03-07-2018, 11:37 PM
(This post was last modified: 03-07-2018, 11:39 PM by Dane Regan.)
Teleportation allows you to reach hard-to-get-to areas. Instantly flank and get the drop on someone. Temporarily escape the immediate vicinity of combat without anyone knowing where you went. Just because it's not the fastest method of travel doesn't mean it's not incredibly useful for combat or as a general utility. If you want to be able to use it more often in fights, you could get a move to allow for faster teleports at the cost of more fatigue or something like that.
As for the T3 thing. If you're ever in a fight with that and have a T3 SD where you teleport out the way of an attack, and that attack happens to have a 80m+ radius centered on you, then you can teleport out of range of it. I guess, in this case, a super defense would be an exception - if such a super attack does exist. (Which move were you referring to by the way? I don't remember any T3 super moves with a 160m diameter.)
As for the T3 thing. If you're ever in a fight with that and have a T3 SD where you teleport out the way of an attack, and that attack happens to have a 80m+ radius centered on you, then you can teleport out of range of it. I guess, in this case, a super defense would be an exception - if such a super attack does exist. (Which move were you referring to by the way? I don't remember any T3 super moves with a 160m diameter.)

