01-18-2018, 03:07 PM
CHARACTER NAME:
Ava Delano
CHARACTER SOURCE:
World of Darkness, Original
CHARACTER HISTORY:
Ava comes from an earth somewhat like our own, with many of the similar problems. There's still bloodsucking leeches at the top of the social hierarchy causing most of the world's problems, it's just that the description is very literal in this universe instead of a joke to make light of a bad situation. The supernatural exists, things like vampires and ghosts lurk in the dark, and humanity (for the most part) is none the wiser. Those that are in the know, like Ava, do their best to fight back. She was plucked from her world during a suicidal battle, the details of which she cannot remember.
That's the short version. As for the long one...
[spoiler]For many people in Ava's universe and even this one, College is one of the most challenging things they'll ever do in their lives. She was no exception, working her ass off for an engineering degree with a minor in history just like everyone else around her. Taking solace where she could, becoming not-so-quietly obsessed with anime in the process, one night she learned that midterms were the least of her concerns. It was supposed to be a quick stop at office hours, ask a few questions about the latest lesson, then get back to study and maybe binge-watch something. Precisely zero of these things happened when her teacher turned out to be an honest-to-god vampire, and attacked her halfway through an explanation about calculus.
In re-tellings of this story, Ava claimed to have kicked his ass and left nothing but a pile of ash in his office. The truth is that her tale nearly ended before it began, and only incredibly quick thinking and a stroke of pure luck saw her win that life-or-death struggle. That night at the dorms was an awkward and very sleepless night, but she took solace in knowing there was no class tomorrow. No body to find and a suspicious, conspiracy-theory-inducing lack of evidence surrounding the teacher's disappearance saw her get off scot-free for this incident. Perhaps the most unbelievable part of her tale, however, was the fact that she finished school in spite of it all, and left with her degree.
With new knowledge in hand, in more ways than one, Ava saw the old world through a very different lens. Reading between the lines in newspapers, staring just long enough into the darkness at the end of an alleyway, and suddenly everything came into focus. What had happened to her wasn't a one-in-a-million chance. There were hundreds, maybe even thousands of people just like her that met their ends or found a fate worse than death at the hands of these things infesting her world. Unlike most of her graduating class, Ava found herself a job right out of college: gratuitous, nonstop slaughter of anything and everything threatening humankind.
One action-horror movie marathon and a trip to the hardware store later, and the Ava that now walks the Omniverse was truly born. She leveraged every tidbit and useful piece of knowledge from her experiences at college to give her an edge over the supernatural, building, customizing, and pushing her tools well beyond the limits of reason in the name of a better tomorrow. Her experience grew, and with it came something of a name for herself, both among the monsters she slew and those like her, fighting with all their might to make sure their brothers, sisters, friends and families could sleep soundly in the night.
Things went on like this for years. Ava further refined her craft, fighting vampires with molotovs, slaying changelings with her chainsaw, and in a tale she's embellished and modified so many times there's no telling where the lies end and the truth begins, fighting off a werewolf with nothing but a silver wedding ring and a machinist's hammer. As hard as she fought, she was just one woman against an entire world of darkness. And yet, she lit a mighty blaze in that black world, and for a time she had a little corner of the world she dreamed of; free from the nightmares she woke up to for her, her compatriots, and everyone that didn't know any better.
For a time.
There is an old saying by Lao Tzu, "The flame that burns twice as bright burns half as long," and Ava's mark on the globe was a raging inferno. Her perfect world simply couldn't last, drawing the ire of some very powerful things that ultimately saw the light she spread thrown back into blackness. It didn't happen overnight, but months of grueling back-and-forth fighting saw days and weeks blur together in a losing battle for Ava and the company she kept. Everything came to a head when Ava took anyone that would follow her in a suicidal mission to cut off the head of the proverbial snake poisoning everything they had built. Her departure was the last time anyone saw her, and it's the last thing she remembers for certain.[/spoiler]
PHYSICAL DESCRIPTION:
Standing at 5'6", Ava has light-brown hair, cut short to stay out of her way, and a light complexion now criss-crossed and marred by scars from a dozen different sources. She does her best to hide the majority of them by wearing long-sleeved shirts, in the rare moments she isn't kitted out in her full gear. Ava prefers something comfortable; sweatpants and any shirts with a graphic on the front, usually from whichever show she's watching lately. The only exception is her face, which will always remain behind some kind of mask or obstruction if she can do anything to help it. This is usually her welding helmet if no better-looking option is available, concealing even her eyes behind a polarized visor. Exactly why she hides her visage like this is a secret to everyone but her.
