03-25-2015, 07:40 PM
Radial Attraction: A counterbalancing attraction that applies a pull at half the user's maximum strength in a range up to 1/4 of the user's maximum Telepathic range (Current: 25ft.) The force is applied steadily and constantly when in use. The smaller an object, the faster the object may be attracted, up to 1/2 the user's speed.
Focused Attraction: An cone-shaped area of effect protruding from the palms at full range and strength of the user. The downside is the lack of counterbalancing, which means objects of greater mass can, by default, resist the effects. The user would actually be attracted to said object. Objects of equal mass will be able to resist dependent on their strength, while objects of lower mass will be pulled towards the user. The smaller an object, the faster the potential pull. Objects may reach, but not surpass the user's Speed attribute.
Radial Repulsion: A counterbalancing attraction that applies a push at half the user's maximum strength in a range up to 1/4 of the user's maximum Telepathic range (Current: 25ft.) The force is applied steadily and constantly when in use. The smaller an object, the faster the object may be repelled, up to 1/2 the user's speed.
Focused Repulsion: An cone-shaped area of effect protruding from the palms at full range and strength of the user. The downside is the lack of counterbalancing, which means objects of greater mass can, by default, resist the effects. The user would actually be pushed from said object. Objects of equal mass will be able to resist dependent on their strength, while objects of lower mass will be pushed from the user. The smaller an object, the faster the potential pool. Objects may reach, but not surpass the user's Speed attribute.
Focused Attraction: An cone-shaped area of effect protruding from the palms at full range and strength of the user. The downside is the lack of counterbalancing, which means objects of greater mass can, by default, resist the effects. The user would actually be attracted to said object. Objects of equal mass will be able to resist dependent on their strength, while objects of lower mass will be pulled towards the user. The smaller an object, the faster the potential pull. Objects may reach, but not surpass the user's Speed attribute.
Radial Repulsion: A counterbalancing attraction that applies a push at half the user's maximum strength in a range up to 1/4 of the user's maximum Telepathic range (Current: 25ft.) The force is applied steadily and constantly when in use. The smaller an object, the faster the object may be repelled, up to 1/2 the user's speed.
Focused Repulsion: An cone-shaped area of effect protruding from the palms at full range and strength of the user. The downside is the lack of counterbalancing, which means objects of greater mass can, by default, resist the effects. The user would actually be pushed from said object. Objects of equal mass will be able to resist dependent on their strength, while objects of lower mass will be pushed from the user. The smaller an object, the faster the potential pool. Objects may reach, but not surpass the user's Speed attribute.

