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09-13-2016, 02:23 PM
(This post was last modified: 09-16-2016, 02:42 PM by The Vision.)
Name: Oliver "Oak" Kim, a.k.a. Altered Shameless Self-Insert
Source: Original
History: In an alternate universe, a plague swept across the United States. It was a selective virus that somehow preyed on healthy minds, leaving "dysfunctional" ones more or less intact. A zombie plague that somehow didn't affect people with mental disorders. Oak is one of these people. He has his world's equivalent of prosopagnosia. (DISCLAIMER: I specify this because I am bound to misrepresent the disease, as I do not have it myself. I've read about it, but obviously I do not know what it's like.)
He and a group of survivors were trying to survive, when a fateful encounter with the zombies caused them to collapse. The situation could have been easily dealt with if the survivors were not prone to nervous breakdowns or becoming delusional. Right before the zombies were about to tear them apart, Oak woke up in the Omniverse.
Before the apocalypse, Oak was more or less fine. He had learned to live with his condition, and otherwise life was normal. After the zombie attacks, though, his psyche got bludgeoned around like a tetherball. He deflects all of his trauma by running his mouth at 100 mph. (He's a big fan of Deadpool comics.) The only reason the survivors keep his annoying ass around is because his father used to be a mechanic and taught him all sorts of stuff.
It turns out, by the way, that the "survivors" are not survivors, they're just zombies with the same mind they had before. The team figures this out when they realize none of their cuts are healing, and Oak's arm just straight up fell off.
Physical Description: This is not at all what I imagine him as but this is what I could find:
[spoiler] ![[Image: buzz_1416612157_20141121_kihonglee_2.jpg]](http://www.allkpop.com/upload/2014/11/content/buzz_1416612157_20141121_kihonglee_2.jpg) [/spoiler]
His skin is just starting to peel off.
Stats:
ATK: 4
DEF: 1
SPD: 3
TEC: 3
Stat Upgrade 1 (1000)
Proficiencies: Physical Strength (1000)
Powers: Survival (2000)
Moves: Knife-Pipe (300)
[spoiler] ![[Image: In-Line_Pipe_Heater_from_Convectronics.JPG]](http://www.deltat.com/uploaded/In-Line_Pipe_Heater_from_Convectronics.JPG) [/spoiler]
The bent bit with the opening has a switchblade knife attached to it, looking a bit like a makeshift scythe. The pipe is two feet long, large enough to be comfortably gripped, and the switchblade 3 1/2 inches long. He can swing it around just like a mini-scythe, which he uses to stab fleshy hostiles. It's surprisingly light, but its clumsy construction prevents it from doing too much damage.
"Alright I Give Up" (300)
Oak succumbs to his undead nature and sinks his teeth in the target. This is a considerably harder move to land, and he hates using it, but it does a lot more damage than his knife-pipe. To use this move, Oak needs to be able to access the target with his face (obviously). He can't rip apart anything important, so he won't be biting eyes or arteries.
Total Spent OM: 4600
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09-13-2016, 02:43 PM
(This post was last modified: 09-13-2016, 03:10 PM by Jak Mar.)
Name: Ashelin Praxis
Source: Canon
History: The daughter of Baron Praxis, tough-no nonsense woman. She is redheaded and has her hair in dreadlocks. She prefers to be in male company, fighting and kicking ass is her middle name. She is also Captain of the Krimzon guard and Governess of Haven City along with a ferocious racer.
Physical Description:
Level 3 Secondary
Stats:
ATK: 3
DEF: 3
SPD: 3
TEC: 3
Stat Upgrade 1 (1000) (Stat Upgrade 2)
Proficiencies: Physical Strength (1000), Ranged Proficiency (1000)
Powers: N/A
Moves:
Master Acrobat – 400 OM
Pistol- Basic Krimzon guard Pistol with ammo (300 OM)
![[Image: Darkdata.png]](http://omniverse-rpg.com/images/badges/Events/Darkdata.png) Jak/Mar- Dynamite Kid/ DA 2018" (Translated text) ![[Image: hVDTXBF.gif]](https://i.imgur.com/hVDTXBF.gif) (Thanks Ezzy!)