Beneath all of this, her physique is somewhat misleading. She's strong, but built entirely for function over form, with no sculpting to bring out any muscle mass that a lot of people look for when judging strength. When in the field and fighting against... anything, really, she'll be wearing the same welding helmet in combination with a slew of other protective gear.
Ava's armor is much like her weaponry: aggressively re-purposed from things that weren't meant to see combat. Her aforementioned welding helmet is made of solid metal, featuring the same cartoon cat head on her chainsaw's blade above the visor and a chin strap to keep it locked down even in the heat of combat. This is attached to a blackened construction helmet, once again made out of metal with a padded layer inside to help absorb knocks. Her chest and arms are protected by a completely custom-built armor rig that has been built up, torn apart, and then rebuilt too many times to ever quantify. As such, while the armor looks even enough, probing beneath the surface will reveal a mix of metals and fabrics from a hundred different sources. A DIY gorget defends her neck from strikes all around, and a pair of metal-reinforced gloves do their best to keep her hands and fingers in one piece.
On her legs, a set of wraparound chainsaw pants protect her legs from her own weapon should something go terribly wrong, with additional metal protection sandwiched between a layer of padding underneath. At the very bottom is a pair of beaten-up steel toe boots, which are the only original article of Ava's defensive gear that still remains in full use. Lastly, a backpack that's been in use since her college days holds anything she needs to bring with her, patched up with scraps of cloth whenever something tears. The shoulder straps have been replaced and fused with a chest rig, and the addition of a light metal frame enables it to support the weight of all of her gear and weapons when not in use. Her sledgehammer hangs on the left side, hammerhead facing downwards, while the chainsaw sits across the top of the bag without blocking access to the pack itself, with the grips on her right.
PERSONALITY:
At her most basic level, Ava wants to help in any way she can. It's important to remember, however, that 'wanting to help in any way she can' is what made her pick up a chainsaw and start killing. To say she has incredibly deep-set prejudices against the supernatural is a hell of an understatement. Regardless of this fact, Ava is outgoing, happy, and in some instances excitable. She's still the nerd that wanted to be an engineer when she grew up, who got way too into those Japanese cartoons. There's also an (un)healthy dose of madness; in many instances she can and will talk to her chainsaw if it's within eyesight (and it always is) as if it were a member of the ongoing conversation. It never talks back, or maybe it does but if the latter is true then Ava is the only one hearing it.
Whether or not the persona of a demented, excitable engineer is genuine depends completely on who she's dealing with. Much like the beasts she hunted, Ava understands on some level the usefulness of deception. Exceptions to her supernatural prejudices exist, but they're inconsistent and often on a case-by-case basis. If there's any doubt in someone's mind about her liking someone, then there's a good chance she doesn't. This distaste for magic and the "unnatural" is so strong that she will use mundane means, even if they're more complicated and costly, to perform as many tasks as she possibly can before turning to the innate abilities that being a Prime allows to solve her problems.
STATS:
ATK: 4
Thanks to her kit, years of training and practice, and a need to swing harder than the monsters on the business end of her tools, Ava has no alternative but to hit as hard as she can. Many beasts only understand the law of 'might makes right', so Ava has become very fluent in the language.
DEF: 2
Ava is a firm believer in the best defense being a good offense, but that doesn't mean she's hopeless if somebody slips past her weaponry. More than once, she's had to rely on her thick skin and thicker armor to keep something at bay long enough for her tools to do their work.
