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The Second Coming.. Rebir...
Forum: The Tangled Green
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Jack Darby Log
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Full Refund Request
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Professor Sunshine Log
Forum: Purchases and Deductions Log
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Move Creation Workshop
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Quick and Easy Questions ...
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[Round 4 - C] Skeletor & ...
Forum: The Dante Verse
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Sunshine vs Clownpiece OO...
Forum: Omniverse Discussion
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Vote for Us (August!)
Forum: The Whateververse, Man
Last Post: Amaterasu
08-12-2018, 03:51 PM
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[Round 4 - C] Erik Vrell ...
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08-12-2018, 07:05 AM
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A story of a Crimsonheart
Forum: Camelot
Last Post: Revan Noctis
08-12-2018, 06:26 AM
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Traveling to Tangled Gree...
Forum: The Nexus
Last Post: Kuroji Setsu
08-12-2018, 02:22 AM
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Flight of Fancy (Open)
Forum: The Nexus
Last Post: Cirno
08-11-2018, 11:15 PM
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Cirno Log
Forum: Purchases and Deductions Log
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08-11-2018, 09:29 PM
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switching to Ritsu
Forum: Joining
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08-11-2018, 06:35 PM
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Joining: Audric Incommodu...
Forum: Joining
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08-11-2018, 03:27 PM
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[Semi Final] Bandit & Ker...
Forum: The Dante Verse
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08-11-2018, 08:55 AM
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Hawt Damn
Forum: The Ashen Steppes
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08-11-2018, 03:39 AM
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In Westside We Trust
Forum: Coruscant
Last Post: Jacket
08-10-2018, 11:11 PM
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Move Approval V
Forum: Update "One Stop"
Last Post: Kuroji Setsu
08-10-2018, 04:50 PM
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| Joining - Spider-Man |
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Posted by: Spider-man - 07-24-2017, 03:48 PM - Forum: Joining
- Replies (7)
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Character name: Spider-Man, Peter Parker (If I could get the account name changed to Spider-man ((it was taken)), that’d be wonderful.)
Character source: MCU
Character history: Shan’t spoil the movie, but at some point during the Homecoming movie, Peter is pulled into the Omniverse. I’ll explain more when I create a roster thread or something.
Stats:
ATK: 2
DEF: 2
SPD: 3
TEC: 3
Starting Proficiencies:
Physical Strength – 1000 OM
Ranged Proficiency – 1000 OM
Debuff Proficiency
(3000 spent)
Starting Powers:
Foresight - 1500 OM
(1500 Spent)
Starting Moves:
Web Shooters - 300 OM
Spider-Man's web-shooters are twin devices worn on his wrists which can shoot thin strands of special "web fluid" at high pressure. The web fluid is a shear-thinning liquid (virtually solid until a shearing force is applied to it, rendering it fluid). On contact with air, the long-chain polymer knits and forms an extremely tough, flexible fiber with extraordinary adhesive properties. The webs travel at a speed roughly similar to a bullet, however, once contact is made, they merely adhere to whatever surface they touch, rather than causing blunt damage. Spider-Man can fire a web from each shooter at a pace of a web every half a second and to a maximum range of a hundred meters, however, their maximum accurate range is around 75 meters. After that point, it becomes a matter of luck. When enough webs are present, they begin to hinder the target’s movements. On average, the Web Shooters run out of fluid after 10 webs each, at which point Peter has to reload them which takes a second for each shooter. They are able to torn off/broken, it's just a matter of getting a hold of the devices and applying enough force. They're made of metal, so it's relatively difficult to snap them off.
One question; would I require the flight power to do the general web-swinging around from place to place or would that be considered fodder?
I confirm that I have read and agreed to the Rules of Conduct.
Where did you find us? Stumbled across the site on google, after looking around for forum rp. MMO rp sucks these days..
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| Switching Glory to Asriel Dreemurr |
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Posted by: Asriel Dreemurr - 07-24-2017, 03:32 PM - Forum: Joining
- Replies (13)
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![[Image: Q1iNp0E.png]](http://i.imgur.com/Q1iNp0E.png)
Character name: Asriel Dreemurr
Character source: Undertale
Character history:
In the world of Undertale, there was a great war between the humans and the monsters. The humans made the first move and attacked the monsters due to the fact that they did not want their souls to be absorbed by a monster. When a human soul is absorbed by a monster, the fusion is a godlike being that has two consciousnesses: the human’s and the monster’s. However, the humans won out over the monsters and banished them into the underground cave systems of Mount Ebott with a magical barrier.
