Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[1] Information, Locations, and Overview
#1
Dante’s Abyss is the premier event in survival.

Dante’s Abyss itself will take place in what is called ‘Dante Verse,’ a pocket verse discovered by the contest’s host, Karl Jak.

The staging area is a lavish and modern facility comprised of the following landmarks/areas:
  • The ‘Lobby’ – A grand hallway where the arrivals filter in from the verses. The Lobby is connected to four large domes. At the far end of the hallway is an elevator that leads up to the barracks on the top floor.

    The Library – A massive, multi-floor room containing books, newspapers, and audio recorders from various points in history and various realities.

    The Recreation Dome – This contains various restaurants and bars serving a plethora of cuisines spread out across a few levels. The top several floors contain a handful of high-tech movie theatres screening blockbusters old, new, and alien.

    The Park – A large ‘outdoor’ area contained within a dome. The park resembles Central Park and contains a small lodge where they sell picnic goods and rent athletic equipment.

    The Dojo – This area contains a mixture of gym equipment and physical fitness courses. There are even a few private dojos where people can get in some last minute training in anything ranging from combat to general survival skills.

    The Barracks – At the highest point of the Dante Preshow Area is the barracks, where the contestants selected for the game will be ushered (via the elevator at the far end of the Lobby) upon their selection. The barracks contains a common area for the contestants to hang out, if they so desire. Each contestant has a very small room to sleep in that contains a bed. Contestants do not receive their bags until being transported to the island.

Once the field of contestants has been selected, there will be one final hour of rest and relaxation before all contestants will be collared (which will inhibit many of their abilities) and teleported to random locations on the Island. They will arrive with their survival bags (which includes a random weapon or support item) and the mantra of the game – ‘Find each other. Kill each other.’

Over the course of the next few days, contestants must survive on the island. Players will move around on a grid, either hunting for their foes or trying to avoid crossing paths with one another. When two players move to the same square without the intention of allying, a face-to-face is initiated, in which the judge determines the outcome and writes out the confrontation. Face to faces (F2Fs) can result in injuries, deaths, or other things (like losing gear). Afterwards, the two characters resume their gambit to survive the contest.

There is no set strategy, although as time goes on grids will become impassable danger zones. Characters may seek out allies and forge strong friendships in the midst of the Abyss. Another player may find fleeting friends to guard their back before stabbing them in back. You may be the hunter—seeking prey with the hopes of accumulating weapons and fame. Or you may be the person who hides out, skirting around danger zones as you hope to outlast the more violent competitors.

Either way, the game ends when there is only one person left alive on the island. That one person becomes the Champion of the Abyss and will receive an exorbitant amount of fame for their accomplishment… as well as the reward of cold, hard omnilium and their choice of artefacts (that's an s at the end of that word). Those who finish in the top 3 (or top 4, if we get enough contestants) will also receive the prize of artefacts.
[Image: proto.jpg][Image: DAHost.png]
Dante's Abyss 2015
Host


Forum Jump:


Users browsing this thread: 1 Guest(s)