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  Official DA Logo
Posted by: Tearen Wover - 05-19-2015, 03:50 PM - Forum: Dante's Abyss Junkyard - Replies (15)

SO!

I want to do a logo for the games, and I have a couple concepts that I've roughed out. I was thinking either it could be a persistent logo, or there could be a new logo for each new iteration of the games, sorta like the Olympics.

Let me know what you think, and feel free to suggest your own!

(These are thumbnails they are supposed to be sloppy okay?)

[Image: DAlogos_zps0pbtiam9.png]

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  **DEAD08**[40] - Tartaros
Posted by: Karl Jak - 05-19-2015, 01:05 PM - Forum: Dante's Abyss Records (2015) - No Replies

[float=right][Image: latest?cb=20121012183008][/float]
Tartaros is rather large and as bulky as any other Astartes, standing a few inches shy of eight feet tall when armoured. His body is covered throughout with scars and other marks, as well as specks of dirt and muck. His hair and unkempt facial hair are rather thick, if very short, and obviously graying.

His powered armour is rather obviously scavenged, though it still bears the traditional Luna Wolves scheme of dark grey and red, the materials bear the mark of various slapdash replacements and high levels of damage along all parts of it, some areas of the arms, pauldrons and torso are even torn open or missing altogether. The helmet in particular is a mark 4 "Maximus" pattern, though the normally recognizable respirator is almost impossible to notice under the plethora of bullet holes and slashes, even the left eyepiece seems to be utterly broken.

Personality

Tartaros is, slightly uncharacteristically for his notoriously headstrong legion-of-origin, rather level-headed and calm most of the time, though in combat this tends to be a whole other story. Though still a somewhat loyal devotee of what he perceives to be his leader, the Emperor of Mankind, Tartaros' faded memory often fails him on what exactly the Emperor stood for.

Possible Reactions

Tartaros is calm a majority of the time, though if injured or provoked, will oftentimes fly into a short fit of anger, hacking through with anything possible.

The marine is adept at survival, often even preferring to hunt over taking processed foods, and if trapped outdoors will attempt to make some kind of shelter and fire.

Tartaros is also rather loyal to his allies, almost never betraying them unless they turn on him first (though, what constitutes "turning" is of course subjective), or if utterly necessary.

Relationships

Tartaros is still very new to the Omniverse, only really knowing Carn, Okor Paleblood and Galel Baraz, and would likely be able to recognize Victor Wolfe. He is not too trusting of any of them, Baraz in particular, though not planning against them either.

‘Combat’ Style

Tartaros is a very seasoned fighter and survivalist, living from place to place for millennia. He reacts rather well to combat and typically remains calm, if aggressive. He prefers to fight within close-to-mid range, but is competent in most types of combat from sniping to, to trapping, to melee.

Eligible Powers

Survival (2000 OM)

Moves

None eligible.

Chainsword /w Exterminator Cartridge (600 OM, requires Physical Proficiency and Ranged Proficiency)
A somewhat poorly maintained weapon, its scavenged nature is apparent. Along one of its two sides is an affixed set of intimidating, sharp and bone-like teeth, ready to begin tearing foes at the push of a trigger. Attached to the blades basket guard is a small Exterminator Cartridge, a flamer-like device ready to spit forth a torrent of flame with a single motion by the wielder. The cartridge is heavily limited, with a very short range and inability to store more than a shots worth of promethium at a time.

Tigrus-Pattern Bolter (300 OM, requires Ranged Proficiency)
An old semi-automatic rifle design of Tartaros' universe, firing roughly 2 rounds each second, utilized to effectively penetrate armour and blow through tough targets, in the right hands it can be very intimidating indeed. Somewhat heavy and very sturdy, its recoil is considerable, though ultimately manageable by most strong humans. Tartaros, accustomed to assaults, tends to fire ranged weapons while moving, at least in close-quarters, ultimately sacrificing a level of accuracy while keeping mobility. Due to this weapon's ancient nature and numerous, almost schizophrenic ways it has been repaired over the years, it has a tendency to jam often in the absence of frequent maintenance.

Extra

Nothing, really.

Quotes

"I'm no son of that... bloody monstrosity."
"Just like old times."

