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Nanoha - Printable Version +- Omni Archive (https://omni.zulenka.com) +-- Forum: Administration Forums (https://omni.zulenka.com/forumdisplay.php?fid=5) +--- Forum: Joining (https://omni.zulenka.com/forumdisplay.php?fid=7) +--- Thread: Nanoha (/showthread.php?tid=53) |
Nanoha - Nanoha Takamachi - 08-25-2013 Character name: Nanoha Takamachi Character source: Nanoha, anime series. Character history: Post Force manga. Will edit in a much longer synopsis later! Stats: ATK: 3 DEF: 3 SPD: 1 TEC: 3 Starting Proficiencies: Ranged Proficiency, Disable Proficiency, Homing Proficiency. (2300 OM total) Starting Powers: Not starting with any. Starting Moves: Raising Heart (Standby and Axel Modes): Nanoha's signature piece of equipment, Raising Heart is a 'Intelligent Device'- a marvel of technological and magical hybridisation. An Device is, in essence, a powerful form of supercomputer capable of manipulating magical energy and empowering its user's own magical abilities. In addition to the abilities of a regular Device, an Intelligent Device such as Raising Heart is imbued with a powerful artificial intelligence, allowing it a sophisticated degree of autonomy. While most Intelligent Device AIs are fairly simple in terms of actual personality, an Intelligence Device that has been synchronised to a Mage for as long a Raising Heart has developed a much more individual sense of self, and the bond between user and device is considerably stronger. Raising Heart has multiple forms: Standby Mode. In this mode, Raising Heart resembles a small red sphere about 1.5cm in diameter. Abilities are limited to User Interface related displays, inter-device communication and data retrieval, as well as a small amount of minor assistant magic. Raising Heart is also capable of powering a Barrier Jacket during times of duress, and self-levitation in Standby Mode. Axel Mode. In this mode, Raising Heart takes the form of a White-and-Pink Staff about three quarters of Nanoha's height, capped by a Golden half-circle surrounding a suspended red gem. Abilities in this form include all standby mode abilities, moderate to advanced magical capabilities, auto-guard capabilities (currently loaded spell is Protection) and powering a Barrier Jacket. A cartridge system is also incorporated into Axel mode. Raising Heart ability specifics: Barrier Jacket: Raising Heart is capable of automatically generating and powering a Barrier Jacket onto Nanoha while in all modes, however it is considerably more draiing in Standby mode, and thus only used in moments of duress. See below for Barrier Jacket specifics. Auto-Guard: A Device is capable of using Auto-guard to form a defensive spell when its user is unable to defend themselves, typically when incapacitated or surprised. The spell drains some of the user's mana, and is generally much weaker than a spell cast with proper timing and concentration. The current Auto-Guard spell used by Raising Heart is Protection, see below. Cartridge System: This system allows an injection of pure magical energy into the Device via small magic-infused 'bullets' that are consumed. The Cartridge itself is only capable of holding a small number of such 'bullets' at a time, and they must be replenished in order for the Cartridge system to be used. (upon entering the Omniverse, Nanoha has used all of her supply, thus rendering the Cartridge system unusable.) Barrier Jacket: The Barrier Jacket is an exceptionally versatile form of personal defensive field matrix protection. In essence, it is a set of protective clothing that acts as the final line of defence for a mage before attacks would cause hem physical harm. Each Barrier Jacket's appearance is unique, and usually follows a stylistic choice inherent to the mage. Barrier Jackets will consume mana to persist, albeit very small amounts. However, absorbing incoming attacks will drain mana from the user, in proportion to the strength of the attack, and will continue to do so until all mana is drained, or the user (or device) deactivates the Barrier Jacket. Raising Heart will always generate a Barrier Jacket on Nanoha when entering Axel mode. Protection: Protection is a basic barrier-type defensive spell, generating a magical barrier around the user to ward off enemy spells and attacks. It is inherently stronger against magical attacks than physical ones. Protection has a wide area of effect (a sphere around the caster) and a very quick cast time, but lacks the defensive power of more powerful defensive spells. An attack with power stronger than a Protection spell will shatter the barrier and continue, though with less momentum or energy. Nanoha has a natural affinity for Protection, and appears to generate spells capable of more defensive power than most other users. Divine Shooter: Nanoha's go-to basic offensive spell, Divine shooter summons up to five spheres of magical energy. These spheres can be unleashed as bolts of magical energy that will home in on