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Shio Mora
#5
I understand all the mechanics of how SP works, and how levels work. I understand that the swapping mechanic as-is is fairly underwhelming, but I wanted to keep things simple, more than anything. I know very little about the unspoken precedents as to how flexible a single move can be; I just wanted to save time and stress for everyone by not adding a new weapon form every week ad nauseum. For now, I'll reorient my moves to have a few distinct forms, and try to describe them in a suitably open-ended way such that I don't have to worry about needing a new form in a week. A flail and a morningstar -should- be similar enough, mechanically and logically, that I wouldn't need two separate moves for each. That was my primary concern, in terms of keeping my first character streamlined and easy to progress.

I'll try my best to have an edit up within 24 hours.


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Shio Mora - by Shio Mora - 04-16-2018, 09:52 AM

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