SPD: 2
Pounds and pounds of armor and gear leads to a very slow hunter, and Ava knows it. Thanks to some killer conditioning, Ava is surprisingly fast for somebody carrying as much weight as she is, and can pull out shocking bursts of speed for a few seconds at a time (Burst Movement). Just don't expect her to run a marathon in full kit.
TEC: 2
It takes a specific kind of insanity to bring a chainsaw into combat, even more to swing it against something five times your size. There is a certain method to Ava's madness buried within the lunatic, reflected in where she places her swings and a healthy dose of pure psychological warfare.
4300/5000 OM
STARTING PROFICIENCIES:
1000- Physical Strength
1000- Ranged Proficiency
600- Area Attack Proficiency
STARTING POWERS:
800- Burst Movement
STARTING MOVES:
"Odachi", customized Hot Saw (300 OM, Requires Physical Strength)
There's chainsaws, there's hot saws, and then there's Ava's "pet", the lovingly-named Odachi. Referring to it as a chainsaw is like comparing a stock sedan with a rally car. Next to none of the original parts remain, and what has taken their place only serves to produce the perfect killing implement in Ava's not-so-humble opinion. It most prominently features a two-cylinder engine stolen from a motorcycle and then heavily modified to cut down weight, a carburetor taken from a jet-ski, rubberized grips to reduce vibration back to the wielder, a completely custom-built stinger for even more horsepower, a 22-inch bar with customized chain for optimal cutting, and a bottle of nitrous oxide just in case all of the above doesn't cut it (Although the nitrous will never see use outside of a super attack). Suffice to say, Ava uses her Odachi to punch far above her weight class, and hit like a truck while she's at it.
Thanks to Omni-physics her chainsaw's extensive upgrades only count for so much, but even before coming to the Omniverse the Odachi was far from a flawless weapon. It is unwieldy at the best of times, weighs nearly 80 pounds in spite of her best efforts (While a historical medieval sword weighs between 2.5 and 3.5 pounds), requires both hands to be wielded efficiently, has no hope to ever be concealed unless it's disassembled, is utterly exhausting to use both physically and mentally if Ava doesn't pace herself between swings, and everyone for a great distance will know exactly where she is once she pulls that rip-cord to start it, let alone revs it up and swings it. The starter is unmodified, and demands a few pulls of the ripcord that takes an average of 4 seconds to get the engine running and the chain spinning. Ava will not use the Odachi under any circumstance if it isn't started; she has far too much respect for her creation to bludgeon monsters with it while it's "asleep".
In terms of looks, it's a bizarre cross between something stripped down to its bare essentials, burnished metal and cared-for components showcasing the raw power humming in the frame, and something feminine, with a light shade of pink all along the saw's bar with a monotone and cartoonish cat's face at the very end. It is VERY hard to tell whether she wanted it to be cute, or if she wanted to intimidate absolutely everyone that ever gazes upon it. Perhaps the fact that there's indecision at all is cause for alarm.
Sledgehammer (300 OM, Requires Physical Strength)
Not every foe that Ava fights ends up on the business end of her chainsaw. For well-armored foes, or something that proves a little too nimble for the saw's glacial swings, Ava holds onto this tried-and-true backup. The sledgehammer's solid construction and meaty swings right out of the box mean that it holds the distinction of being the least-modified piece of Ava's kit. The head is metal with that same cartoon cat's face etched into the sides, the handle is composite, and the grip is rubberized and pink. It wouldn't be Ava's weapon if there wasn't pink on it somewhere.
The hammerhead weighs 12 lbs, and the total length is 3'4". The sledgehammer is less tiring to swing around than her chainsaw but still hits hard enough to satisfy her. While this is Ava's "fast" attack option, it still isn't going to swing faster than a traditional longsword. It still demands a careful touch, focus, and well-timed swings to make a dent in an opponent's defenses, or just dent the opponent outright.
