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Rules Feedback
#66
(04-04-2018, 08:26 PM)Strazio Rockwell Wrote: Currently the rule for NPC primes is that they can be up to level 6 or equal to your level, whichever is higher. Would it be possible for this restriction to instead be Level 6 or equal to your level + 1. In other words if you're level 7 you can have an NPC prime that is level 8.

My reasoning would be that if I have a big bad arch nemesis or rival eventually my character will hit a point where on paper they will be the same strength. At least in terms of SP and other level based unlocks. This kinda limits certain story options that I can pursue since my antagonist will more or less be on the same level.

As an example let's say my charry was level 7 and I wanted the badguy to hit him with some amazing attack that he can't defend against all that the bad guy would have is a T2 super move which my charry is capable of defending if they have the appropriate super. With this change my badguy can be level 8 and have access to T3 super moves which my level 7 charry would be unable to completely defend against. I know this is being a bit gamey and that there is plenty of room for artistic liberties, but I figure this would be a simple enough change to allow for a bit more freedom when it comes to this stuff.

The line right after the limit says that you can make a request for stronger NPC Primes if you plan on using them as a major villain in a storyline or something to that effect. If you'd like to make a villain at level 10 for your personal story line that would be a goal for your character to strive toward defeating, just ask. Draw up an NPC Prime sheet of this level 10 NPC and submit it with the proper explanation of what you intend to use it for and why they're so strong. We'll give you a yay or nay. 

Quote:NPC Strength and Interaction with Players

Prime NPCs may either be up to your own character's level, or Level 6 if your character is Level 6 or below. When running larger storylines you may request special permission for stronger NPCs. Regardless of these limits, NPCs are not in place to give your character an in-character advantage. That's what Assists are for. These limits are in place to prevent 'NPC inflation' among newer players and for worldkeeping reasons. 

A larger story line can consist of just your character. It just means, like you said, this villain is recurring and is going to be something your character is going to have to really strive to defeat.
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Always Outnumbered, Never Outgunned


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Rules Feedback - by Omni - 11-05-2017, 05:31 PM

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