09-18-2014, 03:40 PM
On the subject of Group Moves, I have a possible solution: all characters wishing to participate would need Fusion (at the level required for the number of participants) and a Super Move matching that of all other users, specified to be a combo move. Basically, instead of fusing bodies, you'll be fusing a Super Move. Personal thoughts on it would be that the fused move would require the SP of the regular multiplied by the number of users. The end product would be a move requiring a Super Move of that multiplied value to defend against.
basically, I like the epic scope of Fused Moves. Omni may rule that I suck and this idea sucks, but it seems balanced, from my take.
basically, I like the epic scope of Fused Moves. Omni may rule that I suck and this idea sucks, but it seems balanced, from my take.
