villager known as Takua gathered together six artifacts known as the Toa Stones, which served to call the dormant heroes to the shores of Mata Nui, where they would begin their quest to defeat Makuta and restore Mata Nui to greatness.

Kopaka's canister never arrived...

Stats:
ATK: 2
DEF: 4
SPD: 2
TEC: 2

Starting Proficiencies: 


Physical Strength (1000), Ranged Proficiency (1000), Ranged Materialize Proficiency (600)

Starting Powers:

Advanced Enhanced Senses (1700)

Starting Moves:

Hau te Hoari (300)

Kopaka wields the Ice Sword, a powerful blade that is deadly cold on top of being astoundingly robust and sharp. It is a four foot long, double edged blade that ends in a divided point. While this makes it poor for thrusting attacks, the divide down the center makes it excellent for catching other blades and parrying.

Hau te Kōpae (300)

This three foot wide shield, mounted on Kopaka's left hand, can protect the Toa of Ice from melee blows and ranged attacks. Since it has large gaps in it, it is very light and easy to move, but it needs to spin up for about 1.5 seconds before it is able to protect Kopaka.

I confirm that I have read and agreed to the Rules of Conduct.

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  The Elfbone Extraction needs you!
Posted by: Okor - 06-08-2015, 06:12 AM - Forum: Omniverse Discussion - Replies (4)

I know Triest, Axorn, and Vrell have expressed some interest in serving as the protagonists of The Elfbone Extraction, so I'm just making this thread if they would like to confirm their intent. In the event someone else wants to join in, just post here.

The thread will involve:
- Hovercar chases
- Heists
- Fistfights on top of hovercars
- Intrigue

Again, if this tickles your fancy, just let us know here.

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  The True Demon of Tangled Greens
Posted by: Retane - 06-08-2015, 12:20 AM - Forum: Omniverse Discussion - Replies (22)

Renji vs Retane?

If you are ok with it I am.

I'll make the rules.

No SP Used. No assists, No power ups. Straight up 1v1...

800-1200 words

Alex/Wyatt/Greg/ Guu can be the judge I'l let you pick?

We will agree on a start time once I am done with DA...

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  Miranda Frost (Switch)
Posted by: Miranda Frost - 06-07-2015, 10:53 PM - Forum: Joining - Replies (2)

click here for rough(ish) sketch
Character name: Miranda Frost

Character source: Orginal.

Character history: Following the turn of the twentieth century, tensions had reached their highest between the United States and the Union of United Socialist Republics. Keys were turned and society was wiped from the Earth. With nearly eighty percent of the population gone, survivors have done what they could over the years to rebuild, but proper civilization has only reached city-state level.

In the deserts of the former U.S., a great stadium has been built to showcase the strongest of each city and to provide a more rational and sporty way to avoid full-scale war. Each of the eight remaining city-level settlements in the United States would send their best fighters to clash with the other cities' champions and gain superiority over the other cities for a year. These fights are generally non-fatal, but recently more and more deaths have been happening in that dirt arena.

Miranda Frost was 20 when she and her twin brother, November, was sent to the stadium to train and fight for their hometown's glory. 40 contestants, and only one would be victorious, at least before assassins disguised as contestants began killing off competitors during the matches. They were subtle, using poison needles hidden in their sleeves. These needles would prick the blocking opponent, and after a long fight the poison would take effect, giving the afflicted competitor a visage of fatigue in which they would be knocked out with a final blow. If one would find the corpse later, one could find spots of severe deterioration

November's sharp eyes noticed this and intervened to save his sister. This upset the balance of the already tense crowd, causing all out, bloody chaos among the stands. November was killed and tossed aside, but Miranda wasn't necessarily safe. She walked away from the arena, drunk on poison, missing an eye with a broken jaw. She passed out on a dune, but was saved by a band of desert bandits, who nursed her to health. She was injected with poison into her left and right cheeks as well as both of her arms. The deterioration forced the bandits to amputate them, replacing then with prototype, robotic prosthesis. Her jaw was removed and covered by an artificial, steel, heavy duty jaw. After recovering she would have wrestled control of the bandits and led them on a rampage through the desert, razing the stadium in which she lost the only thing she wanted to protect. However, she was snatched by omni after rehabilitation.

Physical Description: Miranda Frost is a tall woman, being some six feet tall and weighing at a good 200 lbs, prosthesis and all. Her skin is well tanned, contrasted with her bleach white hair and silver eye. Over her missing left eye she wears an eye patch enscribed with the number 8, indicating the number of lives she has left, a sort of a inside joke among the bandits that rescued her. Her metallic jaw resembles a metal mask, until its opens, revealing a circular tube of twirling blades to chop and chew her food. To the normal person, this is unnerving to watch. She keeps her body covered in a long black cloak, but beneath is standard leather armor, tattered jeans and bloodstained, black leather combat boots.

