02-09-2015, 08:23 AM
Alright, a bit better! Please read everything I say thoroughly and take your time making edits. If you skip over my paragraphs again, I might have to suspend your submission for a few days, so keep that in mind.
1. Battles between players are generally 3 rounds long, so basically it's once per PVP battle, which works so keep that caveat.
2. I mostly get this move though your wording is a little odd.
3. I think you need a line that makes it clear that you can choose between damage, stun, or damage and stun since it's only insinuated here.
4. I'll need a description of what it looks like when you shock without damage since clearly you're not stabbing.
5. How about this for a caveat: Along with the recharge, let's say that a combination of damage and shock only lightly stuns, while a full on shock without damage moderately stuns. However, a full shock makes the knife too hot and you can't use it for the rest of the round. This caveat would give you a point to having a choice.
"The fist size bolts of plasma are spewed forth up medium before rapidly dropping off with massively decreased accuracy."
Spewed forth up medium? I don't quite understand what this line is trying to say. Also, I changed some text; it's in bold. I think that's what you meant with that part I'm guessing, I changed it so it's a lot more clear.
Geist Wrote:Stun Knife: (900) (Strength pro / Debuff pro)
A synth-steel blade made for all propose use coming in at blade Length: 7 1/2" and overall Length: 13 1/2", with a built in function for powerful yet non-lethal electric charge through the blade. Issued out those tasked and trained up for the project. Able to be used in short ranged swings and stabs with trained accuracy. A secondary setting is sparked into life with a firm grip on the handle to send a strong current through out the blade. In a combined mixture of an attack would require a longer wait for the prefect open to maximize the greatest effectiveness.
(Successful strike, the target is greatly slowed for the next post.)
[Having the three optional uses, normal (Moderate injury?), charged (Minor) and mixed (Moderate with stun?).]
<Caveat> Doesn't sack, Several round recharge after use?
With continual usage on a same target, less opening become available with knowledge of the attack?
1. Battles between players are generally 3 rounds long, so basically it's once per PVP battle, which works so keep that caveat.
2. I mostly get this move though your wording is a little odd.
3. I think you need a line that makes it clear that you can choose between damage, stun, or damage and stun since it's only insinuated here.
4. I'll need a description of what it looks like when you shock without damage since clearly you're not stabbing.
5. How about this for a caveat: Along with the recharge, let's say that a combination of damage and shock only lightly stuns, while a full on shock without damage moderately stuns. However, a full shock makes the knife too hot and you can't use it for the rest of the round. This caveat would give you a point to having a choice.
Quote:Plasma Handgun:(Ranged pro)(300) Part of the standard issue since the turn of the century, a bit bulk and prone to over heating. Still easy to repair and recharge through proper upkeep. How it works, simple a micro-fusion nuclear reaction to superheat a cartridge of gas into the state of matter known as plasma and then release it in a concentrated blast of weapons fire using an electromagnetic bubble. Able to be fired safely at the rate 15-20 seconds between shots with-out risks of major heating to the weapon itself. The fist size bolts of plasma are spewed forth up medium before rapidly dropping off with massively decreased accuracy.
"The fist size bolts of plasma are spewed forth up medium before rapidly dropping off with massively decreased accuracy."
Spewed forth up medium? I don't quite understand what this line is trying to say. Also, I changed some text; it's in bold. I think that's what you meant with that part I'm guessing, I changed it so it's a lot more clear.
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