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09-13-2016, 03:37 PM
(This post was last modified: 09-14-2016, 10:57 AM by Marisa Kirisame.)
So Ive decided to do another secondary because the max is two
Name: The PYRO
Om amount: 4800/5000
Stats:
ATK: 4
DEF: 1
SPD: 2
TEC: 3
physical description:
Personality: a thing with few words, has a mental problem (pyro land) and sees the world in a colorful world (if you want to see pyro land watch the meet the pyro video) he will only talk im muffled mphhs he is in his iconic red suit, he is a
Powers:
Proficiencys: Physical Strength (1000 OM), Ranged Proficiency (1000 OM), Area Attack Proficiency (600 OM), Debuff Proficiency (1000 OM)
Moves: Flamethrower (600 om) (req. Ranged Proficiency, Area Attack Proficiency, Debuff Proficiency)
![[Image: 250px-RedFlamethrowerTilt.png?t=20111211062702]](https://wiki.teamfortress.com/w/images/thumb/0/03/RedFlamethrowerTilt.png/250px-RedFlamethrowerTilt.png?t=20111211062702)
A flame thrower that is about 5 feet in length and creates a flame that is about two feet in with and can burn people for about five seconds unless it keeps burning the person and; one feat the flamethrower can also do is fire back a projectile at the enemy it burns ammo at about 5 ammo per second and it has an ammo count of 300; so he has a minute to use it before he has to reload, the reload takes half a minute he can move during that time but he is much slower. (as an extra debuff it takes ten seconds to switch out any weapon in his arsenal)
Fire axe (300 om) (requires Physical Strength)
A firemans axe it is about four feet in length and about one and a half feet for the length of the blade. It swings at about two seconds per swing though it is quite weak in terms of strength he can keep on swinging for a while before he gets tired (same as before the ten second debuff also happens)
Scorch shot (300 om) (requires Ranged Proficiency, Debuff Proficiency)
![[Image: 250px-Scorchshot.png?t=20120630143513]](https://wiki.teamfortress.com/w/images/thumb/3/32/Scorchshot.png/250px-Scorchshot.png?t=20120630143513)
A flare gun that the pyro shoots he has to reload each shot (takes two seconds for reload). if he is not careful it can be knocked out of his hands, it has a effect if it hits its target to burn them for ten seconds (the burning is a little more potent with the scorch shot)
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"
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Now advancing this to three groups since participation is so high <3 , love it
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Pushing the start date back to plan more events and quests out
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Hopefully this is still going to happen, if you need help with planning or anything, feel free to ask!
Yeller Ground
Source: OC
Physical Description: [spoiler] [/spoiler]
Character History: Yeller Ground has always wanted to be a hero, to help people fight back against the oppressive might of the Empire, ever since an imperial raid managed to sack his rural villaige during the first clashes of the Omniverse. The raid left Yeller fatherless, and he was forced to grow up quickly to help his ailing mother care for his younger siblings. Yeller blamed the Empire for their situation, and that was why he joined the Kingdom’s military as soon as he was old enough to be allowed. To his chagrin, his commander felt the 13-year-old boy was not old enough to do battle, and instead transferred him to Fountain-watch, a duty whose importance was entirely lost on Yeller. Given an Elven cloak, Yeller’s job was to remain hidden near the Fountain of Infinity, waiting for any new primes that appeared. Yeller was a member of that group for almost a year before being near-fatally wounded in a skirmish with Imperial forces. The boy was rescued by the prime Thor, and rushed away to a temple, where the priest’s managed to save his life, but leaving his right shoulder a scorched scar. The event served only to reinforce Yeller’s resolve to fight back against the Empire, and he will do whatever is necessary to see his fellow Camelot dwellers safe.