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  **DEAD19**[39] - Victor Wolfe
Posted by: Karl Jak - 05-19-2015, 12:15 PM - Forum: Dante's Abyss Records (2015) - No Replies

[float=left][Image: Haru.Shikazumi.240.1022186.jpg][/float]Personality – Polite but deadly, Victor will alway keep good manners and pleasantries but once he starts to disagree and argue he can very quickly turn violent , however if he feels he owes something to someone he will stick by them until the debt is paid. He was raised as a gentleman but behind that facade is murderous intent and unlimited ambition.

Possible Reactions – Victor Wolfe would kill anyone he sees as a threat but is diplomacy is not a foreign concept to him as long as others do not interfere with his own plans he will work as part of a team, until it threatens his own survival , He does not believe that he will win the tournament but does not plan to be the first to die, he wants to use it as a way of learning about new people in the land and testing out his own skill.

Relationships – Victor and Okor fought almost as soon as they appeared in the world and the fight ended with Okor winning something Wolfe may want revenge for. He also views Carn as a potential ally as he helped to mend Wolfe's wounds after the fight with Okor.He also feels that he owes Carn a favour and thus would not attempt to kill or harm him.

‘Combat’ Style – Victor Wolfe will sit at mid range until he figures out weapon reach and then will close the distance, he uses his technical ability to spot weak points and then his speed to hit them and get away before his opponent can react, a cautious but tactical fighting style, when he has an ally he will watch their back unless it would lead to his own death.

Eligible Powers –Burst Movement, Super Jumping, Master Acrobat, Suppression.

Moves – nominating Twin Daggers ,Heaven and Hell as a level zero offensive special move, as Victor could summon them temporarily. <!-- l --><a class="postlink-local" href="http://omniverse-rpg.com/viewtopic.php?f=30&t=2348#p19994">viewtopic.php?f=30&t=2348#p19994</a><!-- l -->

Quotes – " time to say good bye, it was a pleasure killing you"
"saying all I do is kill is like saying all omni does is some landscaping, I make art!"
" Too slow "

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  **DEAD30**[38] - Desco
Posted by: Karl Jak - 05-19-2015, 12:10 PM - Forum: Dante's Abyss Records (2015) - No Replies

My Avatar

Personality – Desco is a young, playful, and curious little demon girl who usually finds her attention and interests wandering when she isn't focused on a particular goal. What really focuses her is her love for her big sister Fuka, a function built right into her thought programming as the basis for her entire thought process. Designed for it, Desco knows that daddy created her in an effort to help Fuka take over the world so taught her that the path to get there was to become a Final Boss. Because of this, Desco attempts to emulate the aspects of a final boss in all things, however Desco is also made to be a little sister to Fuka so retains her innocence and naivety defaulting to a good girl when she doesn't feel the need to fulfill her demonic nature.

Desco generally speaks in third person when not using her 'final boss voice' and tends towards cowardice when big scary things show up despite herself hiding behind her big sister if she can even as she says she'll defend her. What actually scares her varies on the situation but big creepy things, others showing bloodlust and ripping people to bloody bits, and huge powerful monsters can all get her shaking until she works up the courage to show that she is a final boss.

She is very trusting of others and often takes things at face value, though she isn't stupid. In large part to Valvatorez as her mentor, Desco will try to keep promises that she has made unless it pushed her into a decision to violate her Final Boss ideals. Desco will also form strong attachments to her friends and will do almost anything to help a friend in need.

Possible Reactions – Desco is curious about everything. She generally defaults to a good little girl in normal situations, but when she goes into combat she is an excitable and happy combatant who will kill without hesitation. She is against Heros and Heroic things and when she is faced with a decision to do something she thinks is Heroic she'll only do it for her friends as it isn't 'Final Boss-like'. While she will do anything to prove that she is a Final Boss. Desco would also show her cowardice against anyone scary (though they have to be trying to be scary, as she is used to demonic appearances but they need to have a Demonic, Scary presence) but at the same time if they go over the top she might turn into a fan of them being a magnificent Final Boss like she wants to be.

Relationships – Desco and Guu are friends. Enemies of Guu beware!

‘Combat’ Style – Desco will be cowardly against particularly scary, or creepy, opponents but once she has started fighting she'll go all out. Desco moves slowly but she prefers melee combat and will fling her powers out at enemies that she isn't close to. She will also defend to the death her friends and will sacrifice herself to save friends.

