06-16-2016, 12:56 AM
Character name: Mei-Ling Zhou
Character source: Overwatch
Character history: Though many blamed the planet's escalating, unexplained climate phenomena on the advent of new technologies, the rapidly growing omnic population, and drastically increased consumption of resources, the true cause remained unknown. To find a solution, Overwatch established a series of eco-Watchpoints at remote, critical locations worldwide.
Mei-Ling Zhou was a member of this multi-year initiative. A peerless climatologist, she had introduced cutting-edge innovations in the field of climate manipulation that protected at-risk areas in Asia and beyond. She was assigned to the program's monitoring station at Watchpoint: Antarctica when disaster struck: a sudden, catastrophic polar storm battered the installation and cut it off from the outside world, leaving the facility damaged and the scientists stranded. As their supplies dwindled, they entered cryostasis in a last-ditch effort to survive until a rescue attempt could be made.
But that rescue never came. It was years later when the team's cryogenics chamber was finally discovered. Mei, still in hibernation, was the only survivor. Physically, she hadn't aged a day, but the world Mei awoke to had gone through considerable changes: Overwatch was no more, the serious climate issues had worsened, and none of the eco-watchpoints were in operation. Any clues that they had uncovered were lost.
Mei decided to continue her work on her own. Equipped with a portable version of her climate-manipulation technology, she traveled around the world, hoping to re-establish the eco-network and track down the causes of the threats to the planet's ecosystem.
At some point after this, Mei got in touch with Winston, who had issued a recall order for Overwatch agents. He gave her a journal, telling her that people would find her "unique" perspective interesting. She made her first journal entry and made it available to the public while in the Yukon near Mount Logan, while testing her new gear. She concluded that it was in working order (a step up from a few days ago, when she'd accidentally frozen her arm), and began studying the local wildlife. Six days later, she decided to head to Asia, to investigate the abandoned Overwatch stations there. Before doing so, she took a break by flying into Los Angeles to see Six-Gun Killer. Two days after that, she was in Asia, investigating a mountain ecosystem. She slipped off the mountain, and was taken by Omni before hitting the bottom.
Physical Description:![[Image: Mei-portrait.png]](https://hydra-media.cursecdn.com/overwatch.gamepedia.com/d/d0/Mei-portrait.png)
Stats:
ATK:1
DEF:5
SPD:2
TEC:2
Starting Proficiencies (3000): Ranged (1000), Area Shield (400), Ranged Materialize (600), Debuff (1000)
Starting Powers: N/A
Starting Moves: (1200)
Endothermic Blaster (600, requires Ranged, Debuff): This weapon shoots concentrated cold in a 15-foot-long, 6-inch-wide stream. It takes about 1 second for the stream to reach max distance. When the stream hits, it immediately but only slightly slows the enemy. The effect worsens the longer the enemy is exposed up until they're frozen after 4 seconds of exposure. If the opponent can avoid the stream for two seconds, all debuffs from the blaster are lifted. When frozen, the effect lasts for 1.5 seconds. After this, the debuff is completely removed. Repeated freezings have no permanent effects, but limbs may turn numb for a short while after several times. The stream can be held up for 20 seconds before needing to reload.
The blaster can also form an icicle the size of an average man's forearm to shoot at an opponent. It takes .75 seconds to fire and uses as much ammo as using the cold stream for three seconds. The icicle deals a decent amount of damage up close, and can also be shot up to 30 feet away, but damage starts dropping past 15 feet.
It takes 5 seconds to reload the blaster.
Great Wall of Ice (300, requires Ranged Materialize, Area Shield): Mei creates a durable 10-foot-tall, 15-foot-wide wall of pure ice up to 20 feet away. It takes 1 second to summon the wall. It can be summoned under people, including Mei, which pushes them to the top of the wall. The wall can be summoned on as little as 2 feet of ground, with the remaining ice hanging in midair. It cannot be summoned on walls. If summoned in an area smaller than the wall, it will shrink to compensate. The durability of the wall is proportionate to the amount of ammo left when summoned, and a reload is required afterwards. The wall lasts for up to 5 seconds, and a cooldown of 7 seconds after the wall breaks is needed before another wall can be summoned.
Cryo-Freeze: (300, requires Area Shield) Mei surrounds herself in a giant block of ice in the space of 1.5 seconds. The block is very difficult to break, but Mei can't do anything while encased in ice. It lasts for 5 seconds or until Mei decides to break out. The durability of the ice block is proportionate to the amount of ammo left in the blaster, and a reload is needed afterwards. Once the ice block breaks, a 10 second cooldown is needed before it can be used again. Using it repeatedly will numb Mei.
Items: N/A
I confirm that I have read and agreed to the Rules of Conduct. Yes
Where did you find us? This is an alt of the account "Madotsuki."
