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Character name: Sackboy
Character source: LittleBigPlanet
Character history: From the beginning, Sackboy was a truly great hero, stopping evil all across LittleBigPlanet.
He traveled the globe only to find a whole bunch of villains terrorizing it. With the power of creativity and a lot of friends, he fought off all of them. The ultimate threat was a being called the Collector. He was named so because he stole things from all over the world. Eventually, Sackboy and friends turned him good and he released all of the things and people he kidnapped.
In his next adventure, he teamed up with a ragtag team that consisted of an apple-headed robot, a scientist with huge ego, a man made of paper, a match box, a man with a notepad with a head, and a wind-up doll. The team was called The Alliance and it was formed to vanquish an evil vaccum cleaner from space that fed on other people’s creations called the Negativitron. They won, of course.
Between then and LittleBigPlanet 3, he was engaged in a crossover fighting game, an endless runner where the Negativitron comes back for his revenge, and a kart racer.
In his newest adventure, he was teleported to a planet called Bunkum by the nefarious Newton. Newton conned Sackboy into letting three dangerous monsters called the Titans out of their prison. He wanted to use the Titans for good, but they ended up making him an evil slave of their own nefarious purposes. Sackboy found the three legendary heroes that put the Titans in their seal in the first place called Swoop, Toggle, and OddSock. They destroyed the Titans once and for all.
One evening orbiting LittleBigPlanet, Sackboy’s Pod, a kind of spaceship, was hacked by Omni and he was teleported into the Omniverse.
I’m putting the date of his teleportation right after the end of LittleBigPlanet 3’s The Journey Home.
Stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 3
Starting Proficiencies: Ranged Proficiency (1000)
Starting Powers: Shapeshifting (1400) (Note: This isn’t conventional shapeshifting. He uses a psychic tool called the Popit to decorate and disguise himself.)
Starting Moves:
Cakeinator (Requires Ranged Proficiency) (300) - Whenever he wants to perform this move, the Cakeinator appears instantly. It’s a gray helmet with a gun on its top with a glowing interior. It shoots out cakes at a rate of 1 per second. These cakes fly a little slower than an arrow at 100 mph. They’re very easy to dodge though. The slices knockback enemies roughly 2-3 feet though, so they pack a punch when they hit.
Jam Session (Requires Ranged Proficency) (300) - From one hand, Sackboy creates a ball of jam that can be thrown. It has a startup time of two seconds, and it doesn’t really hurt too much. However, this is a good move for Sackboy to spam (use one move over and over).
Bounce Pad Shield (300) - He holds up a bounce pad that can be used to deflect projectiles. They also can be used to bounce enemies away from him. Its weakness is it has a huge recovery time and needs to be extremely close to the opponent to hit.
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I'm bumping this topic. It's been over 48 hours and nobody has responded.
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could you please include an image of Sackboy, and maybe describe how tall he is? in the physical description section
Quote:Starting Powers: Shapeshifting (1400) (Note: This isn’t conventional shapeshifting. He uses a psychic tool called the Popit to decorate and disguise himself.)
This is just how you chose to role play his shape shifting ability, it doesn't change the way it works.
Quote:Cakeinator (Requires Ranged Proficiency) (300) - Whenever he wants to perform this move, the Cakeinator appears instantly. It’s a gray helmet with a gun on its top with a glowing interior. It shoots out cakes at a rate of 1 per second. These cakes fly a little slower than an arrow at 100 mph. They’re very easy to dodge though. The slices knockback enemies roughly 2-3 feet though, so they pack a punch when they hit.
I wouldn't say it appears instantly, maybe a few seconds instead? I say this because, if you're fighting someone and they manage to get close to you, then there's not really enough time for them to react to the cakeinator. All of a sudden it's there and they're being blasted with cake.
Quote:Jam Session (Requires Ranged Proficency) (300) - From one hand, Sackboy creates a ball of jam that can be thrown. It has a startup time of two seconds, and it doesn’t really hurt too much. However, this is a good move for Sackboy to spam (use one move over and over).
how does he form this ball of jam? how long does it take to form?
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"In order to save something dear, wars are waged."
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I changed some things at the suggestion of Minato.
Character name: Sackboy
Character source : LittleBigPlanet
Character history: From the beginning, Sackboy was a truly great hero, stopping evil all across LittleBigPlanet.
He traveled the globe only to find a whole bunch of villains terrorizing it. With the power of creativity and a lot of friends, he fought off all of them. The ultimate threat was a being called the Collector. He was named so because he stole things from all over the world. Eventually, Sackboy and friends turned him good and he released all of the things and people he kidnapped.
In his next adventure, he teamed up with a ragtag team that consisted of an apple-headed robot, a scientist with huge ego, a man made of paper, a match box, a man with a notepad with a head, and a wind-up doll. The team was called The Alliance and it was formed to vanquish an evil vaccum cleaner from space that fed on other people’s creations called the Negativitron. They won, of course.
Between then and LittleBigPlanet 3, he was engaged in a crossover fighting game, an endless runner where the Negativitron comes back for his revenge, and a kart racer.
In his newest adventure, he was teleported to a planet called Bunkum by the nefarious Newton. Newton conned Sackboy into letting three dangerous monsters called the Titans out of their prison. He wanted to use the Titans for good, but they ended up making him an evil slave of their own nefarious purposes. Sackboy found the three legendary heroes that put the Titans in their seal in the first place called Swoop, Toggle, and OddSock. They destroyed the Titans once and for all.