Eligible Powers –Malleability (NOTE Desco only exhibits this power through her Tail and Yogsothoth, she does not stretch her normal body.)

Moves – Roster Move List Link
Bodypart Yogsothoth (600) - Levitate (300) - Instinct (300) (Also Upgraded to T0 Super Move, but has utility usage outside that and its a summonable/dismissable extension of her body)
Yogsothothian Tail Natural Weapon
A Final Boss Arises Offensive T1 Super Move
Sphere Defense Defensive T1 Super Move
Battle Aura T1 Transformation


Extra – Desco always speaks in third person when not using her Final Boss voice. She only uses her Final Boss voice when she thinks she is about to fight heroes or otherwise needs to show off that she is a Final Boss.

Quotes – "Desco Attacks!"
"Complete Annihilation!"
"Desco is a Final Boss!"
"Only a Hero can beat a Final Boss!"
"Meanie!"

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  **DEAD40**[37] - Luffy
Posted by: Karl Jak - 05-19-2015, 12:08 PM - Forum: Dante's Abyss Records (2015) - No Replies

Appearance

[Image: RP1zIRg.jpg]
Luffy has donned a slightly altered outfit specifically for Dante's Abyss. His red cardigan has lost its wavy base, gaining tattered sleeves and an upright collar, draped over by a thin yellow vest. His previously yellow sash is now burgundy and his shorts now black.

Darkrai Possessed Luffy
[Image: jeRkxCl.jpg]
While under the influence of Darkrai's full possession, Luffy's sclera become wholly blackened with dotted yellow pupils and his skin fades to an ashy gray.

Personality – Luffy's personality is akin to a child's in the sense that he tends to go to extremes. He can either be incredibly greedy, especially in cases of food, or extraordinarily selfless, going so far as to sacrifice himself to avenge or protect his friends. While goofy and reckless, he grows quite serious when anyone is in danger, notably his crew. Luffy also has the tendency to unwittingly poke fun at an opponent's most sensitive trait, giving them a nickname to further emphasize their oddity or defects.

When Darkrai's essence takes over, Luffy acquires sinister traits such as finding pleasure in dolling out pain and provoking the enemy. He will not hesitate to fight dirty and becomes a proverbial sociopath.

Possible Reactions – Luffy decided to participate in hopes of gaining knowledge about his former crew. He is friendly to a fault, but will only ally with those he deems worthy, he's a pirate after all. If you harm him or his allies, he's going to make you hurt. If you intentionally get in his way, he's going to bulldoze through you. If you do something genuine and kind for him, friend for life.

Relationships – None currently participating, but likely to change.

'Combat' Style – Though quite the bruiser, Luffy only fights when he wants to. He rarely attacks first unless he's already aware of the enemy's misdeeds or detrimental plots, and boy is he persistent. Surprisingly, Luffy is a tactical mastermind and can quickly devise a strategy based around the enemy's primary weakness.

While Darkrai is possessing him at any point, he becomes ruthless and will attack on sight, but very strategically as opposed to his typical head-on style.

Eligible Powers
• Elasticity
• Basic Super Jumping
• Burst Movement
• Foresight

Moves
(Descriptions Here!)
• Gomu Gomu Rocket
• Gomu Gomu Fūsen

Super Moves
• Gomu Gomu Bazooka (Tier 0)
• Gomu Gomu Storm (Tier 1)
• Gomu Gomu Red Hawk (Tier 1)

Powered-Up Forms
• Gear Second (Tier 1)
• Armament Haki: Hardening (Tier 1)
• Nightmare Luffy (Tier 1)

Extra – Luffy cherishes his Straw Hat. If anybody attempts to touch, damage, or steal it, they're dead meat. Mmm, meat!

Quotes
• "I'm going to be King of the Pirates!"
• "Yosh!" (Exclamation of excitement)
• "Being alone is more painful than getting hurt."
• "You want to keep everyone from dying? That's naive. It's war. People die."
• "It's not like 'thanks' are something I can eat."
• "I am going to save you even if it kills me."