Molotovs (300 OM, Requires Ranged Proficiency and Area Attack)
The weapon of anarchists and arsonists, the molotov cocktail is little more than a glass bottle filled with flammable liquid and a rag that is lit on fire and thrown at a target. Ava's version of the molotov hearkens back to a design used by the finnish during the Winter War between the Soviet Union and Finland: a glass bottle filled two-thirds of the way with a mixture of ethanol, tar, and gasoline combined with two wind-resistant matches on the outside of the bottle to eliminate the need for a rag.
Ava usually carries three of them, outside of explicit plans to burn something down, up to a maximum of nine if she holds nothing else in her backpack. On level ground, she can lob a Molotov accurately about 25 feet away, with accuracy decreasing proportionately with distance after that. Her maximum is 100 feet (~33 yards), but if she commits to a throw like that then she'll only be able to hit either very large or immobile targets. An elevation higher than her opponent can stretch her maximum distance to 125 feet, with an even wider area of where the thrown molotov could land.
Shattering glass bottles full of flammable liquids is the opposite of an exact science, but on average Ava's molotovs combust into areas roughly 8 feet in diameter. The fuel mix means the fire is 'sticky', and hard to get off once it splashes onto something or someone. The overall damage dealt is strongest where the bottle lands, and drops off the farther an individual is from the center. Initial damage isn't high; it's the burning that accompanies them doing the real work.
The entire process of drawing a molotov out of her pack, lighting it, aiming, and then lobbing it at her target takes approximately 2.5 seconds. A throw less than or equal to 25 feet won't tire her out very much, but more than one Hail Mary throw at her maximum range will start taking the wind out of her. Once her supply is used up, she's not very keen on producing more in the middle of a battle; she'll refresh her stock once the immediate threats are dealt with at a rate of one molotov every three minutes. You can't rush art.
I confirm that I have read and agreed to the Rules of Conduct.
(b._.)b
Where did you find us?
The whims of the universe and a friend, whom to my knowledge doesn't actually have an account here.
Ava Delano
CHARACTER SOURCE:
World of Darkness, Original
CHARACTER HISTORY:
Ava comes from an earth somewhat like our own, with many of the similar problems. There's still bloodsucking leeches at the top of the social hierarchy causing most of the world's problems, it's just that the description is very literal in this universe instead of a joke to make light of a bad situation. The supernatural exists, things like vampires and ghosts lurk in the dark, and humanity (for the most part) is none the wiser. Those that are in the know, like Ava, do their best to fight back. She was plucked from her world during a suicidal battle, the details of which she cannot remember.
That's the short version. As for the long one...
[spoiler]For many people in Ava's universe and even this one, College is one of the most challenging things they'll ever do in their lives. She was no exception, working her ass off for an engineering degree with a minor in history just like everyone else around her. Taking solace where she could, becoming not-so-quietly obsessed with anime in the process, one night she learned that midterms were the least of her concerns. It was supposed to be a quick stop at office hours, ask a few questions about the latest lesson, then get back to study and maybe binge-watch something. Precisely zero of these things happened when her teacher turned out to be an honest-to-god vampire, and attacked her halfway through an explanation about calculus.
In re-tellings of this story, Ava claimed to have kicked his ass and left nothing but a pile of ash in his office. The truth is that her tale nearly ended before it began, and only incredibly quick thinking and a stroke of pure luck saw her win that life-or-death struggle. That night at the dorms was an awkward and very sleepless night, but she took solace in knowing there was no class tomorrow. No body to find and a suspicious, conspiracy-theory-inducing lack of evidence surrounding the teacher's disappearance saw her get off scot-free for this incident. Perhaps the most unbelievable part of her tale, however, was the fact that she finished school in spite of it all, and left with her degree.
