02-09-2015, 09:44 AM
Geist wrote:
Stun Knife: (900) (Strength pro / Debuff pro)
A synth-steel blade made for all propose use coming in at blade Length: 7 1/2" and overall Length: 13 1/2". With trained ease and finesse, a flurry of well-placed slashes can be lunched at the target. A built in function for powerful yet non-lethal electric charge through the blade. Issued out those tasked and trained up for the project. The secondary setting is sparked into life with a firm grip on the handle to send a strong current through out the blade. Simply needing a glancing strike against the the target's body to deliver the harsh jolt. A combined mixture of an attack, to make a third type of attack. Lunching in the practiced blows, weaving into their guard to finally place a deep thrust to bury the blade deeper to deliver a far more concentrated jolt to the nervous system.
(Successful strike, the target is greatly slowed for the next post.)
[Having three forms: the simple striking, the feinting blow to numbing the stuck area, a mixture of both deep blow with a full blast of electrical current]
<Caveat> Doesn't stack, single use shock per fight.
Plasma Handgun
Ranged pro)(300) Part of the standard issue, since the turn of the century. The bulky mess of hardware is prone to over heating. Still easy to repair and recharge through proper upkeep. How it works, simple a micro-fusion nuclear reaction to superheat a cartridge of gas into the state of matter known as plasma. Soon releasing it in a concentrated blast of weapons fire using an electromagnetic bubble. The plasma handgun can be fired safely at the rate 15-20 seconds burst-shots without risks of major heating to the weapon itself. The fist-size neon green bolts of plasma are spewed forth, to a medium range before dramatically tapering off to leave the tell-tale warped and darkly scorched hole. (Not really sure medium range is within the omni canon)
Stun Knife: (900) (Strength pro / Debuff pro)
A synth-steel blade made for all propose use coming in at blade Length: 7 1/2" and overall Length: 13 1/2". With trained ease and finesse, a flurry of well-placed slashes can be lunched at the target. A built in function for powerful yet non-lethal electric charge through the blade. Issued out those tasked and trained up for the project. The secondary setting is sparked into life with a firm grip on the handle to send a strong current through out the blade. Simply needing a glancing strike against the the target's body to deliver the harsh jolt. A combined mixture of an attack, to make a third type of attack. Lunching in the practiced blows, weaving into their guard to finally place a deep thrust to bury the blade deeper to deliver a far more concentrated jolt to the nervous system.
(Successful strike, the target is greatly slowed for the next post.)
[Having three forms: the simple striking, the feinting blow to numbing the stuck area, a mixture of both deep blow with a full blast of electrical current]
<Caveat> Doesn't stack, single use shock per fight.
Plasma Handgun
Ranged pro)(300) Part of the standard issue, since the turn of the century. The bulky mess of hardware is prone to over heating. Still easy to repair and recharge through proper upkeep. How it works, simple a micro-fusion nuclear reaction to superheat a cartridge of gas into the state of matter known as plasma. Soon releasing it in a concentrated blast of weapons fire using an electromagnetic bubble. The plasma handgun can be fired safely at the rate 15-20 seconds burst-shots without risks of major heating to the weapon itself. The fist-size neon green bolts of plasma are spewed forth, to a medium range before dramatically tapering off to leave the tell-tale warped and darkly scorched hole. (Not really sure medium range is within the omni canon)
