04-18-2016, 06:00 PM
(04-03-2016, 07:45 PM)John Egbert Wrote: Windy Thing – 300 (Ranged, Area Attack)
John charges up for half a second, to then fire a small but powerfull gust of wind that pushes everything it passes through. The attack doesn't do damage by itself, but it can if the objective gets pushed to a wall, or if some object gets caught by the wind and hits something.
Depending on where John wants to aim, the attack will start 1m behind him relative to the direction of the attack, with an area of 2m in diameter and a travel speed of 120km/h. John is only controlling the wind behind him, so its power and speed decays right after he fires it, making the attack effective only around 6m from the starting position. Anywhere further than that wouldn't have enough power to lift objects anymore, even if the wind keeps traveling from this limit.
Changed the speed to 120km/h, and nerfed the range as well (6m). Hope this works now, and if it's still too much, please tell me what speed should i use, because as i said earlier i dont really have a good idea how the speed translates to action, even after watching lots of videos of winds and hurracanes