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  **DEAD29**[36] - Carn_Val
Posted by: Karl Jak - 05-19-2015, 12:00 PM - Forum: Dante's Abyss Records (2015) - No Replies

Appearance – [spoiler][Image: xqgsk.jpg][/spoiler]

Personality – Carn is a kind and gentle soul, in the eyes of another Anomaly, and will attempt to befriend anyone for knowledge and insight on the current world. Carn will also use these so called 'friends' for personal gain although betrayal is not one of them. Being a showman in the Midnight Carnival, Carn tends to show off to a crowd of people once fed with attention, the very reason as to why Carn tries to 'act' professonal to gain fans. Carn also gets bored pretty quickly, causing Carn to look for things that catches interest or in some cases where no objects of interest is present, attacks the next closest thing that moves. No matter the situation, Carn never fails to smile, displaying a set of dangerous, razor-sharp teeth.

Possible Reactions – Carn's main reason in joining Dante's Abyss is to gain the necessary resources required to search for any stray Anomalies scattered or created inside the Omniverse and providing a place for them similar to Carn's residence, the Event Horizon. Anyone is merely considered a stepping stone for progress, good or bad. Simply talking to Carn is enough to guarantee hesitation from attacking, friends get the benefit of the doubt and strangers will be classified as "edible" or "waste". Edible ones gets eaten, waste gets the chance to be part of the soil/earth immediately.

Relationships –" I met a guy named Renji and made pleasant greetings, parting as soon as we got in a little chat about the Omniverse. A few hours later, I woke up to some shouting, grunting and clashing of metal to metal. I intervened (without knowing it was a spar session) and met Victor and Okor. Once I did know what they were doing I was so understanding that I sat down and watched them, playing with my phone in which I met this nice person named Agnès who seems nice enough to present herself to questioning. Victor lost and I felt bad for him so I called in some help to patch him up. Okor met some similarly dressed men, named uhm... Galel and, and...Tartaros, yes Tartsies!. I got them interested in joining DA and brought them here in this tent. I hope I get some help from them in some way. "

‘Combat’ Style – Carn will not attack unless annoyed, ordered to, bored or hungry. Carn operates best when given a clear objective and is most dangerous when hungry or annoyed. When hungry, everyone and everything is edible. When annoyed, everyone and everything is waste.

Eligible Powers – Burst Movement, Master Acrobat, Hivemind.

Moves – Razor Trap- "I bite with style!"

Extra – Being an Anomaly, Carn has no organs to worry about and obviously no bleeding. Being a performer for high-speed acrobatics, thousand-men swordplays that lasts for days, sword-swallowing Tremor(the giant cleaver), dancing on spikes and whatever madness , Carn has quick and enduring feet and has no problem dodging anything thrown, lobbed, shot or swung at the Anomaly. Due to the change in abilities in the Omniverse, Carn can only dodge 3 attacks but do not gaurantee a miss, before slowing down to catch breath, forcing the Anomaly to block instead.

When Carn suffer injuries that cut some 'skin', a misty cloud of black dust that can enter respiratory systems spray outwards from the 'wound'. Carn can feel the pain but the experience is obviously different, usually feeling the opposite temperature effect of a bleeding wound. eg. Feels warmer as the cold mist escapes the Anomaly.

Severing limbs causes such limbs to result to violence, once known to claim hundreds of souls after Carn lost a hand from Carnival practice.

Carn dislikes sweets since it reminds Carn of Anomaly saliva, filling thoughts of exchanging body fluids with another Anomaly.

Carn talks normally with everyone, including his narrator(occasionally sparking a conversation), writer and currently chose to talk in first-person.

In terms of speech, Carn never swears or curses but, in rare situations that demands some sort of cursing, usually from making a mistake, Carn mumbles "Darn, Carn."

Quotes –
"Greetings, ladies and gentlemen!"
"I am Carn. Carn is an Anomaly."
"Cool"
"What are you?" -when facing something unusual and catches Carn's interest, which may result in the object of interest being covered in thick, sticky and sweet Anomaly saliva
"I'm hungry..."
"I am NOT a clown!"
"Can I eat it?"

