Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rules Feedback
#2
One thing I have noticed is that often some of the example moves might not make it through approval on the first time. That's less true now that you've added the assumptions at the top (as per the last update), but for something like:
Quote:Frostfire (requires Ranged Proficiency, Debuff Proficiency) – 300 OM

Sub-Zero charges up for a moment, then fires a super-cold ball of energy at his opponent. It hurts, and can temporarily immobilize a hand or leg, leaving an opponent open to a follow-up combination.

I can easily see questions being asked. Like, how long is a moment? 1 second? 2? Half a second?

How long does the debuff last? Temporarily is vague, and could mean a few seconds, or a few minutes.

How fast does the ball travel?

How big is the ball?

In my mind, I picture it heading about as fast as you could throw a tennis ball, having a charge time of a second, being fist-sized, and only lasting just long enough for the person who used the move to follow up with an attack - so maybe 3 to 5 seconds or so.

But, the creator of it could have intended something completely different.

In short, I think it's worth going through them at some stage and considering whether or not they'd actually be approved now. And, if not, fix/replace/remove them.


Messages In This Thread
Rules Feedback - by Omni - 11-05-2017, 05:31 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)