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Arle Nadja
#1
Character name: Arle Nadja

Character source: Madou Monogatari (And its better known spin-off Puyo Puyo)

Character history: Arle is being taken from right after the game "Puyo Puyo Chronicles". Noteworthily, the game "Puyo Puyo Tetris" is being handwaved as an adventure that she barely remembers because of a nasty fever she was experiencing at the time. This is due to the wildly out of character way she behaved during that game and how difficult it would be to explain that.

Arle has a nearly 30 year history (OOC) of adventuring under her non-existant belt, ranging from the 'sort of' medieval Madou World she hails from to the isolated land of not-quite-modern Primp and the more modern world of Suzuran. It all started after she got lost in the woods near her grandmother's house at the age of 4 and learned to cast magic from the forest fairies living there. She was forced to fight dozens of monsters while lost in the forest before eventually escaping. Her newfound somewhat impressive magical aptitude earned her a place in a magic kindergarten with very questionable ethics and absolutely concept of child safety.

At the end of her kindergarten year she was tasked with a quest by her teacher that had her traveling across the region, fighting a myriad of sometimes terrifying monsters and demons in horrifyingly dangerous locations such as: an ancient tomb full of the undead, inside a giant fish's belly, a dragon's roost, the aptly named "Valley of Death" and the actual Dark Prince Satan's wizard's tower of no return. She was able to triumph all of these challenges and more however, succesfully graduating the most hardcore kindergarten ever contrived with nothing more than a fresh set of trauma.

Growing up, Arle would find that she never did quite escape the demons of her past. Satan, along with several other disreputable rivals, eventually became obsessed with her and began stalking her unrelentingly across time and space, much to Arle's bewilderment and chagrin. Some of them wanted to take her power for their own, while others wanted her hand in marriage. Others still just wanted her gone. Thankfully, she was considered a prodigy among humankind and was able to fight all of them off without fail. That is, until she invaded a sacred shrine and went up against deity known as The Phantom God. Completely unable to stand up to it, she was struck down and nearly killed immediately, saved only by the sacrifice of one of her rivals, a form of pennance for having been spared by her previously. After meeting one of her spectral ancestors, a powerful mage who had risen to demigod status during the war between heaven and hell, Arle was taught how to find and procure the "Rulers Mantle" a breastplate that would help protect her from the Phantom God's Divine Magic, and given a hand-me-down staff that allowed her to stand up to the Phantom God, demonstrating her worthiness to it through a lengthy battle. By doing this, she was able to claim a legendary artifact named the "Seraphim Orb", though she declined to use it for anything other than reviving her fallen friends at the time and therefore never learned how to properly use it.

From there, Arle ceased to age and went on an involuntary world hopping spree, which had her making lots of new friends and enemies alike. Most noteworthy was an eldritch, amorphous space-time traveler by the name of Ecolo that possessed her for a time for his amusement and to turn her against her friends against her will. However, he was eventually beaten out of her and she remains free to continue adventuring to this day.

Stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 3

Starting Proficiencies:
Ranged Proficiency (1000 OM)
Debuff Proficiency (1000 OM)

Starting Powers:
Healing (2500 OM)

Starting Moves:
"Fire!" (300 OM)
By incanting the word aloud, Arle can manifest a dense ball of orange flame that she can manipulate using her body while it is in very close proximity to her, allowing her to launch it at enemies as a projectile. This spell has a negligable impact upon Arle's stamina, however because it must be incanted and directed at the opponent before it can actually become dangerous it is always somewhat telegraphed. Casting and launching the spell takes a good second of charge up assuming ideal conditions. and cannot be used at all if Arle cannot speak. Note that the distinction is her being able to speak; she does not need to be heard for the spell to work. She could, for example, theoretically cast this spell while underwater or in space--but not while choking. This fireball's primary method of damage is actually the kinetic force it hits with, slamming into enemies with force equal to a pretty strong punch. However, the fire itself can leave burns wherever it hits that make movement of that part of the body painful, reducing its performance slightly. Burns can be intensified with successive hits to increase the effectiveness of this debuff, but will decrease in effectiveness once the burns are treated and cease to be effective once they've started properly healing.

Fodder Powers:
Ability to breathe liquids without suffocating.
Inability to age past the age of 16.

I confirm that I have read and agreed to the Rules of Conduct.
Yup! I was both surprised and admittedly not at all displeased to learn that fourth wall breakage was not allowed. Off-handed comment from a newb.

Where did you find us?
Gosh. It's been a good week or so since I first found the site. I'm pretty sure it was through an aggregate site that listed a bunch of roleplays on a forum, which I in turn found through Google.
[Image: XtThU84.jpg]
Quote:
PvP FLAG: RED
Please message me before you attack my character or assault my base! Thanks!
#2
Fire - I'm going to say that this will cost 600 since you can increase the effectiveness of the buff rather than just having a set effectiveness.
#3
I think 300 is fine for that, honestly. It's just pain stacking up from repeated hits.

AND WITH THAT UNCEREMONIOUS ABUSE OF ADMIN POWER TO OVERRULE MY SUBORDINATE, I APPROVE YOU GOOD PERSON, HERE IS YOUR ROSTER, YOU MAY POST IT IN THE ROSTERS FORUM, HAVE FUN AND ENJOY YOUR STAY


Name: Arle Nadja
Spent OM: 4800
Proficiencies (2000); Ranged (1000), Debuff (1000)
Powers (2500/8000); Healing (2500)
Moves (300); Fireball (300)
Super Moves (0);
Transformations (0);
Assists (0);
Items (0);
Artefacts:
Consumed OM (0); (for consumed items or OM permanently lost from respecs, etc)
Bases (0);
Unlocks (0);
Base stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 3
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!


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