Many years (possibly even centuries or millennia) later, Asriel Dreemurr, the prince of the monsters, found a human who had fallen down into his backyard. He took the human into the castle and over time, they bonded. Their friendship reached the point where Asriel’s parents, Toriel and Asgore, adopted the human into the Dreemurr family. However, much later, the human poisoned themselves by eating buttercups and died. After their death, their soul was absorbed by Asriel. The fusion was taken over by the human, who wanted to test their full power out by killing other humans on the surface. Before Chara could do it, Asriel resisted, which led to the humans wounding them.
The Asriel/Human rushed to the Underground after being lethally hurt. They died and their body turned to dust which landed on a garden. Later, just before Toriel ran away, the Royal Scientist, Alphys, injected a substance called determination into the flower in order to bring it to life. Alphys’s experiments were not successful until Alphys replanted it in Asgore’s garden. The flower came to life and told Asgore that he was his son. However, Asriel couldn’t feel any emotion whatsoever. He eventually found his mother, Toriel, but he couldn’t even feel anything around her. It got to the point where he committed suicide. But his determination brought him back to life. He woke up back at the garden. He found that he could reset at any time. Later, he called himself Flowey and went evil.
However, a new human named Frisk fell into the Underground. They went on an adventure through the Underground in order to meet Asgore, so they can go home. But Flowey killed Asgore and absorbed the human souls that Asgore had been collecting in order to break the barrier. He turned into Omega Flowey and destroyed the universe. But Frisk survived and fought Flowey. The world was restored, and Frisk either killed Flowey or spared him. Afterwards, Frisk’s fate is left ambiguous. We don’t know if they crossed the barrier or died from some unknown force.
But, Frisk reset and put in extra effort to befriend everyone. In this route, when Frisk goes to Asgore’s castle, their friends meet up with them. This time, Flowey absorbed the human souls plus almost all of the monsters in the underground. He turned into a godlike, adult Asriel who developed feelings over time. Frisk convinced Asriel to stand down. Asriel released the right thing to do was to use the power of the souls to break the barrier. Before he could do that, Asriel was taken to the Omniverse.
Stats:
ATK: 5
DEF: 1
SPD: 2
TEC: 2
Starting Proficiencies:
Ranged Proficiency - 1000 OM
Physical Strength - 1000 OM
Debuff Proficiency – 1000 OM
Remote Control Proficiency - 600 OM
Ranged Materialize Proficiency – 600 OM
Starting Powers:
N/A
Starting Moves:
Fire Magic (300, requires Remote Control, Debuff and Ranged)
Asriel can summon small fireballs (sphere-like shapes which have 3-inch diameters) around his hands like in this image of his mother, Toriel.
![[Image: faed259e4f3d2620d27259a821c42cbe.jpg]](https://s-media-cache-ak0.pinimg.com/originals/fa/ed/25/faed259e4f3d2620d27259a821c42cbe.jpg)
They take a few seconds to summon. A warning that they will appear is that the air surrounding Asriel will suddenly turn extremely hot, although it's not hot enough to hurt anyone. The heat will vary in intensity depending how close you are to him, but anyone can feel the hot air from up to 20 feet away. This move is always telegraphed due to the heat.
Up to one dozen can be present at one time. Any combination of fireballs can work for each hand. However, he has to decide prior to using the move how many fireballs will float near each hand and he can't change that amount until they run out and he summons new ones.
The movements of his hands will manipulate them. Quick thrusts of his arms will send only one at a time out. He can punch over and over again to send out one fireball with each punch. The longer Asriel keeps his arms extended outwards, the more fireballs will be fired at once. The number of fireballs sent out matches the number of seconds he keeps his arms straight out. For instance, if Asriel decides to keep his arms out for 2 seconds, 2 fireballs will be sent out and etc. And he can also only use one arm if he wants to. If Asriel can't move, he won't be able to use this move. Since the fireballs are magic, they could be cast underwater and other environments without the conditions for fire to appear.
Each fireball's force is the same as a punch. They can also slightly singe the target, which makes that part of the body feel painful and decrease its capabilities. The burns will increase with each hit and the debuff will decrease when the burns are healed. He will have to wait between a few seconds before using the move again if he only summoned one, a few minutes if he summoned all 12, or anywhere in between, depending on the amount he created.
Also, none of his moves can be used at the same time as others.
I confirm that I have read and agreed to the Rules of Conduct.
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| Video Game Atrocities and Altruism |
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Posted by: Tearen Wover - 07-24-2017, 02:02 PM - Forum: The Arcade
- Replies (28)
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Alright you freaky deaks.
We all know we've dabbled in the depths of depravity in any video game that leaves us with an open choice. I want to know the absolute most angelic and devilish things you've done, respectively.
Only acts that are entirely your own choice and not compelled by the game's story (if any) apply.
