05-14-2018, 12:31 PM
(05-13-2018, 01:42 AM)Asura Wrote: Mantra Burst (300, Physical): Asura's rage reaches a boiling point, and he unleashes a Mantra fueled strike upon a downed opponent. While this gives him massive damage output for 1-2 strikes, his limbs overheat and must be allowed to cool down afterwords, lest he risk them being destroyed. This cooldown takes a solid 15 seconds. His body just can't handle as much as it used to. Should he continue to attack normally during this cooldown, his strikes are noticeably weakened, and his limbs are more brittle than normal. Strike his limbs during this time, and you might just get one of his arms off him for your troubles.
Mantra Blasts (600, Ranged): Asura can fire Mantra from his body in a few different manners. The first is as a rapid fire projectile, which he creates by punching the air. These projectiles move at the speed of bullet, and are the same size as his fist to his forearm. These blasts vanish after 25 meters. He can also eject them as a short range shotgun type blast, however he can not rapid fire this version, due toe larger amount of Mantra he's ejecting at once. This fires 6 shots that evaporate roughly 5 meters away from him. It can only be used every 2-3 seconds.
As someone who writes his characters losing his arms often in fights (it's my signature move), I would strongly advise you to... uuuh... not do that

Also, you have 4 DEF. Your body is naturally as tough as armour, so hacking off an arm would probably be hard even in a weakened state. I'd be vaguer and just say it makes his arms more vulnerable to damage. Outside of that, it is a pretty solid move and I see no problems with it. So, if you decide you want to make it less self-punishing at a later date, feel free to submit it to move approval with changes. Or in this thread, if you want to decide to change it now (I'll leave it open for a few days or so).
Lastly, one little thing I missed out (it doesn't matter as much here since it's obvious), but we always write the required proficiencies/powers with the moves - at least when getting them approved. So Mantra Burst would need Physical Strength, and Mantra Blasts would need Ranged Proficiency. I've edited them into the quote at the top for you, don't feel the need to edit your joining post to include them.
Anyway, you're approved! Wellcome to the Omniverse. I'll get someone to activate your account, so you should be able to post normally and see the chatbox soon-ish.
Here is your roster:
Name: Asura
Spent OM: 4600
Consumed OM (0): (for consumed items or OM permanently lost from respecs, etc)
Proficiencies (2000): Physical Strength (1000), Ranged Proficiency (1000)
Powers (1700/8000): Super Speed (1000), Super Jumping - Basic (300), Master Acrobat (400)
Moves (900): Mantra Burst (300), Mantra Blasts (600)
Super Moves (0):
Transformations (0):
Assists (0):
Items (0):
Artefacts: None
Bases (0):
Unlocks (0):
Base stats:
ATK: 3
DEF: 4
SPD: 1
TEC: 2
Please make a new thread in the Roster forum with the name of your character as the title and copy and paste the above into the first post. It is also highly recommended that you make more posts within your own roster that detail any extra information about your character that you wish to include for the benefit of others. Any future purchases can be made in your log, here. Directions for making purchases/deductions can be found here.
After you’ve set up your Roster and visited your Purchase Log, be sure to link them in your Profile! Directions can be found here.
Don’t forget to check out this thread to learn what to do when you’ve been approved.
Thank you for joining the Omniverse, we hope you enjoy your stay!

