03-07-2016, 04:34 PM
Character name: Vergil Sparda
Character source: Devil May Cry (Video Game)
Character history: I'm Using The Vergil Sparda Of Devil May Cry 3, And 4 (They're All The Same Person With The Same Background, Of Which I Plan On Putting Elsewhere.) He Will Be Taken From The Very End Of Number 3 (He Was In The Demon World At The Time)
Physical Description: (originals only)
Stats:
ATK:1
DEF:1
SPD:4
TEC:4
Starting Proficiencies(3200): Physical Strength, Ranged Proficiency, Ranged Materialized Proficiency, Remote Control Proficiency,
Starting Powers(700): Super Jumping (basic), Master Acrobat,
Air Hike (Super Jumping (basic))
Air Hike Allows Vergil To Manifest Demonic Energy In The Form Of A Blue, Rune-Like Platform Below Himself That He Can Jump Off Of To Propel Himself A Few Extra Meters Into The Air
Master Acrobat
Years Of Combat Experience, And His Natural Demonic Heritage Have Made Vergil Very Evasive During Combat, Easily Performing Master Level Acrobatic Skills Such As Flips, Running Up And Across Walls, And Air Combat.
Starting Moves:
Yamato (600, Ranged Proficiency, Physical Strength)
The Yamato Is A Katana-Like Sword Roughly Four Feet In Length. It Weighs Very Little, Giving The Wielder The Ability To Swing It Very Quickly, But Is Limited In Terms Of Offensive Strength. The Sword Is Infused With Half Of The Demonic Powers Of The Greater Demon Sparda, Giving Vergil The Ability To Quickly Release Some Of This Energy By Unsheathing The Sword. The Effect Causes A Whir Of Slices In The Area Of The Opponent That Take A Few Seconds To Manifest. If A Swift Opponent Were To Notice The Unsheathing Motion, It Could Leave Time To Attack Vergil.
Summoned Swords (600, Ranged Proficiency, Ranged Materialized Proficiency, Remote Control Proficiency)
These are blue, magic bastard swords usually spawned in groups by Vergil at a rate of about one sword every 1.5 seconds, that he can use for a variety of purposes. The main use is to it be launched telepathically at his opponent. They offer the ability to cause a lot of damage, at the cost of the speed of a bullet. Another use for these swords, is as a major boost to melee defense. Vergil has the ability to have to swords spin around himself rapidly, making melee hits hard to connect. This ability drains his power quickly though, and the swords are fragile. A few bullets are enough to shatter the summoned swords.
Beowulf (300, Physical Strength)
The Beowulf are a set of clawed gauntlets and boots of angelic power. These offer high amounts of maneuverability while worn, as they act as an extension of the body. Beowulf, very much unlike the Yamato, offers very high physical damage output and combat maneuverability, at a severe detriment to speed.
I confirm that I have read and agreed to the Rules of Conduct.
Check
Where did you find us?
A Friend
Character source: Devil May Cry (Video Game)
Character history: I'm Using The Vergil Sparda Of Devil May Cry 3, And 4 (They're All The Same Person With The Same Background, Of Which I Plan On Putting Elsewhere.) He Will Be Taken From The Very End Of Number 3 (He Was In The Demon World At The Time)
Physical Description: (originals only)
Stats:
ATK:1
DEF:1
SPD:4
TEC:4
Starting Proficiencies(3200): Physical Strength, Ranged Proficiency, Ranged Materialized Proficiency, Remote Control Proficiency,
Starting Powers(700): Super Jumping (basic), Master Acrobat,
Air Hike (Super Jumping (basic))
Air Hike Allows Vergil To Manifest Demonic Energy In The Form Of A Blue, Rune-Like Platform Below Himself That He Can Jump Off Of To Propel Himself A Few Extra Meters Into The Air
Master Acrobat
Years Of Combat Experience, And His Natural Demonic Heritage Have Made Vergil Very Evasive During Combat, Easily Performing Master Level Acrobatic Skills Such As Flips, Running Up And Across Walls, And Air Combat.
Starting Moves:
Yamato (600, Ranged Proficiency, Physical Strength)
The Yamato Is A Katana-Like Sword Roughly Four Feet In Length. It Weighs Very Little, Giving The Wielder The Ability To Swing It Very Quickly, But Is Limited In Terms Of Offensive Strength. The Sword Is Infused With Half Of The Demonic Powers Of The Greater Demon Sparda, Giving Vergil The Ability To Quickly Release Some Of This Energy By Unsheathing The Sword. The Effect Causes A Whir Of Slices In The Area Of The Opponent That Take A Few Seconds To Manifest. If A Swift Opponent Were To Notice The Unsheathing Motion, It Could Leave Time To Attack Vergil.
Summoned Swords (600, Ranged Proficiency, Ranged Materialized Proficiency, Remote Control Proficiency)
These are blue, magic bastard swords usually spawned in groups by Vergil at a rate of about one sword every 1.5 seconds, that he can use for a variety of purposes. The main use is to it be launched telepathically at his opponent. They offer the ability to cause a lot of damage, at the cost of the speed of a bullet. Another use for these swords, is as a major boost to melee defense. Vergil has the ability to have to swords spin around himself rapidly, making melee hits hard to connect. This ability drains his power quickly though, and the swords are fragile. A few bullets are enough to shatter the summoned swords.
Beowulf (300, Physical Strength)
The Beowulf are a set of clawed gauntlets and boots of angelic power. These offer high amounts of maneuverability while worn, as they act as an extension of the body. Beowulf, very much unlike the Yamato, offers very high physical damage output and combat maneuverability, at a severe detriment to speed.
I confirm that I have read and agreed to the Rules of Conduct.
Check
Where did you find us?
A Friend