Stats:
ATK: 5
DEF: 4
SPD: 2 (buying second permanent stat increase for SPD)
TEC: 1 (buying first permanent stat increase for TEC)

Starting Proficiency: Physical Proficiency

Starting Powers: Basic super jump / Master Acrobat

Starting Moves:

Remaining OM: 100
I confirm that I have read and agreed to the Rules of Conduct.


Note: this is Seraph, I'm returning with this character, switching her. Is it possible to keep seraph as an NPC until im able to have an alt? ALSO: before anyone else tells me I do not have any moves listed, know that this is intentional, and moves will come at a later time. I do not want to hear "Are you sure? blalalahblablam" any more. I'm not really new, so i'm 100% sure of myself.

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  Ludwig von Koopa
Posted by: Guest - 06-07-2015, 10:08 PM - Forum: Joining - Replies (7)

Character Name: Ludwig von Koopa
Character Source: Super Mario series (first debuted in Super Mario Bros. 3)

Stats:
ATK: 3

DEF: 3
Side Note: Okay, my reason for this is because, despite of being bested by Mario and the others, he always comes back, meaning to the fact that Ludwig, like his Father and siblings, are highly resilient.

SPD: 2

TEC: 4

Starting Proficiencies: Remote Control Proficiency (600); Ranged Proficiency (1000); Physical Strength (1000); Homing Proficiency (600) (3200 OM)

Starting Powers: Master Acrobat (400) (400 OM)

Starting Moves: Shell Spin (requires Physical Strength/Ranged Proficiency) - Ludwig retreats into his spiny shell and rams into an opponent. Watch out! He will try to trick you. Gain: Temporarily increases SPD/DEF slightly. (300)

Firebreath (requires Ranged Proficiency) - Ludwig breathes in and blows out fireballs at the opponent (Up to three-four times). Drawback: Temporarily lowers DEF and leaves Ludwig wide open for an attack. (300)

Homing Spell (requires Ranged/Homing Proficiency) - Using his scepter, Ludwig fires off a single, simple blast of magical energy that homes into an opponent. (300) (900 OM)

TOTAL OM SPENT: 4500 OM
OM REMAINING: 500 OM

I confirm that I have read and agreed to the Rules of Conduct.


Character Appearance:
Ludwig has a short, chubby-like appearance and is relevantly close to Roy in appearance, but has some key differences, such to the fact in terms of his face. Facial appearance include that he has dark blue eyebrows above his eyes, shaped cheeks, a high nose, a low jaw, and deeply curved lips with a single tooth in the middle.

Like the male members of the Koopalings, he has green scales, among his forehead, and yellow scales, among the rest of his body, with a tan muzzle and at the ribcage of his shell along with slight difference of being a blue and orange (that is surrounded along the smaller white spikes) of his shell; however, out of the Koopalings, with the exception of Bowser Jr., he has tiny greyhued eyes that rests slightly above his muzzle. Unlike Roy and Morton Jr., he has graceful yet soft blue wavy hair, meaning to signify his elegance and classy nature; this is added to the fact that he has a relevantly deep voice that can come off as intimidating.

On terms of height, he is taller than several of his siblings but is relevant shorter than Iggy and Morton Jr. (mostly to the fact that Iggy is the tallest of all of the Koopalings and Lemmy is the smallest). Like all members of the Draconic Koopas, he has spiked cuffs indicating his high status. While with weight, he is medium class, much compared to Mario, not a heavy class as most fans have believed him to be since his debut in Super Mario Bros. 3.

Once before, he did had a physical ailment according to rumors as many had said that Ludwig is partially deaf due to an incident in his younger years to which he freely dismisses as nonsensical as so he proclaims because he has long been cured of that little mishap when 'something shook loose in his head' and has been doing fine since.

Speaking of unusual, Ludwig once had a German accent that has been mostly replaced with an another (namely Elite British) as time went on; however on occasion, he'll slip out some of his old accent even though he'll hide to the fact that it was something that shouldn't be worried about.

In terms of what he has, the only item he has with him, is his Scepter, a long silver rod-like item garnished with a sapphire gem at the end that he can freely summon to his own will. Vehicle-wise, he has his own Koopa Clown Car and his own airship according to his preference, however given at this point, they are probably back at the Main Castle.

Character Biography:
The pompous prodigy and second-in-command serving under Bowser Jr. comes Ludwig, who is the eldest of the seven-member group known as the Koopalings, consisting of several males and one female, each to their own division of the lower ranked minions in the Koopa Troop.

In the days of his childhood, he, along with his siblings, had been under King Bowser, who they came to call as their Father much in due time, namely with calling him 'King Dad'.