One evening orbiting LittleBigPlanet, Sackboy’s Pod, a kind of spaceship, was hacked by Omni and he was teleported into the Omniverse.
I’m putting the date of his teleportation right after the end of LittleBigPlanet 3’s The Journey Home.
Appearance:
In case anyone doesn’t know, Sackboy is about half the size of an average person. I estimate his height to be about 3 feet tall.
Stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 3
Starting Proficiencies: Ranged Proficiency (1000)
Starting Powers: Shapeshifting (1400)
Starting Moves:
Cakeinator (Requires Ranged Proficiency) (300) - Whenever he wants to perform this move, the Cakeinator appears instantly from Hammerspace. It’s a gray helmet with a gun on its top. It takes about two seconds to fire a cake. These cakes fly a little slower than an arrow at 100 mph. They’re very easy to dodge though. The cakes knockback enemies roughly 2-3 feet though, so they pack a punch when they hit.
Jam Session (Requires Ranged Proficency) (300) - From one hand, Sackboy materializes a ball of jam from Hammerspace that can be thrown. It has a startup time of two seconds, and it doesn’t really hurt too much. However, this is a good move for Sackboy to spam (use one move over and over).
Bounce Pad Shield (300) - He holds up a bounce pad that can be used to deflect projectiles. They also can be used to bounce enemies away from him. Its weakness is it has a huge recovery time and needs to be extremely close to the opponent to hit.
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How large is the Bounce Pad Shield?
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It's as big as him, but it it's very light, so he can use it a number of times.
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okay then, you need Area Shield for that move
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Character name: Sackboy
Character source : LittleBigPlanet
Character history: From the beginning, Sackboy was a truly great hero, stopping evil all across LittleBigPlanet.
He traveled the globe only to find a whole bunch of villains terrorizing it. With the power of creativity and a lot of friends, he fought off all of them. The ultimate threat was a being called the Collector. He was named so because he stole things from all over the world. Eventually, Sackboy and friends turned him good and he released all of the things and people he kidnapped.
In his next adventure, he teamed up with a ragtag team that consisted of an apple-headed robot, a scientist with huge ego, a man made of paper, a match box, a man with a notepad with a head, and a wind-up doll. The team was called The Alliance and it was formed to vanquish an evil vaccum cleaner from space that fed on other people’s creations called the Negativitron. They won, of course.
Between then and LittleBigPlanet 3, he was engaged in a crossover fighting game, an endless runner where the Negativitron comes back for his revenge, and a kart racer.
In his newest adventure, he was teleported to a planet called Bunkum by the nefarious Newton. Newton conned Sackboy into letting three dangerous monsters called the Titans out of their prison. He wanted to use the Titans for good, but they ended up making him an evil slave of their own nefarious purposes. Sackboy found the three legendary heroes that put the Titans in their seal in the first place called Swoop, Toggle, and OddSock. They destroyed the Titans once and for all.
One evening orbiting LittleBigPlanet, Sackboy’s Pod, a kind of spaceship, was hacked by Omni and he was teleported into the Omniverse.
I’m putting the date of his teleportation right after the end of LittleBigPlanet 3’s The Journey Home.
Appearance:
In case anyone doesn’t know, Sackboy is about half the size of an average person. I estimate his height to be about 3 feet tall.
Stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 3
Starting Proficiencies: Ranged Proficiency (1000), Area Shield Proficiency (1000)
Starting Powers: Shapeshifting (1400)
Starting Moves:
Cakeinator (Requires Ranged Proficiency) (300) - Whenever he wants to perform this move, the Cakeinator appears instantly from Hammerspace. It’s a gray helmet with a gun on its top. It takes about two seconds to fire a cake. These cakes fly a little slower than an arrow at 100 mph. They’re very easy to dodge though. The cakes knockback enemies roughly 2-3 feet though, so they pack a punch when they hit.
Jam Session (Requires Ranged Proficency) (300) - From one hand, Sackboy materializes a ball of jam from Hammerspace that can be thrown. It has a startup time of two seconds, and it doesn’t really hurt too much. However, this is a good move for Sackboy to spam (use one move over and over).
Bounce Pad Shield (Requires Area Shield Proficiency) (300) - He holds up a square white bounce pad from Hammerspace with an electric socket logo on the front that can be used to deflect projectiles. They also can be used to bounce enemies away from him. Obviously it’s a shield, so it can be used to protect him from things that aren’t projectiles. Its weaknesses are it has a huge recovery time, needs to be extremely close to the opponent to hit and can’t deflect stream projectiles such as the Kamehameha, only protect Sackboy from it.
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Make a new thread in the Roster section and copy paste the above form to the first post. You should also make subsequent posts in that thread providing further details regarding your character. I also highly recommend giving this a read before you do anything else. You can make any future purchases here.
Finally, welcome to the Omniverse! I hope you will have a good time here!
Name: Sackboy
Level: 1
Spent OM: 4300
Proficiencies (2000): Ranged Proficiency (1000), Area Shield Proficiency (1000)
Powers (1400): Shapeshifting (1400)
Moves (900): Cakeinator (300), Jam Session (300), Bounce Pad Shield (300)
Super Moves:
Transformations:
Assists:
Items:
Bases:
Unlocks:
Base stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 3
![[Image: proto.jpg]](http://epiqz.com/omni/proto.jpg)
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Pay no Attention to Proto's Purchases and Deductions like this is your purchases and deductions, Sackboy.
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Made by Ruby
"In order to save something dear, wars are waged."
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