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  **DEAD31**[33] - Jon Snow
Posted by: Karl Jak - 05-18-2015, 09:19 PM - Forum: Dante's Abyss Records (2015) - No Replies

[float=left][Image: tumblr_mq399nmiWu1sb1bqro1_500.jpg][/float]Personality – Sullen, solemn and honourable to a fault, Jon follows his fathers example greatly in being a man of reason and selflessness. He grew up soaked in justice; he'll always try to do what he considers the right thing and the morally good thing to do. Jon's not a man who takes his own words with a grain of salt, either.

Nine times out of ten when he says he'll do something, he'll do it without question. Being a bastard child, he largely grew up under the shadow of his true born siblings, most notably his older brother Robb, and this left him sheltered, quiet and shy. He's not socially inept by any means, but he much prefers his own company, making him appear as something of a lone wolf or a distant outsider to others.

Possible Reactions – Jon, along with Sasuke, is entering Dante's Abyss to clear his name from the apparent crimes he'd committed under Imperial law. Jon's not going to purposely go out of his way to make the contest a misery for the other players, but he's not completely clueless about it, either. He know's Dante's Abyss is a contest of survival more than anything else, and that he'll probably have to do things he wouldn't like or usually think of doing. He understands it kill or be killed.
He'll attack and slay anyone who provokes him first with little mental doubt about it, and whilst he'd try and stay out of the way of others for the duration of the game, if killing another would be a benefit to him or solidify his longevity, he'd attack someone first. The only thing Jon will struggle majorly with, however, is killing women and children. Since he's come across numerous child primes, however, he's mental preparing himself for the worst already.

Relationships –
Sasuke Uchiha - Jon's been forced into a unlikely partnership with this kid for Dante's Abyss, since they both now have debts to work off to repay the Empire. Though Jon's still slightly wary of their alliance, since he doesn't know much about the young shinobi as of yet, they'll undoubtedly grow closer and get to know one-another and where they both came from as the competition progresses.

Crona - The first other Prime Jon encountered when he was pulled into the Omniverse. They travelled into Corucsant together, and when the purple-haired boy was about to be attacked by the maniacal robot Sivo, Jon was the first to step in and protect him. Jon likens the shy youth to his late brother Bran, and was quite protective of him whilst they travelled together. Meeting again and finding out he's alive, that strive and desire to protect Crona would probably re-emerge in Jon.

‘Combat’ Style – Jon's an extremely patient and tactical fighter. Rather than go in with his sword swinging, Jon adapts a much more defensive kind of style and fighting, parrying blows from his opponents, waiting for them to make a slip-up of any sort so he can swiftly exploit it and gain the upper-hand. Jon's loyalty to his friends and those who he considers a friend is undying, and Jon would do anything his power to protect someone he cares about, even dying for them if needs be.

Eligible Powers – Foresight, Telepathy.

Moves –
Fist of Wun- Tier 1 Super Move
Warging - RP fodder

Extra – Nada, I think you'll do just fine.

Quotes –
"Winter is coming."
"What in Seven Hells?!"
"Different roads sometimes leads to the same castles."
"There's no shame in fear, my father told me, what matters is how we face it."
"Some men want whores on the eve of battle, and some want gods."
"We look up at the same stars, and see such different things"
"I am the watcher on the walls. I am the fire that burns against the cold, the light that brings the dawn, the horn that wakes the sleepers, the shield that guards the realms of men."

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  **DEAD28**[35] - Wartortle (NPC)
Posted by: Karl Jak - 05-18-2015, 08:30 PM - Forum: Dante's Abyss Records (2015) - No Replies

Placeholder

Handicap - 4

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  **DEAD34**[34] - Erza Scarlet
Posted by: Karl Jak - 05-18-2015, 08:30 PM - Forum: Dante's Abyss Records (2015) - No Replies

[Image: 4502523-4153286559-42536.jpg]

Personality – Erza enjoys difficult and strenuous tasks, such as harsh training, construction work, and keeping goobers like Natsu in line, just to name a few. She is rarely completely off her guard, and tends to sport her Heart Kreuz Armor as casual wear. Furthermore, she has a tendency to become irrationally irritated with the slightest disturbance from her will - For example, her slice of cake was smooshed, or her first ever picnic was rained out. Erza lacks a number of social graces, being used to the ability to knock down anyone who gets on her nerves. She is somewhat obsessed with a number of rather silly things - She absolutely loves singing and acting, though she's terrible at both, and any opportunity for a picnic (which she's never experienced, and has highly romanticized) becomes the first priority over any other pressing matters. She also is secretly a huge fan of smut, though getting to know her tends to reveal this plainly enough after a time.

