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SWAPPING: Phoenix Wright
#1
Character name: Phoenix Wright

Character source: Ace Attorney

Character history: This iteration of Wright comes from directly after Spirit of Justice. (yes, I played the Japanese version.)

Physical Description: 
[spoiler][Image: ERxqW6I.png?1][/spoiler]

Stats:
ATK: 0
DEF: 5
SPD: 1
TEC: 4

Starting Proficiencies: (3400); Physical (1000), Ranged (1000), Debuff (1000), Area Shield (400)

Starting Powers: N/A

Starting Moves:
Questioning (600, Physical Proficiency): Depending on which mode (Trial/Turnabout) he's in, Wright will either yell "Objection!", or "Hold it!". This is purely an aesthetic change, and doesn't change the use of the move. A white, spiky speech bubble will appear with the words he says written in red text. This bubble is about a yard tall, and a yard wide. If it hits, then it will do a small amount of damage. However, if Wright hits the opponent three times with this move in a fight, then it will impose a stun effect on his opponent, that lasts around two minutes. 
[spoiler][Image: zpAxEHa.png?1][/spoiler]

Evidence Gathering (0, Fodder): Wright will duck down, looking for evidence on the ground. This takes around three seconds. During this, a three-sided die is rolled. If it lands on 1, this move will yield bad evidence. This leaves nothing for Wright to use. If it lands on two or three, then Wright will gather usable evidence, which can be used as ammunition for Evidence Submission. This is nothing but a way to RP reloading. The roll can be completely bypassed in favor of good evidence if one wishes. This requires a cooldown of three seconds.

Evidence Submission (300, Ranged Proficiency): After gathering evidence, Phoenix will shove it forward. If it's good evidence, then it will shoot a beam of light directly forward, for about ten meters, doing somewhat good damage. This takes about two seconds to execute. Afterwards, it has a grand total of fifteen seconds of cooldown. However, if Phoenix pulls out bad evidence, it will do the exact same thing, just without the beam. Useless time to waste. Wright can hold three pieces of evidence at once, yet can only re-gather one at a time.

Paperwork Storm (300, Area Shield): Phoenix summons a stack of papers, throwing them in front of him. While these do no damage (besides paper cuts maybe, but that makes no difference), they do block Wright and anyone behind him from being hit by normal moves. The area of effect is about six feet high, and three feet wide. The papers stay in the air for five seconds. This takes around two seconds to summon the paper, and he can't use it again for another ten seconds.

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Where did you find us? Bookmarks. Tongue


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SWAPPING: Phoenix Wright - by Super Mario - 09-05-2016, 05:15 PM

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