Character source: Overwatch
Character history: Though many blamed the planet's escalating, unexplained climate phenomena on the advent of new technologies, the rapidly growing omnic population, and drastically increased consumption of resources, the true cause remained unknown. To find a solution, Overwatch established a series of eco-Watchpoints at remote, critical locations worldwide.
Mei-Ling Zhou was a member of this multi-year initiative. A peerless climatologist, she had introduced cutting-edge innovations in the field of climate manipulation that protected at-risk areas in Asia and beyond. She was assigned to the program's monitoring station at Watchpoint: Antarctica when disaster struck: a sudden, catastrophic polar storm battered the installation and cut it off from the outside world, leaving the facility damaged and the scientists stranded. As their supplies dwindled, they entered cryostasis in a last-ditch effort to survive until a rescue attempt could be made.
But that rescue never came. It was years later when the team's cryogenics chamber was finally discovered. Mei, still in hibernation, was the only survivor. Physically, she hadn't aged a day, but the world Mei awoke to had gone through considerable changes: Overwatch was no more, the serious climate issues had worsened, and none of the eco-watchpoints were in operation. Any clues that they had uncovered were lost.
Mei decided to continue her work on her own. Equipped with a portable version of her climate-manipulation technology, she traveled around the world, hoping to re-establish the eco-network and track down the causes of the threats to the planet's ecosystem.
At some point after this, Mei got in touch with Winston, who had issued a recall order for Overwatch agents. He gave her a journal, telling her that people would find her "unique" perspective interesting. She made her first journal entry and made it available to the public while in the Yukon near Mount Logan, while testing her new gear. She concluded that it was in working order (a step up from a few days ago, when she'd accidentally frozen her arm), and began studying the local wildlife. Six days later, she decided to head to Asia, to investigate the abandoned Overwatch stations there. Before doing so, she took a break by flying into Los Angeles to see Six-Gun Killer. Two days after that, she was in Asia, investigating a mountain ecosystem. She slipped off the mountain, and was taken by Omni before hitting the bottom.
Physical Description:
![[Image: Mei-portrait.png]](https://hydra-media.cursecdn.com/overwatch.gamepedia.com/d/d0/Mei-portrait.png)
Stats:
ATK:1
DEF:5
SPD:2
TEC:2
Starting Proficiencies (3000): Ranged (1000), Area Shield (400), Ranged Materialize (600), Debuff (1000)
Starting Powers: N/A
Starting Moves: (1200)
Endothermic Blaster (600, requires Ranged, Debuff): This weapon shoots concentrated cold in a 15-foot-long, 6-inch-wide stream. It takes about 1 second for the stream to reach max distance. When the stream hits, it immediately but only slightly slows the enemy. The effect worsens the longer the enemy is exposed up until they're frozen after 4 seconds of exposure. If the opponent can avoid the stream for two seconds, all debuffs from the blaster are lifted. When frozen, the effect lasts for 1.5 seconds. After this, the debuff is completely removed. Repeated freezings have no permanent effects, but limbs may turn numb for a short while after several times. The stream can be held up for 20 seconds before needing to reload.
The blaster can also form an icicle the size of an average man's forearm to shoot at an opponent. It takes .75 seconds to fire and uses as much ammo as using the cold stream for three seconds. The icicle deals a decent amount of damage up close, and can also be shot up to 30 feet away, but damage starts dropping past 15 feet.
It takes 5 seconds to reload the blaster.
Great Wall of Ice (300, requires Ranged Materialize, Area Shield): Mei creates a durable 10-foot-tall, 15-foot-wide wall of pure ice up to 20 feet away. It takes 1 second to summon the wall. It can be summoned under people, including Mei, which pushes them to the top of the wall. The wall can be summoned on as little as 2 feet of ground, with the remaining ice hanging in midair. It cannot be summoned on walls. If summoned in an area smaller than the wall, it will shrink to compensate. The durability of the wall is proportionate to the amount of ammo left when summoned, and a reload is required afterwards. The wall lasts for up to 5 seconds, and a cooldown of 7 seconds after the wall breaks is needed before another wall can be summoned.
Cryo-Freeze: (300, requires Area Shield) Mei surrounds herself in a giant block of ice in the space of 1.5 seconds. The block is very difficult to break, but Mei can't do anything while encased in ice. It lasts for 5 seconds or until Mei decides to break out. The durability of the ice block is proportionate to the amount of ammo left in the blaster, and a reload is needed afterwards. Once the ice block breaks, a 10 second cooldown is needed before it can be used again. Using it repeatedly will numb Mei.
Items: N/A
I confirm that I have read and agreed to the Rules of Conduct. Yes
Where did you find us? This is an alt of the account "Madotsuki."
![[Image: m2c7s.jpg]](http://i64.tinypic.com/m2c7s.jpg)