Regardless of these... Quirks, Erza has a very strong moral code when things get serious. She will fight to the end for her friends and those she deems worthy of protecting, putting them even before herself, and will not back down when something she believes in is on the line.

Possible Reactions – Erza is entering in an attempt to show that she is just as worthy of praise in terms of battle prowess as she was before coming to the Omniverse. By extension, she is also representing Fairy Tail to some degree, and will do her best not to bring her guild shame, be it through simply performing poorly or taking morally grey paths to victory (e.g. manipulation, backstabbing). As such, any such actions of others as observed by her will be treated with utmost severity - She is more likely to try and keep things clean (unlikely though that may be) than to actively try to win against other players she deems worthy.

Relationships – Gildarts - The two know eachother from their home world, and were allies and solid friends there, but have not yet met in the Omniverse.
Emerald - Recent travel partner. Probably won't be participating, but eh, it's all I've got.

‘Combat’ Style – Will react violently towards rebuffs and sabotage, and will actively protect her friends and allies above herself most of the time. More offensive than defensive in terms of combat, especially when wearing armors specifically attuned to that purpose.

Eligible Powers – Super Jumping (Basic), Burst Movement

Moves – Only Flame Slash, which will be my Tier 0 Super Move, and Flight Armor (Tier 1 Powered-up form) If I can buy it in time for the start of the event.

Extra – Super stubborn, almost 'tsun' in how she interacts with certain characters and very overbearing when trying to get her way, but has a soft heart for good people when it comes down to it. Her favorite foods are cheesecake and souffle.

Quotes – "All I need is the power to be able to protect my comrades. So long as I have the strength to do that, I don't care if I'm weaker than everyone in the world."

"Always trying to make myself look strong, so I locked my own heart in a suit of armor and cried."

"As long as you laugh at people's suffering, your goal will always be out of reach."

"I don't care if you're the strongest or the top guild in Fiore, but I will tell you this. You've made enemies of the worst possible guild to piss off."

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  Zack Fair
Posted by: Zack Fair - 05-18-2015, 07:59 PM - Forum: Roster - Replies (6)

Name: Zack Fair
Spent OM: 48,900
Consumed OM (2,900): Items (2,900)
Proficiencies (4,600): Physical Proficiency (1000) Ranged Proficiency (1000), Area Attack Proficiency (600), Ranged Materialize Proficiency (600), Debuff (1000), Area Shield Proficiency (400)
Powers (6,700/8,000): Master Super Jumping (800), Master Acrobat (400), Burst Movement (800), Suppression (1000), Super Speed (1000), Foresight (1500), Stealth (1200)
Moves (4,200): Buster Sword (300), Blade Beam (300), Bolt Materia (300), Fire Materia (300), Ice Materia (300), Earth Materia (300), Poison Materia (600), ShinRa Mk97 Sniper (300), Fire Bar Saber (300), Chain Chomp (900), Koopa Carbine (300)
Super Moves (3,000): Braver (600 - Tier 1 Offensive), Mako Shield (600 - Tier 1 Defensive), Ultima Materia (800 - Tier 2 Offensive), Wall Materia (800 - Tier 2 Defensive)
Transformations: (2,500) Mako Charge (1000 - T1 Power Up), Mako Surge (1500 - T2 Power Up)
Assists:
Items: Communicator, Mobile Dataverse Device, Medal! (x3), Abner White Action Figure (Flavor Item), Warp Whistle, Banishment Circle (x4), Senzu Bean
Artefacts:
Bases:

Unlocks (25,000): Stat Upgrade I - DEF (1000), Stat Upgrade II - ATK (2000), Stat Upgrade III - TEC (4000), Stat Upgrade IV - SPD (8000), Recognition - Ashen Steppes, Stat Upgrade V - ATK (11,000)

Base stats (Mako Charge) [Mako Surge]
ATK: 5 (7) [8]
DEF: 3 (4) [7]
SPD: 3 (5) [5]
TEC: 4 (4) [5]

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