With new knowledge in hand, in more ways than one, Ava saw the old world through a very different lens. Reading between the lines in newspapers, staring just long enough into the darkness at the end of an alleyway, and suddenly everything came into focus. What had happened to her wasn't a one-in-a-million chance. There were hundreds, maybe even thousands of people just like her that met their ends or found a fate worse than death at the hands of these things infesting her world. Unlike most of her graduating class, Ava found herself a job right out of college: gratuitous, nonstop slaughter of anything and everything threatening humankind.
One action-horror movie marathon and a trip to the hardware store later, and the Ava that now walks the Omniverse was truly born. She leveraged every tidbit and useful piece of knowledge from her experiences at college to give her an edge over the supernatural, building, customizing, and pushing her tools well beyond the limits of reason in the name of a better tomorrow. Her experience grew, and with it came something of a name for herself, both among the monsters she slew and those like her, fighting with all their might to make sure their brothers, sisters, friends and families could sleep soundly in the night.
Things went on like this for years. Ava further refined her craft, fighting vampires with molotovs, slaying changelings with her chainsaw, and in a tale she's embellished and modified so many times there's no telling where the lies end and the truth begins, fighting off a werewolf with nothing but a silver wedding ring and a machinist's hammer. As hard as she fought, she was just one woman against an entire world of darkness. And yet, she lit a mighty blaze in that black world, and for a time she had a little corner of the world she dreamed of; free from the nightmares she woke up to for her, her compatriots, and everyone that didn't know any better.
For a time.
There is an old saying by Lao Tzu, "The flame that burns twice as bright burns half as long," and Ava's mark on the globe was a raging inferno. Her perfect world simply couldn't last, drawing the ire of some very powerful things that ultimately saw the light she spread thrown back into blackness. It didn't happen overnight, but months of grueling back-and-forth fighting saw days and weeks blur together in a losing battle for Ava and the company she kept. Everything came to a head when Ava took anyone that would follow her in a suicidal mission to cut off the head of the proverbial snake poisoning everything they had built. Her departure was the last time anyone saw her, and it's the last thing she remembers for certain.[/spoiler]
PHYSICAL DESCRIPTION:
Standing at 5'6", Ava has light-brown hair, cut short to stay out of her way, and a light complexion now criss-crossed and marred by scars from a dozen different sources. She does her best to hide the majority of them by wearing long-sleeved shirts, in the rare moments she isn't kitted out in her full gear. Ava prefers something comfortable; sweatpants and any shirts with a graphic on the front, usually from whichever show she's watching lately. The only exception is her face, which will always remain behind some kind of mask or obstruction if she can do anything to help it. This is usually her welding helmet if no better-looking option is available, concealing even her eyes behind a polarized visor. Exactly why she hides her visage like this is a secret to everyone but her.
Beneath all of this, her physique is somewhat misleading. She's strong, but built entirely for function over form, with no sculpting to bring out any muscle mass that a lot of people look for when judging strength. When in the field and fighting against... anything, really, she'll be wearing the same welding helmet in combination with a slew of other protective gear.
Ava's armor is much like her weaponry: aggressively re-purposed from things that weren't meant to see combat. Her aforementioned welding helmet is made of solid metal, featuring the same cartoon cat head on her chainsaw's blade above the visor and a chin strap to keep it locked down even in the heat of combat. This is attached to a blackened construction helmet, once again made out of metal with a padded layer inside to help absorb knocks. Her chest and arms are protected by a completely custom-built armor rig that has been built up, torn apart, and then rebuilt too many times to ever quantify. As such, while the armor looks even enough, probing beneath the surface will reveal a mix of metals and fabrics from a hundred different sources. A DIY gorget defends her neck from strikes all around, and a pair of metal-reinforced gloves do their best to keep her hands and fingers in one piece.
On her legs, a set of wraparound chainsaw pants protect her legs from her own weapon should something go terribly wrong, with additional metal protection sandwiched between a layer of padding underneath. At the very bottom is a pair of beaten-up steel toe boots, which are the only original article of Ava's defensive gear that still remains in full use. Lastly, a backpack that's been in use since her college days holds anything she needs to bring with her, patched up with scraps of cloth whenever something tears. The shoulder straps have been replaced and fused with a chest rig, and the addition of a light metal frame enables it to support the weight of all of her gear and weapons when not in use. Her sledgehammer hangs on the left side, hammerhead facing downwards, while the chainsaw sits across the top of the bag without blocking access to the pack itself, with the grips on her right.