Starting Stats:
ATK:2
DEF:2
SPD:4
TEC:2
Starting Proficiencies:
Physical Strength (1000 OM)
Ranged Proficiency (1000 OM)
Area Attack Proficiency (600 OM)
(2000 OM)
Starting Powers:
Stealth (1200 OM)
(1200 OM)
Starting Moves:
Dual daggers (physical and ranged proficiency, 600 OM)
A pair of iron daggers, standard issue from the Kingdom’s forges. Yeller will use these daggers in combat, but has not been given more than rudimentary training in their tactics. As such he will tend to
Over-extend himself during combat and make errors that would allow a skilled combatant to easily best him. What he lacks in training, he makes up for in his determination, and he will attack with a ferocity that is surprising for his light build.
The daggers are made from a sturdy but unrefined iron, with blades that are about 8 inches in length. Yeller uses these daggers for melee mostly, but he has surprisingly good aim if he chooses to throw them, hurling the knives a maximum of 30 ft.
Red Wand of Fire (T1 Super Attack, ranged and area attack proficiencies, 600 OM)
This type of wand is given to all FountainWatch members as a last-resort defense against a bad situation. When pointed at the target and the thumb is placed on the proper rune, a swath of flame will streak out, scorching a cone about 10 feet in front of him. The Flames are not especially hot, being about the same temperature as a well-built campfire, but it will still burn those caught in the blast combustible materials will be in danger of catching fire.
(1200 OM)
(Spent OM: 5000)
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Let me add one more character:
Character name: Sadie Kane
Character source: The Kane Chronicles
Character history: After both the main series and the Percy Jackson crossover, she got summoned by a thieving Prime in the Endless Dunes, when trying to summon a magician for his group. When she got threatened to tag along, she Ha-Di'd them to limbo. She's currently wandering the Dunes.
Physical Description:
Stats:
ATK: 4
DEF: 2
SPD:1
TEC:3
Starting Proficiencies: Physical Proficiency (1000), Ranged Proficiency (1000), Area Attack Proficiency (600), Area Shield Proficiency (400), Ranged Materialize Proficiency (600).
Starting Powers: n/a
Starting Moves: Magician's Staff (300): (Requires Physical) This white, 4-foot-line staff looks like it's carved out of wood. It's mainly used to enhance offence spells. Sadie can still use offensive spells without the staff, but it's much more tiring. It can be used as a subpar melee weapon if necessary.
A'max (300): (Requires Ranged, Ranged Materialize) Sadie shouts the word while pointing at an area up to twenty feet away. The hieroglyphs for "burn" appear at the area for a second before summoning a pillar of fire two feet in diameter and 10-feet high. It burns the target for decent damage as long as they remain in the pillar. The flames die out after a few seconds. This is Sadie's main way of attacking, so it doesn't tire her out very much.
Ha-di (300): (Requires Ranged, Area Attack) Sadie shouts the word while pointing at an area up to 20 feet away. The hieroglyphs for "destroy" appear at the area for a second before exploding in a 10-foot diameter. The explosion can hurt Sadie if she is too close. It deals massive damage, but Sadie becomes too tired to cast spells after using it, so it's usually used as a last resort.
Magician's Wand (0): This boomerang made out of ivory is used to amplify defensive spells. Defensive spells can still be used without it, but it becomes much more tiring.
N'dah (300): (Requires Ranged, Area Shield, Ranged Materialize) Sadie shouts the word and points at a person or object up to 20 feet away, including herself. The hieroglyphs for "protect" blaze in front of the target for a moment before a translucent, golden shield grows to snugly envelope them. The max size of the shield is about the size of a truck. The shield is usually used as a quick barrier while the caster focuses on other things like fighting. It can take a good blow or two if only encasing one person. Only one shield can be up at a time, but several targets can be protected by the same shield.
Total OM Spent: 4800/5000
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I plan on going through with it skele , I am just getting events in order . One of the ideas I pitched was no good and had to be scrapped was all
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09-14-2016, 07:11 AM
(This post was last modified: 09-15-2016, 07:05 AM by Asriel Dreemurr.
Edit Reason: Too vague
)
I know I said I was going to RP WoF characters only in my Triple Jump post, but I changed my mind.
