12-13-2015, 10:54 AM
![[Image: friskani_by_ucantw1n-d9e9boq.gif]](http://orig13.deviantart.net/96e9/f/2015/297/7/0/friskani_by_ucantw1n-d9e9boq.gif)
Character name:
Frisk
Character source:
Undertale
Character history:
I am taking this character from after the genocide route of the game Undertale.
Once upon a time, a girl named Frisk climbed a mountain that she really shouldn't have. Mt Ebot. This is because many years prior, the world had been inhabited by humans and monsters. One day, there was a war that broke out between the two races. After a short war that would be much easily qualified as a slaughter the monsters were forced underground and sealed by a magic barrier. Partly motivated to let his people be free, the kind of monsters declared war on them. Thus every human who fell down the mountain in just a few places, was killed. Their souls kept so that one day the barrier could be broken with them as a weapon. Eventually, only one more was needed. It was at this time Frisk fell.
Surprisingly, the underground was filled with a lot of good people. By not giving up on them, and not throwing a single punch. No matter how many monsters attacked her, she was instead able to befriend them. In just one day she grew close to everyone she walked across. In just one day her actions resulted in the barrier being busted open, and monsters roaming free.
Frisk had it all. A mother, (for the first time in her life) friend's, a family. And hope. But she tossed it all away because she had to, Frisk had to know what would have happened if she had done other things. If she hadn't been so ruthlessly merciful. Frisk very well might have been the most determined person in the entire world, but she still had weakness, doubts. Some cravings for excitement. So she pulled herself out of her happy ending, and woke up once again on the bed of flowers that she had fallen down on. Choosing a world where no one had recollection of her actions, and taking advantage of it.
She struck down everyone she saw, away from the land of humans. In the underground world of monsters. Everyone who she had once held dear. It wa hard at first, she told herself that she didn't like it. That she would make it all better, even better than it had been before. With a reset. For as long as she was full of determination, time itself could be bent to her will. It got easier every time she cut people down, until all she was doing was watching her LV increase with glee. After confronting every friend she had ever made and leaving only dust behind. She was confronted by a dead child. Chara, the first human who had fell down into the monster's little world. Was a being so malevolent that through Frisk's act of genocide she had been awaken from even death. Chara's own hatred and detachment was stronger than even Frisk's at that point. Chara asked if Frisk would want to end the world with him.
But she said no.
Frisk stood firm, finally not wanting other's to pay for her actions any more than they already had. There was a battle about as intense as mankind's own war against monsters. With a single attack Chara had done limitless harm. Tearing down the very fabric of reality around her.. When Frisk made her best attempt to reset, she was met with only a darkness. Chara soon met her there, offering to place the world back as it was for the one thing Frisk had to offer. Her own soul. Frisk accepted, having no choice. As her soul was ripped from her body. She caught only fleeting glances of the world returning to normal. Before she met Omni.
Physical Description: (originals only)
Stats:
ATK:5
DEF: 1
SPD: 4
TEC: 0
Starting Proficiencies:
Physical Strength 1000
Debuf proficiency 1000
Homing Proficiency – 600 OM
Starting Powers:
Burst Movement 800
Master acrobat 400
Starting Moves:
A real knife (requires Physical Strength) – 300 OM
Finally. This worn dagger is covered in shimmering dust, so thick you can still smell the sadness. It's small, and easily usable in a child's hands. It does not have the reach of combat knives or the like. But it's much more dangerous than it looks in her hands. It is very light and not cumbersome, Frisk has to take one second to wind up a swing.
Creepy Smile (requires Debuff proficiency, homing Proficiency) - 300 OM
When Frisk looks at somebody with this certain, detatched glare. They see her for what she really is. Her eyes turn red. Faint, person shaped ghosts seem to appear around her. This compounded by the soft sound of whaling coming from them can fill anybody with fear. This intimidation causes her opponents to act more slowly in dread. This lasts for two posts, and can't be used multiple times on one person in one thread. Using this move is phisically straining on Frisk and can leave her tired quickly.
But nobody came - Tier 1 Defencive Super Move - 600 OM
Any tier one offensive super move regardless of origin will simply fail if it is aimed at Frisk and she activates this defensive super move. Laser guns sputter and whine, the muscles in the body for a punch quiver in fear.
I confirm that I have read and agreed to the Rules of Conduct.
Log
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![[Image: GilgameshDAsig_zpsecqjfngm.png]](http://img.photobucket.com/albums/v308/OBLCDiomedes/GilgameshDAsig_zpsecqjfngm.png)
![[Image: NB_BadgeRight.png]](http://img.photobucket.com/albums/v308/OBLCDiomedes/NB_BadgeRight.png)
- Credit to Ezzy
hysical Proficiency(1000), Debuff Proficiency(1000), Homing Proficiency(600)