Among the mess of troublemaking rascals, as a early teenager, Ludwig watched over his younger siblings whenever the elderly Magikoopa, Kamek, was out on field assisting the lead to the Koopa Troop against the Mario Brothers and the Mushroom Kingdom, the main threats of Darkland at the time being; on the other side, whenever the Magikoopa was around the Castle, he took care of watching the children, even providing them proper education and assignments. It was very much safe to say that he saw much promise and potential in the eldest Koopaling due exceeding his other siblings in terms of the arcane arts, bringing him in as his own apprentice.

Over the course of the years, Ludwig was taught and trained by both Kamek and his Father alike, preparing him for the future to be a stronger leader. Even though it was what it seems to be that his Father has chosen his 'assumed Heir', in truth, he soon found out on his own terms that he was lied, betrayed and given a false hope, therefore giving light to his darker side that it eventually caused much tension for the coming years.

Things worsen when Bowser Jr. has came onto the scene and took the title, Ludwig's assumed title, as the Heir to the Koopa Kingdom, dubbing him as a mere rival and someone that Ludwig would willingly demean him as a form of revenge.

Character Personality:
As the eldest of the Koopalings, he has a dark, mature and cynical aria about him, despite of being a bit of a showoff along with bearing a horrendous temper should one dare to cross him. Due to being with the rest of the other siblings in his family, it gave him much experience in terms of being a forbearing, responsible yet cautious older sibling, despite his distaste for the Heir and his Father much to being betrayed and to his given fate as playing 'second fiddle' under the Prince. Given that he is renowned as being the cruelest and most treacherous, he does have gentlemanly manners and can be shown as polite if you manage to get on his good side to gain his eventual trust and friendship.

Despite of his emotional assets, Ludwig excels at being observant if not only strategic in conditions as he takes the advantage of being mentally, magically and physically competent, especially at how acrobatic he has became over the years. Even though he is intelligent overall, it’s not on the same level as Iggy’s technological means as much as Ludwig's forte involves mostly on magical prowess. Neitherless, this makes him a threat towards his rivals and opponents especially the Mario Brothers and to those who could bring a challenge.

Whenever he is not bogged down with general or arcane studies, he takes much pride into practicing and composing music (known as the infamous Koopa Symphonies) as well as training and playing video games whenever his siblings aren’t being a real pushover. As Time pushed onwards, he seems to have an interest in ships, which would come off as no surprise since his family has been around airships since the beginning, as well as horror and terms of silent reading, culture and the arts, with the recent side hobby of painting.

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  What Anime Should I Watch?
Posted by: Mickey Mouse - 06-07-2015, 06:18 PM - Forum: The Whateververse, Man - Replies (16)

As I told Luffy in the chatbox, my experience with anime is limited. I will take any recommendations you people have since you are much more experienced with it than me.

For reference, I have seen all of Dragonball Z and Dragonball GT, about half of Dragonball, the good parts of Pokemon and Yu-Gi-Oh, and a movie called Perfect Blue. I've seen an episode or two of other ones, but I'm not going to include those because yeah. So I would love recommendations because the above is literally all I have seen.

To Watch

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  Alt: Naruto Uzumaki
Posted by: Gin Yatreg - 06-07-2015, 05:19 PM - Forum: Joining - Replies (1)

Character name: Naruto Uzumaki

Character source: Naruto (Part 1)

Character history: http://naruto.wikia.com/wiki/Naruto_Uzumaki#Background (Pulled from Part 1 of Naruto, post Search For Tsunade Arc)

Physical Description: Link

Stats:
ATK: 3
DEF: 2
SPD: 3
TEC: 2

Starting Proficiencies: Physical Strength (1000), Ranged (1000), & Remote Control (600)

Starting Powers: Burst Movement (800), Super Jump - Basic (300), Master Acrobat (400)

(4100 OM in total for Power and Proficiencies)

Starting Moves:

Shuriken - 300 - (Requires Ranged)


They are sharpened, four-pronged metal stars, useful for throwing. Although small, they can be used to distract, pin down enemy shinobi, or if accurate enough, can kill or incapacitate an enemy (i.e. a headshot). Naruto utilizes these things when getting up close and personal isn't a good idea. These only hit where Naruto is aiming and cannot be controlled once they've been thrown. They can also be interrupted mid-air.

[Image: 13523614810.jpg]


Kunai - 300 - (Requires Physical Strength and Ranged)

Like the Shuriken, Naruto can throw these as well. It is a black dagger with a handle wrapped in bandages and a small ring attached to the end of it. The kunai is designed for thrusting and stabbing, though it can still do some damage if thrown despite not being designed for it, and is about the length of one's hand.


[Image: real-kunai2.jpg]







I confirm that I have read and agreed to the Rules of Conduct.

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