Name: Q
Spent OM: 4800
Proficiencies (2400); Melee Proficiency (1000), Ranged Proficiency (1000), Area Shield Proficiency (400)
Powers (1800/8000); Flight (1800)
Moves (600); Energy Shield (600)
Super Moves (0);
Transformations (0);
Assists (0);
Items (0);
Bases (0);
Unlocks (0);
Base stats:
ATK: 4
DEF: 2
SPD: 2
TEC: 2
Character name: Q
Character source: OC. Star Trek
Character history: The Q are a race of extremely powerful god-entities that exist in an alternate universe called the Q Continuum.
This particular Q had the singular occupation of finding and cataloguing life across the multiverse.
He had traveled to many different timelines and alternate realities before he was Omninapped.
Q was taken from right before the events of TOS.
Appearance: ![[Image: our_gods_are_different.jpg]](http://static.tvtropes.org/pmwiki/pub/images/our_gods_are_different.jpg) The one wearing white robes is Q. As you can see, unlike most of his species, he prefers to manifest himself as an android. He doesn't have an electronic tone to his voice, however, similarly to Data.
Personality: The Q have a strange sense of identity. Individual Q mostly refer to themselves as Q.
Since Q was a documenter of life back home, he wants to catalogue every single form of life, organic and non-organic, in the whole of the Omniverse before going back home.
Q’s alignment on the moral scale is Lawful Good, so he’s one of the more benevolent Qs. He believes that nature and technology must exist in a perfect balance, with neither one overtaking the other. Then and only then will the cosmos be truly perfect.
Q will actively try to harm and hinder those trying to hurt an endangered creature, good, evil, or neutral. Q will likely forgive the killing of unendangered creatures, because people have to eat and the population must be kept in balance.
Q’s only requirements for a faction is that they appreciate life, have sufficiently advanced technology and are friendly towards him.
Q will get huffy if you mention the subject of Q losing his powers due to Omni.
Stats:
ATK: 4
DEF: 2
SPD: 2
TEC: 2
Starting Proficiencies: Melee Proficiency (1000), Ranged Proficiency (1000), Area Shield Proficiency (400)
Starting Powers: Flight (1800)
Well, Q does have big wings. What else is he gonna use 'em for?
Starting Moves:
Energy Grid (600) (Requires Melee Proficiency, Ranged Proficiency and Area Shield Proficiency)
The appearance and process of summoning the grid is contained in 5:57 to 6:00 of this video ( https://www.youtube.com/watch?v=nRJYr3K-RRk).
Q summons a grid like the one in the video. The height of the grid is 10 feet tall and 20 feet wide. The grid is not indestructible, however, and sufficient pummeling will cause it to shatter.
Summoning the grid tires him out and summoning 3 or more in rapid succession uses up all of his energy and causes him to collapse.
Q can shove the grid fowards using his mind to slam it into an enemy. Upon hitting an enemy, the grid will shatter and subsequently disappear. The grid’s force upon hitting an enemy is equivalent to getting hit by a Smart Car going 15 miles an hour.
Fodder:
Android Survival Abilities: Since Q is not organic, he can easily survive in high-heat environments, underwater, a vaccum, and more as I see fit. Q can still feel pain during these situations. It's just minimized.
However, Omniphysics prevent Android Survival Abilities from interfering with combat and Q can still feel pain during combat.
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09-14-2016, 09:31 AM
(This post was last modified: 09-16-2016, 11:16 AM by Ash Williams.
Edit Reason: URLs that were in the description
)
Character name: Mr. Torgue High-Five Flexington
Character source: Borderlands 2
Character history:
(Taken from Borderlands Wiki)
Mr. Torgue, originally from the planet Hephaestus, was raised by his grandmother after his parents were killed in an explosion in an Eridium mine, sparking his resolution to master the power of explosions. With facial hair and pectoral muscles at a very young age, Torgue was shy around girls in school and was made fun of for being different. Torgue's first explosive weapon (simply a Jakobs rifle with dynamite taped to the barrel) nearly killed him, and after several dozen tests, he finally succeeded in creating his first functioning weapon. He would later sell his designs and company to the Torgue board of executives for $12 and a high-five.
