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SP
#1
Are you including an increased SP pool like in the first DA, or no?
[Image: Jacksig.png]
#2
Nope. It's not game-breaking, so there's no reason to nerf high level characters.
#3
I mostly asked because you're using Thaal's Fight Grading Rubric and it includes the following:

Quote:SP Usage
For set-length fights: Add +1 per SP used to the writer's total score.

For organic/ongoing fights: Add 2 points per SP used to the total score of a writer at the end of each round. This should effect damage. A Super Attack and a Super Defense of the same level cancel each other out, but a defense of a lower level reduce the "SP Used" by however many SP it cost (ex: A Tier 3 Super Attack is used, and then a Tier 1 Super Defense is used. Act as though the attacker used 2 SP, for a total of +4 to the score.)

Which gives contestants such as Tearen (level 8) a significant advantage over a level 1 character. That said, there ARE ways to "even the odds", so to say, so it's fine the way it is too. Just good to have some clarification on it.
[Image: Jacksig.png]
#4
Yea, there are ways for lower-level characters to deal, but I didn't like the idea of just straight handicapping people who have dedicated time and energy into their characters.
[Image: KarlSig.jpg]
#5
If I level up mid-competition, do I gain that extra SP immediately?
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
#6
Nope. Your max SP is locked in when purchases become locked.
[Image: KarlSig.jpg]


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