targets. Divine Shooter also has a limited barrier piercing power, allowing the bolts to pierce through magical barriers, but will have their power reduced based on the power of the barrier. Control of more than five spheres at a time is possible, but requires more concentration and mana. (Requires Ranged, Homing, Proficiencies. Restrict Lock: A high-level magical spell, Restrict Lock is a binding spell used to restrict or nullify the movement of a target. The spell manifests as a collection of light wheels around the target, typically around limbs, torsos or other extremities. Each light wheel has to be broken individually to negate the entire spell, though movement of each limb will be allowed when its respective light wheel is broken. While the spell holds, Nanoha can concentrate to summon additional light wheels, but is typically unable to cast any other spells while doing so. (Requires Disable Proficiency) Writing Sample Quote: He was not sure why the ticket machine refused work. It just sat there, its glossy finish giving him a reflection of his own frustrated face, not responding to him at all. He had put the money in those little slots then politely asked it for a ticket, yet nothing happened. No ticket, no beeps or flashes to say it was wrong. Nothing changed on the screen. Re: Nanoha - Omni - 08-25-2013 From the looks of it, Raising Heart is mostly just roleplaying fodder in its current form. You don't need a move unless you actually intend to attack or defend with it. The data retrieval stuff needs items like comms device or the ability sense power, which you'll need to purchase if you want to use those aspects. Auto-guard is a no-go in its current form. It has to be something you use. You could make it a spell where you cast it, and then it defends until it runs out, but the casting would not be instant or it'd be fairly draining. Without auto-guard, Protection would be 300 but requires Wide proficiency. Barrier Jacket is a no-go. Passive/permanent defense increases come under the umbrella of transformations. You can just have it as an explanation of your default defense if you like, no move required. Divine Shooter is 600 OM due to being able to change the number of spheres summoned at once. For Restrict Lock, is there any aiming involved or do the rings just appear immediately? By summoning additional rings, do you mean on additional characters or do you start with say, a single limb and then add more? Re: Nanoha - Nanoha Takamachi - 08-25-2013 Yeah she'll almost never actually use Raising Heart itself as a weapon, and if she ever does it'd be purely fluff. The data retrieval is from Raising Heart's own database, or databases it can connect with (i.e with the comms device yeah) or from other Intelligent Devices, so that's fine. Auto-guard. So, would it be possible for Nanoha to cast it, and then Raising Heart is able to automatically deploy a protection until the spell is drained/she runs of of mana/etc? Naturally it would be significantly weaker than if Nanoha were to cast protection herself. hmm what would if Protection was just a barrier, like a shield generated at the end of her outstretched hand or the like, rather than a sphere-like barrier? Would that still require Wide Proficiency? Yeah Barrier Jacket is more of a fluff thing I guess, but there would be some other moves in the future that would interact with it, but I can probably model them in a different way without it needing to be a move. It can work as just fluff. Divine Shooter. Do you mean because she can summon 1-5 spheres, or because she can cast the spell multiple times to summon more than 5? Would it still be 600 if it was a static 4 or 5 spheres, and would need to be re-cast entirely to summon more than that? It requires aiming on the target, but the rings are summoned directly onto the target limbs, yeah. One cast per target, so it would be summoning additional rings onto the same person, eg: as they break them or to summon more to attempt to restrict them further, but she'd have to concentrate entirely on them to keep summoning more, and once she stops the spell will just persist as-is without her being able to change it further. Re: Nanoha - Omni - 08-25-2013 Nanoha Takamachi Wrote:Auto-guard. So, would it be possible for Nanoha to cast it, and then Raising Heart is able to automatically deploy a protection until the spell is drained/she runs of of mana/etc? Naturally it would be significantly weaker than if Nanoha were to cast protection herself.That's fine. Quote:hmm what would if Protection was just a barrier, like a shield generated at the end of her outstretched hand or the like, rather than a sphere-like barrier? Would that still require Wide Proficiency?It just depends on the size. You can have it up to like, normal shield size. If it covers her entire body, or an entire side of her body, for example, that needs Wide proficiency. Quote:Divine Shooter. Do you mean because she can summon 1-5 spheres, or because she can cast the spell multiple times to