Having discovered a new Vault on Pandora buried in the Badass Crater of Badassitude that will only open "once the champion of Pandora feeds it the blood of the ultimate coward", Mr. Torgue set up his Campaign of Carnage as a tournament to find this champion and open the Vault.
Physical Description:
![[Image: mr__torgue_by_ogloc069-d777bkw.png]](http://orig12.deviantart.net/03af/f/2014/050/8/0/mr__torgue_by_ogloc069-d777bkw.png)
Stats:
ATK: 4
DEF: 3
SPD: 2
TEC: 2
First State Increase (1000)
Starting Proficiencies:
Physical Strength (1000)
Ranged Proficiency (1000)
Area Attack (600)
Starting Powers:
(N/A)
Starting Moves:
Potent Torguemada (600)
[spoiler] ![[Image: 2000?cb=20141020081732]](http://vignette3.wikia.nocookie.net/borderlands/images/5/56/2014-10-20_00009.jpg/revision/latest/scale-to-width-down/2000?cb=20141020081732) [/spoiler]
A shotgun that comes with explosive rounds that can damage multiple targets. The range on the weapon is mostly used for close combat. Reload speed is 3.2 seconds to put in another clip. It is pump action too and Mr. Torgue carries about five magazines that hold seven shotgun shells. The shot's spread is 7 ft wide. The splash of the explosions are six feet.
Sputtering Spitter (600)
[spoiler] ![[Image: 800?cb=20121214220335]](http://vignette4.wikia.nocookie.net/borderlands/images/4/47/Fry_spitter.jpg/revision/latest/scale-to-width-down/800?cb=20121214220335) [/spoiler]
An assault rifle that comes with explosive damage that can damage multiple targets. The range on the weapon is medium range. Reload speed is 4.1 seconds. Each magazine holds thirty bullets and Torgue keeps seven magazines. It's fully automatic with the fire rate. The splash damage each shot has is four feet.
Total OM spent: 4800
"Good....Bad....I'm the guy with the gun."
![[Image: 34hatf8.jpg]](http://i66.tinypic.com/34hatf8.jpg)
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09-14-2016, 12:13 PM
(This post was last modified: 09-16-2016, 02:39 PM by The Vision.)
I've got another one... I'm willing to give up Oak for Twisted, by the way, if there are too many characters.
Name: Twisted Fate (shortened sometimes to "Twisted")
Source: League of (Salty) Legends
History: His lore states that he was a child of the Serpentine, a nomadic people who traveled on boat to trade and stuff. Nobody really liked them. Twisted took issue with that, and the Serpentine exiled him. He went around gambling and ripping money off of people, and eventually became fast friends with a man named Graves. In weird twist of fate (wah wahhh) he perfected his card magic, which somehow landed Graves in jail. He is now a champion of the League, fighting wars or something.
Physical Description: Removed
Stats:
ATK: 3
DEF: 0
SPD: 2
TEC: 5
Proficiencies:
Ranged (1000)
Debuff (1000)
Area Attack (600)
Powers:
Basic Teleportation (1500) - I'm Long Gone
Twisted Fate surrounds himself in a whirlwind of tarot cards, which spin around him insanely until they suddenly stop, and Twisted has vanished to the location he desires.
Moves:
Pick a Card - 300 (Ranged)
Twisted throws a tarot card (70x120 millimeters). The content of the tarot card is always somehow poignantly related to the situation at hand. (The contents of the cards have no effect) The card flies in a straight line for 10 meters at 40 m/s before it disappears in ethereal mist. It does little damage, but being hit by a lot of them will definitely hurt. Twisted can throw two cards per second.
Shinin' Gold - 300 (Ranged, Debuff)
Twisted throws a bright yellow card (70x120 mm) at a target within 6 meters. It travels a little slower at 35 m/s. If the card lands, it will lock the target's movements for 2 seconds. It does about as much damage as an actual card would (meaning paper cuts at best) but dat stun doe. This has a cooldown of 6 seconds.
