Yeah, I know my switch hasn't come off cooldown. Let me make a fat donation or something. Kanda and I have some Digimon to catch in what's probably the stupidest quest idea ever.
All moves have been approved by Dane.
CHARACTER NAME: Remy Etienne LeBeau / Gambit
CHARACTER SOURCE: X-Men
CHARACTER HISTORY:
Lifted from the Marvel Wiki
[spoiler]Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves' Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery.
Later, when he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and Bella Donna Boudreaux, the granddaughter of the head of the Assassin's Guild. However, Bella Donna's brother Julien objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the nonaggression pact between the two guilds.
Remy wandered the world as he plied his skills as a master thief, aided by his mutant power to charge objects with explosive energy. He employed playing cards he charged with kinetic energy as his trademark weapon. At one point Remy had approached the master geneticist Mr. Sinister for help in controlling his powers. Sinister removed some of Remy's brain tissue to reduce his power levels, thus affording him a greater degree of control.[/spoiler]
Taking Gambit from this point in his history, prior to his involvement with the X-Men.
PHYSICAL DESCRIPTION:
Height: 6'1"
Weight: 179 lbs
Eyes: Red
Hair: Brown
![[Image: Gambit442.jpg]](https://i.annihil.us/u/prod/marvel//universe3zx/images/3/33/Gambit442.jpg)
STATS:
ATK: 3
DEF: 2
SPD: 2
TEC: 3
STARTING PROFICIENCIES: 2,600 OM
Physical Strength (1,000)
Ranged Proficiency (1,000)
Area Attack Proficiency (600)
STARTING POWERS: 400 OM
Master Acrobat (400)
STARTING MOVES: 1,200 OM
Telescoping Bo Staff (Physical Strength) (300)
A normal bo staff crafted from tungsten carbide, rendering it extremely sturdy and resistant to scratches and damage. While hanging from Gambit’s belt, the bo staff measures approximately one foot, but when Gambit uses it in combat it telescopes out to approximately six feet in half a second.
Playing Cards (Ranged Proficiency) (300)
An unassuming pack of throwing cards. Gambit has the ability to throw these cards with deadly accuracy, making them capable of dealing minor slashing damage. The deck contains 52 cards but miraculously, any card he throws reappears in the small leather case on his belt after about five seconds. The cards are thrown at roughly 100MPH, and Gambit has an effective range of about 50 meters. Gambit can throw three cards per second maximum.
Molecular Acceleration (Area Attack Proficiency) (600)
Gambit has the power to convert the potential energy in an object into kinetic energy, thus ‘charging’ that object with explosive results. The time it takes to charge an object or objects depends on size, ranging from about one second for a playing card, to three seconds for his bo staff, to ten seconds at the high end for something the size of a car. At present, this charging must take place through direct skin contact, and Gambit must focus while charging an item, able to move normally but unable to fight or use other moves or powers. At present, Gambit cannot use this ability on organic/sentient targets such as allies or enemies. The charge lasts fifteen seconds. When a charged object strikes or is struck by another solid surface, it explodes with concussive force, dealing fairly weak (playing card) to moderate (bo staff) to high (maximum-sized object) damage scaling up with charge time. This explosion does not damage the charged object. The explosion is approximately two square yards, with most of the damage focused in the center, at the point of the blast.
*Note: Gambit does not have to throw the object to activate the explosion; any significant impact will trigger a charged object.
**Note: The charge time is always proportional to the item's size, i.e., Gambit cannot choose to charge a playing card for a longer period to achieve a larger explosion (yet).
I confirm that I have read and agreed to the Rules of Conduct.
All moves have been approved by Dane.
CHARACTER NAME: Remy Etienne LeBeau / Gambit
CHARACTER SOURCE: X-Men
CHARACTER HISTORY:
Lifted from the Marvel Wiki
[spoiler]Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves' Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery.
Later, when he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and Bella Donna Boudreaux, the granddaughter of the head of the Assassin's Guild. However, Bella Donna's brother Julien objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the nonaggression pact between the two guilds.
Remy wandered the world as he plied his skills as a master thief, aided by his mutant power to charge objects with explosive energy. He employed playing cards he charged with kinetic energy as his trademark weapon. At one point Remy had approached the master geneticist Mr. Sinister for help in controlling his powers. Sinister removed some of Remy's brain tissue to reduce his power levels, thus affording him a greater degree of control.[/spoiler]
Taking Gambit from this point in his history, prior to his involvement with the X-Men.
PHYSICAL DESCRIPTION:
Height: 6'1"
Weight: 179 lbs
Eyes: Red
Hair: Brown
![[Image: Gambit442.jpg]](https://i.annihil.us/u/prod/marvel//universe3zx/images/3/33/Gambit442.jpg)
STATS:
ATK: 3
DEF: 2
SPD: 2
TEC: 3
STARTING PROFICIENCIES: 2,600 OM
Physical Strength (1,000)
Ranged Proficiency (1,000)
Area Attack Proficiency (600)
STARTING POWERS: 400 OM
Master Acrobat (400)
STARTING MOVES: 1,200 OM
Telescoping Bo Staff (Physical Strength) (300)
A normal bo staff crafted from tungsten carbide, rendering it extremely sturdy and resistant to scratches and damage. While hanging from Gambit’s belt, the bo staff measures approximately one foot, but when Gambit uses it in combat it telescopes out to approximately six feet in half a second.
Playing Cards (Ranged Proficiency) (300)
An unassuming pack of throwing cards. Gambit has the ability to throw these cards with deadly accuracy, making them capable of dealing minor slashing damage. The deck contains 52 cards but miraculously, any card he throws reappears in the small leather case on his belt after about five seconds. The cards are thrown at roughly 100MPH, and Gambit has an effective range of about 50 meters. Gambit can throw three cards per second maximum.
Molecular Acceleration (Area Attack Proficiency) (600)
Gambit has the power to convert the potential energy in an object into kinetic energy, thus ‘charging’ that object with explosive results. The time it takes to charge an object or objects depends on size, ranging from about one second for a playing card, to three seconds for his bo staff, to ten seconds at the high end for something the size of a car. At present, this charging must take place through direct skin contact, and Gambit must focus while charging an item, able to move normally but unable to fight or use other moves or powers. At present, Gambit cannot use this ability on organic/sentient targets such as allies or enemies. The charge lasts fifteen seconds. When a charged object strikes or is struck by another solid surface, it explodes with concussive force, dealing fairly weak (playing card) to moderate (bo staff) to high (maximum-sized object) damage scaling up with charge time. This explosion does not damage the charged object. The explosion is approximately two square yards, with most of the damage focused in the center, at the point of the blast.
*Note: Gambit does not have to throw the object to activate the explosion; any significant impact will trigger a charged object.
**Note: The charge time is always proportional to the item's size, i.e., Gambit cannot choose to charge a playing card for a longer period to achieve a larger explosion (yet).
I confirm that I have read and agreed to the Rules of Conduct.

