09-16-2015, 07:20 PM
I plan to re-read this thread in its entirety, as player factions is an aspect of this site that I think has a lot of potential.
As Alex the member, I've thought a lot about it, and most of my concept revolved around factions earning 'influence' through writing stories together that (realistically) forwarded the overall narrative about their organization/settlement/whatever. After banking enough influence and meeting other criteria (I think I added requirements like member primes, artefacts, and certain base upgrades), a faction's overall fame would improve. My thoughts were also revolved around adding more base upgrades that increase functionality and size/scope of the base.
As Alex the member, I've thought a lot about it, and most of my concept revolved around factions earning 'influence' through writing stories together that (realistically) forwarded the overall narrative about their organization/settlement/whatever. After banking enough influence and meeting other criteria (I think I added requirements like member primes, artefacts, and certain base upgrades), a faction's overall fame would improve. My thoughts were also revolved around adding more base upgrades that increase functionality and size/scope of the base.
![[Image: proto.jpg]](http://epiqz.com/omni/proto.jpg)
![[Image: DAHost.png]](http://www.omniverse-rpg.com/images/badges/Events/DAHost.png)
Dante's Abyss 2015
Host
