I had a coupla questions about the functionality of the base defense upgrades as well as the medical center upgrade.
1 - It says that fortifications offer a % increase to the defender's stats. Now if I wanted to have my base defense be for instance an orb that powered-up PCs that defended the base would that be acceptable? And if so would the defenders get an actual stat increase while they defended or no?
2 - I've been trying to think of uses for the medical centre because it seems a bit expensive for what it offers IMO. Would something like this be practical? If my base was attacked by a large group of people and I had 4 defenders. We'd send out 2 defenders to fight first, keeping the other 2 back. Once the first 2 lose the rest of the defenders would step in and allow them to escape. The defenders that got away would then hop in the medical centre and get patched up while the others were fighting, allowing them to fight again once the second wave of defenders were defeated?
1 - It says that fortifications offer a % increase to the defender's stats. Now if I wanted to have my base defense be for instance an orb that powered-up PCs that defended the base would that be acceptable? And if so would the defenders get an actual stat increase while they defended or no?
2 - I've been trying to think of uses for the medical centre because it seems a bit expensive for what it offers IMO. Would something like this be practical? If my base was attacked by a large group of people and I had 4 defenders. We'd send out 2 defenders to fight first, keeping the other 2 back. Once the first 2 lose the rest of the defenders would step in and allow them to escape. The defenders that got away would then hop in the medical centre and get patched up while the others were fighting, allowing them to fight again once the second wave of defenders were defeated?

undoge: Credit & Hugs to Ruby for the sign, and to Guu for the smileys! 