08-25-2013, 05:35 PM
Nanoha Takamachi Wrote:Auto-Guard: Raising Heart is capable of using Auto-guard to form a defensive spell when its user is unable to defend themselves, typically when incapacitated, surprised or unable to otherwise cast. The Auto-guard spell must be 'loaded' into Raising Heart between Auto-Guard casts, and requires a longer cast time and mana expenditure than Nanoha herself casting the spell. While Raising Heart is a powerful Device, Auto-guard cast spells are typically weaker than spells cast by Nanoha herself, regardless of the mana spent to 'load' the spell. The current Auto-Guard spell used by Raising Heart is Protection, see below.300 OM.
Quote:Protection will sit at a shield size, then. It'll be used to directly block an attack, and she has to direct it with a gesture during the cast, and sustaining it for longer than just the instant she blocks an attack will drain mana rapidly. Keeping it and Auto-Guard separate keeps it at 300 OM, right?Yeah, just put it in the description and I'll approve it.
Quote:Axel Shooter:You wanted to use the cartridge system as SP, right? In which case, that'd have to be a separate move as a super move. Without that last line, it's 300 OM.
One of Nanoha's more advanced spells, Axel Shooter is a shooting type spell of high versatility. After a short cast time and aiming lock, twelve spheres of magical energy are summoned at the tip of Raising Heart, instantly shooting out in individual arcs towards the target. Each sphere is capable of smashing small mundane physical objects, will home in on the target and are capable of breaking through magical barriers, although the energy of each orb will be lessened in proportion to the power of the barrier. Axel Shooter is unable to be cast while moving, and until the spheres explode, are dismissed or otherwise dissipate the user is unable to cast additional spells.
Axel Shooter can be enhanced through the use of Raising Heart's cartridge system to summon an increased number of spheres.
Quote:A high-level magical spell, Restrict Lock is a binding spell used to restrict or nullify the movement of a target. The spell manifests as a collection of light wheels around the target, typically encircling limbs, torsos or other extremities. Each light wheel has to be broken individually to negate the entire spell, though movement of each limb will be allowed when its respective light wheel is broken. While the spell holds, Nanoha can concentrate to summon additional light wheels, but is typically unable to cast any other spells while doing so. While incredibly useful, Restrict Lock requires a fair amount of mana to be fed to sustain the spell and weakens with repeated use.Just making that explicit. Obviously 'a fair amount' is still pretty vague, but it's to compensate for the no-aim, 'just materialises' nature. 300 OM.
If that's all for moves, please post your final choice of purchases.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