summon more than 5? Would it still be 600 if it was a static 4 or 5 spheres, and would need to be re-cast entirely to summon more than that?Because she can change the number she can summon simultaneously. If say, she casts it once, fires it, then summons another - 300 OM. But she can summon 5, fire them, summon 1, fire it, summon 10, fire them, or continually fire more as a barrage. So, the 600 cost suits it more. Quote:It requires aiming on the target, but the rings are summoned directly onto the target limbs, yeah. One cast per target, so it would be summoning additional rings onto the same person, eg: as they break them or to summon more to attempt to restrict them further, but she'd have to concentrate entirely on them to keep summoning more, and once she stops the spell will just persist as-is without her being able to change it further.Okay. Given that it requires no aiming, it needs a bigger downside. How about this (added the last sentence): Restrict Lock: A high-level magical spell, Restrict Lock is a binding spell used to restrict or nullify the movement of a target. The spell manifests as a collection of light wheels around the target, typically around limbs, torsos or other extremities. Each light wheel has to be broken individually to negate the entire spell, though movement of each limb will be allowed when its respective light wheel is broken. While the spell holds, Nanoha can concentrate to summon additional light wheels, but is typically unable to cast any other spells while doing so. While incredibly useful, Restrict Lock takes a fair amount of magical energy to use and weakens with repeated use. (Requires Disable Proficiency) That would be 300 OM. Re: Nanoha - Nanoha Takamachi - 08-25-2013 As a note, Raising Heart's cartridge system will probably be linked to transformations/SP use. Okay, I'll keep auto-guard as a separate move: Auto-Guard: Raising Heart is capable of using Auto-guard to form a defensive spell when its user is unable to defend themselves, typically when incapacitated, surprised or unable to otherwise cast. The Auto-guard spell must be 'loaded' into Raising Heart between Auto-Guard casts, and requires a longer cast time and mana expenditure than Nanoha herself casting the spell. While Raising Heart is a powerful Device, Auto-guard cast spells are typically weaker than spells cast by Nanoha herself, regardless of the mana spent to 'load' the spell. The current Auto-Guard spell used by Raising Heart is Protection, see below. 300 OM if that's all Kosher jah? Protection will sit at a shield size, then. It'll be used to directly block an attack, and she has to direct it with a gesture during the cast, and sustaining it for longer than just the instant she blocks an attack will drain mana rapidly. Keeping it and Auto-Guard separate keeps it at 300 OM, right? Divine Shooter was originally intended to just be something very basic but... On second thought, I'm just going to scrap it and use what it probably the more appropriate choice anyway. Axel Shooter: One of Nanoha's more advanced spells, Axel Shooter is a shooting type spell of high versatility. After a short cast time and aiming lock, twelve spheres of magical energy are summoned at the tip of Raising Heart, instantly shooting out in individual arcs towards the target. Each sphere is capable of smashing small mundane physical objects, will home in on the target and are capable of breaking through magical barriers, although the energy of each orb will be lessened in proportion to the power of the barrier. Axel Shooter is unable to be cast while moving, and until the spheres explode, are dismissed or otherwise dissipate the user is unable to cast additional spells. Axel Shooter can be enhanced through the use of Raising Heart's cartridge system to summon an increased number of spheres. Slight change to Restrict Lock that is a bit more appropriate for it I think, but similar to your change, this okay? A high-level magical spell, Restrict Lock is a binding spell used to restrict or nullify the movement of a target. The spell manifests as a collection of light wheels around the target, typically encircling limbs, torsos or other extremities. Each light wheel has to be broken individually to negate the entire spell, though movement of each limb will be allowed when its respective light wheel is broken. While the spell holds, Nanoha can concentrate to summon additional light wheels, but is typically unable to cast any other spells while doing so. While incredibly useful, Restrict Lock requires mana to be fed to sustain the spell and weakens with repeated use. Re: Nanoha - Omni - 08-25-2013 Nanoha Takamachi Wrote:Auto-Guard: Raising Heart is capable of using Auto-guard to form a defensive spell when its user is unable to defend themselves, typically when incapacitated, surprised or unable to otherwise cast. The Auto-guard spell must be 'loaded' into Raising Heart between Auto-Guard casts, and requires a longer cast time and mana expenditure than Nanoha herself