Wild Cards - 300 (Ranged, Area Attack)
Twisted throws three cards at the same time. These cards are larger than the standard ones, and they hit harder, but they fly much slower at 20 m/s. These cards can go through multiple enemies, gently lacerating them as they fly. The cards fly for 8 meters before they too disappear into mist. This also has a cooldown of 6 seconds.
Total OM Spent: 5000
I've learned recently I cannot use this character. (gurgles in frustration)
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09-15-2016, 11:30 AM
(This post was last modified: 09-15-2016, 02:28 PM by Gildarts.)
I'm still planning on joining I am just giving a lot of extra thought to who I want to join the saga as!
Edit: question, if someone entered two separate characters, would it be better to have the accounts separated, or under the same.
Example: Gildarts has one secondary and my oc account has another.
"I have never met a strong person with an easy past." -Atticus
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Having both posted by the same is fine , I am working out details on the first leg of things . I still need an epic end goal , my previous idea would not work out so well sadly
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So, if you have two secondaries are they pretty much guaranteed to be split up into different groups? Curious because I'm considering a duo that works together.
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Not entirely the case , I am going to have a group bracket thread up once everyone is ready . I am extending the sign up as well so take your time
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So where would this be posted at and would it be IC or OC?
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"
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I am going to put up a group up chart in a new thread once we are closer to the start
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09-24-2016, 11:37 AM
(This post was last modified: 10-08-2016, 09:18 PM by Gildarts.)
[spoiler]
Character Name: Crossroads Demon (she might tell you her name is something like alexandria, which is my default choice)
Source: Supernatural OC
Description:Svelte body figure, black hair, appears human. Eyes appear black if agitated or sprayed with holy water or pure salt. Her appearance is that of a twenty-six year old woman, with soft features and a ski-slope nose and convincingly rosy cheeks (as she was possessing this woman before she was summoned). Usually wears black.
History: Before I go into her personal history, I’ll elaborate on what it means to be a demon. In the Supernatural Universe, a person is sent to Hell, and they stay there “forever” or, until they finally evolve into deciding that they will do the king of Hell’s bidding, and the “business” of souls is one of the best in the field. Crossroad demons are summoned by a spell at a literal crossroads in the supernatural verse, and they have considerable power. They can extend a person’s life, bring people back from the dead, give them nearly anything they desire (imagine a genie in a bottle, you only get three wishes and sometimes they screw you over.)
This particular demon does not currently remember who she was before Hell, nor before her demon status. She only knows that she accepted the King’s honorable request, and got to work. She has been working for a very long time, honing her skills under the King’s request and gaining his favor. It is hard to believe before all this that she was just a rather normal girl.
She was summoned to the Omniverse right as she signed her latest deal, with a young child who wished for his mommy to come back. Children have the purest souls, and are the easiest to manipulate, it was a synch. Moments later her eyes cracked open to [url+http://omniverse-rpg.com/showthread.php?tid=5731]a world she had never seen before...[/url]
(I’d like to place a side note that demons live a long time, and I envision this character to have been a demon for at least over a hundred years, which is not uncommon for a demon’s age. She also had considerable power before being moved to the Omniverse and is very unhappy to have such an important thing taken away.)
Personality: Sly, cunning, and will do anything to get what she wants, this character fits the role of a demon, who must deal in coaxing its victims to sign their soul away. She is a great actor and modulates her voice in such a way that allures and charms her victims.
Stats:
ATK:2
DEF:1
SPD:3
TEC:4
Proficiencies: Physical strength,(1000) debuff 1000
Powers: Basic Jump, (300) insight 1600,
Moves:
Trick or Treat 600 Debuff
The demon looks closely into someones eyes no farther than ten feet away, and holds the eye contact so that it becomes increasingly harder for her victim to look away. While in battle, she might chant something, while in conversation, she may subtly talk in an alluring monotone. The eye contact is held for twenty seconds without a break, and suddenly, her enemy finds themselves confused and in a daze. He knows what he’s looking at, but his body is slower than his mind, which is swarming. The enemy is more susceptible to being persuaded in a roleplay sense, or in battle, they are disoriented and can’t manage to send the right signals to their hands ie, to grasp/swing a knife at her. This dazed effect which we can call just blatant confusion, lasts for twenty to thirty seconds and can be used once per round of a battle.