PERSONALITY:
At her most basic level, Ava wants to help in any way she can. It's important to remember, however, that 'wanting to help in any way she can' is what made her pick up a chainsaw and start killing. To say she has incredibly deep-set prejudices against the supernatural is a hell of an understatement. Regardless of this fact, Ava is outgoing, happy, and in some instances excitable. She's still the nerd that wanted to be an engineer when she grew up, who got way too into those Japanese cartoons. There's also an (un)healthy dose of madness; in many instances she can and will talk to her chainsaw if it's within eyesight (and it always is) as if it were a member of the ongoing conversation. It never talks back, or maybe it does but if the latter is true then Ava is the only one hearing it.
Whether or not the persona of a demented, excitable engineer is genuine depends completely on who she's dealing with. Much like the beasts she hunted, Ava understands on some level the usefulness of deception. Exceptions to her supernatural prejudices exist, but they're inconsistent and often on a case-by-case basis. If there's any doubt in someone's mind about her liking someone, then there's a good chance she doesn't. This distaste for magic and the "unnatural" is so strong that she will use mundane means, even if they're more complicated and costly, to perform as many tasks as she possibly can before turning to the innate abilities that being a Prime allows to solve her problems.
STATS:
ATK: 4
Thanks to her kit, years of training and practice, and a need to swing harder than the monsters on the business end of her tools, Ava has no alternative but to hit as hard as she can. Many beasts only understand the law of 'might makes right', so Ava has become very fluent in the language.
DEF: 2
Ava is a firm believer in the best defense being a good offense, but that doesn't mean she's hopeless if somebody slips past her weaponry. More than once, she's had to rely on her thick skin and thicker armor to keep something at bay long enough for her tools to do their work.
SPD: 2
Pounds and pounds of armor and gear leads to a very slow hunter, and Ava knows it. Thanks to some killer conditioning, Ava is surprisingly fast for somebody carrying as much weight as she is, and can pull out shocking bursts of speed for a few seconds at a time (Burst Movement). Just don't expect her to run a marathon in full kit.
TEC: 2
It takes a specific kind of insanity to bring a chainsaw into combat, even more to swing it against something five times your size. There is a certain method to Ava's madness buried within the lunatic, reflected in where she places her swings and a healthy dose of pure psychological warfare.
4300/5000 OM
STARTING PROFICIENCIES:
1000- Physical Strength
1000- Ranged Proficiency
600- Area Attack Proficiency
STARTING POWERS:
800- Burst Movement
STARTING MOVES:
"Odachi", customized Hot Saw (300 OM, Requires Physical Strength)
There's chainsaws, there's hot saws, and then there's Ava's "pet", the lovingly-named Odachi. Referring to it as a chainsaw is like comparing a stock sedan with a rally car. Next to none of the original parts remain, and what has taken their place only serves to produce the perfect killing implement in Ava's not-so-humble opinion. It most prominently features a two-cylinder engine stolen from a motorcycle and then heavily modified to cut down weight, a carburetor taken from a jet-ski, rubberized grips to reduce vibration back to the wielder, a completely custom-built stinger for even more horsepower, a 22-inch bar with customized chain for optimal cutting, and a bottle of nitrous oxide just in case all of the above doesn't cut it (Although the nitrous will never see use outside of a super attack). Suffice to say, Ava uses her Odachi to punch far above her weight class, and hit like a truck while she's at it.