casting the spell. While Raising Heart is a powerful Device, Auto-guard cast spells are typically weaker than spells cast by Nanoha herself, regardless of the mana spent to 'load' the spell. The current Auto-Guard spell used by Raising Heart is Protection, see below.300 OM. Quote:Protection will sit at a shield size, then. It'll be used to directly block an attack, and she has to direct it with a gesture during the cast, and sustaining it for longer than just the instant she blocks an attack will drain mana rapidly. Keeping it and Auto-Guard separate keeps it at 300 OM, right?Yeah, just put it in the description and I'll approve it. Quote:Axel Shooter:You wanted to use the cartridge system as SP, right? In which case, that'd have to be a separate move as a super move. Without that last line, it's 300 OM. Quote:A high-level magical spell, Restrict Lock is a binding spell used to restrict or nullify the movement of a target. The spell manifests as a collection of light wheels around the target, typically encircling limbs, torsos or other extremities. Each light wheel has to be broken individually to negate the entire spell, though movement of each limb will be allowed when its respective light wheel is broken. While the spell holds, Nanoha can concentrate to summon additional light wheels, but is typically unable to cast any other spells while doing so. While incredibly useful, Restrict Lock requires a fair amount of mana to be fed to sustain the spell and weakens with repeated use.Just making that explicit. Obviously 'a fair amount' is still pretty vague, but it's to compensate for the no-aim, 'just materialises' nature. 300 OM. If that's all for moves, please post your final choice of purchases. Re: Nanoha - Nanoha Takamachi - 08-25-2013 Character name: Nanoha Takamachi Character source: Nanoha, anime series. Character history: Post Force manga. Will edit in a much longer synopsis later! Stats: ATK: 3 DEF: 3 SPD: 1 TEC: 3 Starting Proficiencies: Ranged Proficiency, Disable Proficiency, Homing Proficiency. (2300 OM total) Starting Powers: Not starting with any. Raising Heart (Standby and Axel Modes): Nanoha's signature piece of equipment, Raising Heart is a 'Intelligent Device'- a marvel of technological and magical hybridisation. An Device is, in essence, a powerful form of supercomputer capable of manipulating magical energy and empowering its user's own magical abilities. In addition to the abilities of a regular Device, an Intelligent Device such as Raising Heart is imbued with a powerful artificial intelligence, allowing it a sophisticated degree of autonomy. While most Intelligent Device AIs are fairly simple in terms of actual personality, an Intelligence Device that has been synchronised to a Mage for as long a Raising Heart has developed a much more individual sense of self, and the bond between user and device is considerably stronger. Raising Heart has multiple forms: Standby Mode. In this mode, Raising Heart resembles a small red sphere about 1.5cm in diameter. Abilities are limited to User Interface related displays, inter-device communication and data retrieval, as well as a small amount of minor assistant magic. Raising Heart is also capable of powering a Barrier Jacket during times of duress, and self-levitation in Standby Mode. Axel Mode. In this mode, Raising Heart takes the form of a White-and-Pink Staff about three quarters of Nanoha's height, capped by a Golden half-circle surrounding a suspended red gem. Abilities in this form include all standby mode abilities, moderate to advanced magical capabilities, auto-guard capabilities (currently loaded spell is Protection) and powering a Barrier Jacket. A cartridge system is also incorporated into Axel mode. Raising Heart ability specifics: Barrier Jacket: Without external protection, most mages have no further innate defence against attacks than any other regular human. To act as a final line of defence, Raising Heart is capable of automatically generating and powering a Barrier Jacket onto Nanoha while in all modes, however it is considerably more draiing in Standby mode, and thus only used in moments of duress. The Barrier Jacket is an exceptionally versatile form of personal defensive field matrix protection. In essence, it is a set of protective clothing that acts as the final line of defence for a mage before attacks would cause hem physical harm. Each Barrier Jacket's appearance is unique, and usually follows a stylistic choice inherent to the mage. Barrier Jackets will consume mana to persist, albeit very small amounts. However, absorbing incoming attacks will drain mana from the user, in proportion to the strength of the attack, and will continue to do so until all mana is drained, or the user (or device) deactivates the Barrier Jacket. Raising Heart will always generate a Barrier Jacket on Nanoha when entering Axel mode. Auto-Guard: A Device is capable of using Auto-guard to form a defensive spell when its user is unable to defend themselves, typically when