05-28-2017, 10:20 AM
Most of Enel's guys will be martial artists based on this design and utilising various Sky Dials.
Infantry: Dudes with staves. Not super damaging but they can hold the line, and that's the point.
Support: No idea yet.
Debilitators: ^
Assassins: Dudes with Reject or Impact Dials.
Armored: Something utilising Iron Cloud maybe? Or using Impact dials to soak up damage?
Trappers: Probably guys utilising the traps from the trials, like the iron cloud barbed wire of Ohm, and the bubbles of Satori.
Destroyers: Dudes with Axe Dials.
Mobile: Dudes with skis equipped with Milky Dials that allow them to basically 'ride the clouds'.
Infantry: Dudes with staves. Not super damaging but they can hold the line, and that's the point.
Support: No idea yet.
Debilitators: ^
Assassins: Dudes with Reject or Impact Dials.
Armored: Something utilising Iron Cloud maybe? Or using Impact dials to soak up damage?
Trappers: Probably guys utilising the traps from the trials, like the iron cloud barbed wire of Ohm, and the bubbles of Satori.
Destroyers: Dudes with Axe Dials.
Mobile: Dudes with skis equipped with Milky Dials that allow them to basically 'ride the clouds'.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