Thanks to Omni-physics her chainsaw's extensive upgrades only count for so much, but even before coming to the Omniverse the Odachi was far from a flawless weapon. It is unwieldy at the best of times, weighs nearly 80 pounds in spite of her best efforts (While a historical medieval sword weighs between 2.5 and 3.5 pounds), requires both hands to be wielded efficiently, has no hope to ever be concealed unless it's disassembled, is utterly exhausting to use both physically and mentally if Ava doesn't pace herself between swings, and everyone for a great distance will know exactly where she is once she pulls that rip-cord to start it, let alone revs it up and swings it. The starter is unmodified, and demands a few pulls of the ripcord that takes an average of 4 seconds to get the engine running and the chain spinning. Ava will not use the Odachi under any circumstance if it isn't started; she has far too much respect for her creation to bludgeon monsters with it while it's "asleep".
In terms of looks, it's a bizarre cross between something stripped down to its bare essentials, burnished metal and cared-for components showcasing the raw power humming in the frame, and something feminine, with a light shade of pink all along the saw's bar with a monotone and cartoonish cat's face at the very end. It is VERY hard to tell whether she wanted it to be cute, or if she wanted to intimidate absolutely everyone that ever gazes upon it. Perhaps the fact that there's indecision at all is cause for alarm.
Sledgehammer (300 OM, Requires Physical Strength)
Not every foe that Ava fights ends up on the business end of her chainsaw. For well-armored foes, or something that proves a little too nimble for the saw's glacial swings, Ava holds onto this tried-and-true backup. The sledgehammer's solid construction and meaty swings right out of the box mean that it holds the distinction of being the least-modified piece of Ava's kit. The head is metal with that same cartoon cat's face etched into the sides, the handle is composite, and the grip is rubberized and pink. It wouldn't be Ava's weapon if there wasn't pink on it somewhere.
The hammerhead weighs 12 lbs, and the total length is 3'4". The sledgehammer is less tiring to swing around than her chainsaw but still hits hard enough to satisfy her. While this is Ava's "fast" attack option, it still isn't going to swing faster than a traditional longsword. It still demands a careful touch, focus, and well-timed swings to make a dent in an opponent's defenses, or just dent the opponent outright.
Molotovs (300 OM, Requires Ranged Proficiency and Area Attack)
The weapon of anarchists and arsonists, the molotov cocktail is little more than a glass bottle filled with flammable liquid and a rag that is lit on fire and thrown at a target. Ava's version of the molotov hearkens back to a design used by the finnish during the Winter War between the Soviet Union and Finland: a glass bottle filled two-thirds of the way with a mixture of ethanol, tar, and gasoline combined with two wind-resistant matches on the outside of the bottle to eliminate the need for a rag.
Ava usually carries three of them, outside of explicit plans to burn something down, up to a maximum of nine if she holds nothing else in her backpack. On level ground, she can lob a Molotov accurately about 25 feet away, with accuracy decreasing proportionately with distance after that. Her maximum is 100 feet (~33 yards), but if she commits to a throw like that then she'll only be able to hit either very large or immobile targets. An elevation higher than her opponent can stretch her maximum distance to 125 feet, with an even wider area of where the thrown molotov could land.
Shattering glass bottles full of flammable liquids is the opposite of an exact science, but on average Ava's molotovs combust into areas roughly 8 feet in diameter. The fuel mix means the fire is 'sticky', and hard to get off once it splashes onto something or someone. The overall damage dealt is strongest where the bottle lands, and drops off the farther an individual is from the center. Initial damage isn't high; it's the burning that accompanies them doing the real work.
The entire process of drawing a molotov out of her pack, lighting it, aiming, and then lobbing it at her target takes approximately 2.5 seconds. A throw less than or equal to 25 feet won't tire her out very much, but more than one Hail Mary throw at her maximum range will start taking the wind out of her. Once her supply is used up, she's not very keen on producing more in the middle of a battle; she'll refresh her stock once the immediate threats are dealt with at a rate of one molotov every three minutes. You can't rush art.
I confirm that I have read and agreed to the Rules of Conduct.
(b._.)b
Where did you find us?
The whims of the universe and a friend, whom to my knowledge doesn't actually have an account here.

