01-02-2016, 09:15 AM
Right so after a while of thought and consideration, I've come to a head on the system I'd like to follow with this.
Depending on numbers, there'd be a set number of "heats" with a set number of bounties (again, dependant on numbers interested/taking part). Each bounty is able to be taken up by a maximum of 2 people. Whoever either completes the bounty first or eliminates their opponent before they can complete the bounty wins their heat and advances to the next round. Bounties scale depending on who takes it. So say a level 1 and a level 3 take the bounty, to level the playing field as best as we can, the bounty npc would most likely be a level 2. Granted the level 3 can take out a level 2 with relative ease, but what's to say the level one doesn't join forces with the npc to take down their respective level 3 opponent?
Discuss!
Depending on numbers, there'd be a set number of "heats" with a set number of bounties (again, dependant on numbers interested/taking part). Each bounty is able to be taken up by a maximum of 2 people. Whoever either completes the bounty first or eliminates their opponent before they can complete the bounty wins their heat and advances to the next round. Bounties scale depending on who takes it. So say a level 1 and a level 3 take the bounty, to level the playing field as best as we can, the bounty npc would most likely be a level 2. Granted the level 3 can take out a level 2 with relative ease, but what's to say the level one doesn't join forces with the npc to take down their respective level 3 opponent?
Discuss!
