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Akame needs a warm-up.
#35
Mid-round judgment time here.

Generally speaking, completely severing someone's limb is a tough proposition at the best of times, even with a powerful, focused attack or a Super attack. From just regular attacks, even winding up for a good swing, it's not going to be that easy, much less when there's a tie between the attacker's ATK and the target's DEF.

Sure, in a situation like this in real life — since a 2 in both ATK and DEF is about the level of a well-trained, athletic and resilient human — a blow like that would probably cut clean through, or carve a nasty wound. But those kinds of things go out the window just a little bit due to Omniphysics taking precedence. Obviously, with proper planning and agreement between players, this sort of thing can be thrown even further out the window, provided it can still be jiggered up to fit within the system, but generally-speaking it's still a rough subject without a vast difference (I would personally say 5 or more) difference in ATK vs DEF, barring Super Moves.

The bottom line for all this is Akame's leg is still in one piece, suffering from a Moderate Injury at best. It's certainly debilitating and will most assuredly impede performance, but it certainly isn't completely severed.
[Image: kUpgBYg.gif]


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