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Super Debuff Move Questions
#8
You could. You'd also be burning 6 SP a round keeping it up, and a T2 Power -Up on the target's would effectively negate that. If you use both the Power-Up canceling one and the Debuff one, you'll be burning closer to 10 a round to keep your opponent weak. Which'll practically leave you defenseless against a Super Move. Seems pretty self-balancing.
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I won't mind if you attack my character or base with little to no warning!


Messages In This Thread
Super Debuff Move Questions - by Crocodile - 01-11-2017, 02:29 PM
RE: Quick Questions II - by Amaterasu - 01-11-2017, 02:40 PM
RE: Quick Questions II - by Crocodile - 01-11-2017, 02:47 PM
RE: Quick Questions II - by ElFailzalot - 01-11-2017, 02:50 PM
RE: Quick Questions II - by Crocodile - 01-11-2017, 03:02 PM
RE: Quick Questions II - by Amaterasu - 01-11-2017, 03:08 PM

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