The only reason I'm not putting mine up right now is because I'll have to...think about it... :hee:
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| Xana awakens! |
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Posted by: Xana Tanoshimu - 07-24-2017, 11:51 AM - Forum: The Nexus
- Replies (8)
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After closing her eyes for the last time, Xana immediately opened them again when she heard someone talking to her. It felt like she had died just a couple seconds ago, but the truth is that almost a day have passed since her death. Xana couldn't say anything, nor move or even think clearly at the presence of this strange being. The once late hero of Orbis found herself completely powerless, hearing the words of a person she had never met before.
After Omni finished his talk, Xana went to sleep again and, like before, woke up almost immediately. Her mind felt a tad confusing, but mist of her memories were still there, which was good. She still recalled her name, who her friends and enemies were and more importantly, who she was. However, the place her eyes meet was nowhere near familiar to the young girl.
Although the area beneath her was made of stone, not too far from where she was, the ground became a white nothingness and extended indefinitely. Xana first thought of it as snow, but as she stood back on her feet and crouched to touch the white groind just to confirm her thought, the dark-skinned girl noticed that it wasn't snow, but a perfectly white-colored ground. Standing up and turning around, revealed that behind of her was a familiar fountain. This fountain being the same that was found in a park she used to visit often with her friends, before all the war with Matrix began.
Taking a peek at the water fountain, Xana noticed that her current outfit was not her armor, but a completely different attire. This one being the clothes she normally wear before using her keychain to invoke her Gema Armor. The fact she lacked her godly suit didn't struck her as weird, however. I lost the keychain after dying,
after all... The memories of her last moments quickly flashed on her mind, having overcome the fogginess that kept her mind clouded. At least, Nina can't harm our land any longer, so I think it was worth the sacrifice.
Opening her eyes again, Xana turned away from the nostalgic fountain and began to walk away from it as well. Looking around, the dark-skinned girl noticed that she wasn't alone in that place. People, beasts, machines and beings whose appearance couldn't be fit inside the previous three groups, walked here and there, minding their own business. She felt and saw how some turned around to see her, but immediately turned away to continue with whatever plans they had for the day.
I need to ask someone about this place... she thought. Then, without holding anymore doubts, Xana walked towards the nearest being and called their attention. "Um... Excuse me, can you pay me attention for a few minutes? I kinda use some help right now..." Whether this was or not a good idea altogether,she didn't know, but it was either this or wandering aimlessly until she found herself somewhere, and, honestly, the first options seems a tad better to the schoolgirl.
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| Aang to Aaron Mallory |
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Posted by: Alex Mercer - 07-24-2017, 02:55 AM - Forum: Joining
- Replies (11)
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Name: Aaron Mallory
Aaron welsh name meaning carnage or slaughter
Mallory meaning Unfortunate
Source: Original
Physical Description: Later
Stats:
ATK: 1
DEF: 1
SPD: 3
TEC: 5
Proficiencies: [1000]
Ranged – 1000
Powers: [4900]
Enhanced Senses – 1400
Telepathy – 1500
Suppression – 1000
Stealth – 1000
Moves: [600]
Book of Sirens: Cutting Words - 300
A weak but debilitating move, Aaron literally slings an insult backed by telepathic influence. The targeted foe’s mind (if capable of hearing) is battered by the telepathic influence. This Move pits Aaron’s TEC against his opponents in a battle of wills. If the foe’s TEC is lower than Aaron’s by two points or more, the Cutting Words deals Psychic Damage. This is treated as real damage and can be lethal.
This particular move is as easy to use as talking, and is one of Aaron’s favored techniques to use against the mentally unprepared. When all else fails, talk them to death. The range varies depending on the level of noise and the amount of obstructions between Aaron and his target. As a rule of thumb, if Aaron can sense them, and they can hear him, they are in range.
Book of Mischief: Will-o’-the-wisp - 300
While Stealthed, Aaron can project temporary, illusionary shadows that step from his body and move in a chosen direction. Due to Aaron’s suppression, only those with TEC higher than his can tell at first sight that the Wisps are false images.
These wisps do not fight. They move at top speed in the direction they were given, interacting with the world (climbing, swimming, jumping) as if they were physical beings. They have only enough physical presence to influence the environment appropriately, but fade if they take any amount of damage. The distractions can run up to five hundred feet, or until they meet an obstruction they cannot pass, before dissipating.
It takes roughly five seconds per TEC point lower than Aaron’s of clear visual (accumulatively) to tell that a single Wisp is false. It takes Aaron one second per ten feet (minimum five seconds, maximum fifty) to gather to Psyche to create the projection, but no time to manifest and direct it.
I confirm that I have read and agreed to the Rules of Conduct.
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