incapacitated or surprised. The spell drains some of the user's mana, and is generally much weaker than a spell cast with proper timing and concentration. Auto-guard's functions are detailed below. Cartridge System: This system allows an injection of pure magical energy into the Device via small magic-infused 'bullets' that are consumed. The Cartridge itself is only capable of holding a small number of such 'bullets' at a time, and they must be replenished in order for the Cartridge system to be used. (upon entering the Omniverse, Nanoha has used all of her supply, thus rendering the Cartridge system unusable.) Moves Auto-Guard: Raising Heart is capable of using Auto-guard to form a defensive spell when its user is unable to defend themselves, typically when incapacitated, surprised or unable to otherwise cast. The Auto-guard spell must be 'loaded' into Raising Heart between Auto-Guard casts, and requires a longer cast time and mana expenditure than Nanoha herself casting the spell. While Raising Heart is a powerful Device, Auto-guard cast spells are typically weaker than spells cast by Nanoha herself, regardless of the mana spent to 'load' the spell. The current Auto-Guard spell used by Raising Heart is Protection, see below. (300 OM) Protection (limited-field mode): Protection is a basic barrier-type defensive spell, generating a circular magical barrier approximately two feet in diamater in front of the the user's outstretched hand to ward off enemy spells and attacks. It is inherently stronger against magical attacks than physical ones and is a versatile defensive spell, but lacks the defensive power of more powerful defensive spells. An attack with power stronger than a Protection spell will shatter the barrier and continue, though with less momentum or energy. Nanoha is capable of channeling additional mana into the barrier to sustain it during a barrage assault, but doing so will rapidly drain mana. Nanoha has a natural affinity for Protection, and appears to generate spells capable of more defensive power than most other users. (300 OM) Axel Shooter: One of Nanoha's more advanced spells, Axel Shooter is a shooting type spell of high versatility. After a short cast time and aiming lock, twelve spheres of magical energy are summoned at the tip of Raising Heart, instantly shooting out in individual arcs towards the target. Each sphere is capable of smashing small mundane physical objects, will home in on the target and are capable of breaking through magical barriers, although the energy of each orb will be lessened in proportion to the power of the barrier. Axel Shooter is unable to be cast while moving, and until the spheres explode, are dismissed or otherwise dissipate the user is unable to cast additional spells. (300 OM) Restrict Lock: A high-level magical spell, Restrict Lock is a binding spell used to restrict or nullify the movement of a target. The spell manifests as a collection of light wheels around the target, typically encircling limbs, torsos or other extremities. Each light wheel has to be broken individually to negate the entire spell, though movement of each limb will be allowed when its respective light wheel is broken. While the spell holds, Nanoha can concentrate to summon additional light wheels, but is typically unable to cast any other spells while doing so. While incredibly useful, Restrict Lock requires a fair amount of mana to be fed to sustain the spell and weakens with repeated use. (Requires Disable Proficiency, 300 OM) Also gonna add in this: Area Search: One of the most basic spells known to Nanoha, yet arguably one of her most iconic, Area Search is Nanoha's basic search-type spell. After a short casting time, several spheres of magical energy about the size of a medium beach ball are summoned. Nanoha then designates a target area and target(s), and the spheres will fly away in search of the designated targets. The spheres themselves use very little mana to be sustained, but will dissipate once they have consumed all of their initial mana supply. Spheres detect targets by sight only, and are restricted by line of sight, visibility and other things that would conceal something from the naked eye. Each sphere is entirely independant once summoned, but cannot be given new directions after being first sent out. Upon finding their target, the data is sent back to Raising Heart, and the sphere will consume its remaining mana to send the data package, dissipating in the process. Re: Nanoha - Omni - 08-25-2013 Area Search: 300 OM. You're good to go. Post this in the rosters forum entitled Nanoha Takamachi, if you would. Name: Nanoha Takamachi Level: 1 Spent OM: 3800 Powers: Proficiencies: (2300) Ranged Proficiency (1000), Disable Proficiency (800), Homing Proficiency (500) Moves: (1500) Auto-Guard (300), Protection (300), Axel Shooter (300), Restrict Lock (300), Area Search (300) Super Moves: Transformations: Summons: Items: Bases: Unlocks: Reincarnation Point: The Nexus Base stats: ATK: 3 DEF: 3 SPD: 1 TEC: 3 |