11-09-2017, 08:46 PM
The problem is thisĀ
This all seems fine. I've been wondering more on the balance around how stats work. Specifically TEC and how it can be used offensively and defensively with telepathy and makes all stats better. I mean, all in all a character with 5 maxed TEC and other stats split between DEF and SPD always has the advantage over characters that choose to use ATK as their damage stat because of how stats work. This kind of thing would make more of a difference in DA style events that use stats more directly.
In the form of a suggestion, Telepathy based attacks shouldn't get to bypass defense or shouldn't get to deal damage. Having a single stat to do attack and one kind of defense that enhances your speed and physical defense.
In this the big suggestion would to have a fifth stat to take place of telepathic defense or offense but you know why that would do to the rest of the math.
This all seems fine. I've been wondering more on the balance around how stats work. Specifically TEC and how it can be used offensively and defensively with telepathy and makes all stats better. I mean, all in all a character with 5 maxed TEC and other stats split between DEF and SPD always has the advantage over characters that choose to use ATK as their damage stat because of how stats work. This kind of thing would make more of a difference in DA style events that use stats more directly.
In the form of a suggestion, Telepathy based attacks shouldn't get to bypass defense or shouldn't get to deal damage. Having a single stat to do attack and one kind of defense that enhances your speed and physical defense.
In this the big suggestion would to have a fifth stat to take place of telepathic defense or offense but you know why that would do to the rest of the math.
