05-21-2017, 06:29 PM
Written as Dane, naturally. Doing this because why the hell not.
Personality:
1) I'm not picky. Though meat is good. As is cheese. And sugary foods. And pasta. And rice. And just about anything that isn't a vegetable or mushroom, though I'll eat my greens anyway.
2) Explain to them why they're an idiot, unless they've managed to convince me why I'm wrong.
3) People don't bully me. Or if they do, I don't notice. Words mean nothing. And growing up, those who tried violence never got the chance to repeat an attempt.
4) Not my problem. I don't care. Maybe it'll make them stronger in the long run.
5) Wait... My dad is actually giving me something? Maybe the old bastard finally decided to appreciate me instead of directing all his attention at my useless brother. I guess I'm actually grateful for whatever he's giving me. I don't really care if he dies though.
6) Useless and lucky. He was born with decent magic, and just wasted it. Coasted through magic school. His powers degenerated due to his lack of effort. So, I really don't care about the dude. I put in effort, he didn't. He was born with good magic, and I wasn't. I was forced to war, he wasn't. He's just a lazy drain of resources.
7) They're people. That's it. Some clearly aren't the brightest though. But I tend not to judge until they open their mouth.
8) Autumn. Like spring with less rain, so it's not too hot or cold.
9) Science, Maths, Magic, Books, Combat tactics.
10) Idiots, blind/uninquisitive followers (of me, a church, a leader, of anyone or anything - such as rules), nobility, ivy, mushrooms.
Combat:
1) Mix. Switch between both often and randomly.
2) Speed.
3) Lethal
4) Close range.
5) Mobile. Roll with the attacks.
6) Deflect AND dodge.
7) Disengage and revaluate if it can be done safely and speed isn't needed.
8) Sneak attack if possible. Otherwise, openly charge in like an idiot.
9) Fight, unless I'll lose or have better things to do.
10) Really, I shouldn't be in that situation. Depends on the worst case scenario. If I'll die, then leg it. If I'll lose some money, who cares? If someone else will die, keep trying anyway unless I like them (but if they give the go ahead I'll still give it a shot).
Culture:
1) Political power, personal freedom, public safety, interactive community.
2) Develop inwards, stabilize, expand outwards, colonize.
3) Honour is an arbitrary set of guidelines for fair combat and war. Such as don't kill civilians or unarmed men who've surrendered. People claim it's benefits as needed, but ignore it's guidelines when they benefit from doing so. It means little. Fair fights don't exist.
4) War is when groups of people fight each other. Usually for land or resources. Sometimes other disagreements.
5) I basically just read books and did combat training at that age, idk.
6) Tavern, brothel.
7) Tavern, brothel.
8) Idk, funerals. Some probably still do the tavern/brothel thing.
9) Stews and such among poor are common. For richer people, roast dinner and various fancy wines I can't remember.
10) People being loyal to their country or homeland. Usually because of their family being there. And growing up there. And knowing little else.
Personality:
1) I'm not picky. Though meat is good. As is cheese. And sugary foods. And pasta. And rice. And just about anything that isn't a vegetable or mushroom, though I'll eat my greens anyway.
2) Explain to them why they're an idiot, unless they've managed to convince me why I'm wrong.
3) People don't bully me. Or if they do, I don't notice. Words mean nothing. And growing up, those who tried violence never got the chance to repeat an attempt.
4) Not my problem. I don't care. Maybe it'll make them stronger in the long run.
5) Wait... My dad is actually giving me something? Maybe the old bastard finally decided to appreciate me instead of directing all his attention at my useless brother. I guess I'm actually grateful for whatever he's giving me. I don't really care if he dies though.
6) Useless and lucky. He was born with decent magic, and just wasted it. Coasted through magic school. His powers degenerated due to his lack of effort. So, I really don't care about the dude. I put in effort, he didn't. He was born with good magic, and I wasn't. I was forced to war, he wasn't. He's just a lazy drain of resources.
7) They're people. That's it. Some clearly aren't the brightest though. But I tend not to judge until they open their mouth.
8) Autumn. Like spring with less rain, so it's not too hot or cold.
9) Science, Maths, Magic, Books, Combat tactics.
10) Idiots, blind/uninquisitive followers (of me, a church, a leader, of anyone or anything - such as rules), nobility, ivy, mushrooms.
Combat:
1) Mix. Switch between both often and randomly.
2) Speed.
3) Lethal
4) Close range.
5) Mobile. Roll with the attacks.
6) Deflect AND dodge.
7) Disengage and revaluate if it can be done safely and speed isn't needed.
8) Sneak attack if possible. Otherwise, openly charge in like an idiot.
9) Fight, unless I'll lose or have better things to do.
10) Really, I shouldn't be in that situation. Depends on the worst case scenario. If I'll die, then leg it. If I'll lose some money, who cares? If someone else will die, keep trying anyway unless I like them (but if they give the go ahead I'll still give it a shot).
Culture:
1) Political power, personal freedom, public safety, interactive community.
2) Develop inwards, stabilize, expand outwards, colonize.
3) Honour is an arbitrary set of guidelines for fair combat and war. Such as don't kill civilians or unarmed men who've surrendered. People claim it's benefits as needed, but ignore it's guidelines when they benefit from doing so. It means little. Fair fights don't exist.
4) War is when groups of people fight each other. Usually for land or resources. Sometimes other disagreements.
5) I basically just read books and did combat training at that age, idk.
6) Tavern, brothel.
7) Tavern, brothel.
8) Idk, funerals. Some probably still do the tavern/brothel thing.
9) Stews and such among poor are common. For richer people, roast dinner and various fancy wines I can't remember.
10) People being loyal to their country or homeland. Usually because of their family being there. And growing up there. And knowing little else.