The debuff causes the lasting effect of confusion/discombobulation for twenty to thirty seconds, this confusion could also be considered “slowed speed” for more clarity.
Spent OM: 4500
[/spoiler]
Second Character. _________________________________________________________________
Name: Katia Adams
Source: Last year’s secondary saga OC! (DL and Zack said it would add continuity and I thought it was a fine idea sooo!)
Description: Katia Adams is a short sixteen year old with light brown hair and blue eyes as bright as her older sister’s (Christa). Because she is trapped at five feet in height and has a mousy, scrawny look about her, she appears much younger than her actual age.
[spoiler] Katia kind of looks like this, but younger: https://s-media-cache-ak0.pinimg.com/564...fd35e2.jpg[/spoiler]
History: The beginning. Katia can’t even remember the day her parents were killed before her eyes, but she knows the story well. Shot down in their own house, Christa was able to save her life, though Katia would never guess how.
Middle: Their arrival to the Omniverse came with bad omens, the Empire wanted to hire her to do some very dirty work. They were convinced that only she could do the job, so, they kidnapped her Katia in hopes to blackmail, but that didn’t do the job. On that day, Christa, legendary sniper and her only sister, shot Katia in the head.
End: Death fell over her body and encompassed her mind. Katia became nothing, and everything, all at once. Never once was this Katia a ghost, but in the last secondary saga, Christa was haunted by the mistake she made, in asking another person to summon her sister, who did not summon the right person.
After story: Christa became a Prime after meeting Omni and Katia was summoned once more. Both, alive and well, but Katia was still growing and was soon left behind by the ambitions of a Prime who could finally do something to improve the world they were in, and help the people that reminded her of herself as a secondary. Leaving Katia in the dust. To be kidnapped. Katia so desperately wished to be a normal girl, especially as she was held captive by the telepathic monster Behemoth who trained her, while she waited a shocking two years for her sister to arrive to save her. They embraced, but nothing was ever the same. Katia left a single note for Christa, saying only a single word, “Goodbye,” and raced off to chase the truth that stood out so boldly in Christa, but that she could never wish to find in herself.
Stats:
ATK: 4
DEF:1
SPD:1
TEC:4
Proficiencies: Ranged (1000), Debuff, (1000)
Powers: Advanced Telekinesis 1000 OM, telepathy 1000
Moves: Requires Ranged Prof, Debuff, 600 OM
(I never know what to name these things) Katia focuses her mind on a single target, charges by thinking about the effects soon to come to that person for ten seconds and shoots them with a force created by the strength of her mind. The mind laser beam slaps them square in the face and suddenly, their body feels numb, and their mind goes hazy for about thirty seconds.
It takes five to ten minutes to “recharge” this move.
Spent OM 4600
"I have never met a strong person with an easy past." -Atticus
Character name: Apollo Justice
Character source: Ace Attorney
Character history:
Basically, a little while after the events of Ace Attorney - Spirit of Justice
Physical Description:
[spoiler] [/spoiler]
Stats:
ATK: 1
DEF: 4
SPD: 1
TEC: 4
Starting Proficiencies:
Physical Strength (1000)
Debuff Proficiency (1000)
Buff Proficiency (400)
Starting Powers:
Insight (1600)
Starting Moves:
Questioning (300, Physical Proficiency, Debuff Proficiency): Justice will either yell "Objection!", or "Hold it!". A white, spiky speech bubble will appear with the words he says written in red text. This bubble is about a yard tall, and a yard wide. If it hits, then it will do a small amount of damage. However, if Justice hits the opponent three times with this move in a fight, then it will impose a stun effect on his opponent, that lasts around two minutes.
Chords of Steel (600, Buff Proficiency, Super Utility Move): Justice yells even more. To be exact, he yells about how he and his teammates will be fine. This hypes the others up, and raises one stat of each of the teammates. Which stat that is depends on their choice. This effect ends once the fight ends.
Total OM: 4900
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