Character name: Mitsuki
Character source: Naruto
Character history: Basically after the events of Boruto: The Movie.
Physical Description: (originals only)
[spoiler]
[/spoiler]
Stats:
ATK:2
DEF:2
SPD:3
TEC:3
Starting Proficiencies: Physical Strength, Ranged Proficiency, Remote Control (2600)
Starting Powers: Elasticity, Burst Movement (1200)
Starting Moves: (1200)
Kunai - Ranged Proficiency, Physical Strength - 600 OM
A black dagger with a handle wrapped in bandages and a small ring attached to the end of it. The kunai is designed for thrusting and stabbing, though it can still do some damage if thrown despite not being designed for it, and is about the length of one's hand. Mitsuki carries ten of them in the pouch strapped to his right thigh, ready to be used when he deems it necessary. It takes thirty seconds to summon one kunai and they must be summoned one by one, so it will take five minutes to be restocked completely. The amount of time to replace one by summoning makes it difficult, if not impossible, to summon them during battle. Mitsuki's maximum throwing range is ~45m.
Hidden Snake Hands (Sen'ei Jashu) - Ranged Proficiency, Remote Control - 300 OM
This technique allows the user to eject a pair of snakes from their wrist or sleeve, usually after a punching motion or a series of hand seals (two seals in total, taking around a second). The snakes remain attached to Mitsuki’s wrist. The snakes are used primarily to attack from a distance. The snakes extend at the same pace as a thrown stone and have a maximum range of 10 foot. In their current state, the snakes are only capable of biting their victim. The snakes bite their victim, inflicting damage equivalent to being slashed with a sword. Once the snakes have either made contact with their target and struck, or missed, they retract almost instantaneously. While Mitsuki channels this ability his is unable to use his hands, leaving him open.
Wind Release: Great Breakthrough (Fūton: Daitoppa) - Ranged Proficiency - 300 OM
After forming the necessary hand seals (Five in total, taking two seconds) and a deep inhale, Mitsuki expels a destructive, 30MPH gust of wind toward his opponent. In it’s current state, the wind takes the form of a stream, capable of reaching distances of twenty foot and a maximum circumference of three foot. The initial hit is akin to being hit with a baseball bat. Mitsuki can channel this ability for a maximum of two seconds and must catch his breath before using it again. Channelling for the full two seconds leaves Mitsuki out of breath for a moment, repeated use would require him to take some time to recover. This technique is a great opener, however, MMitsuki cannot use any other ability whilst he channels this.
I confirm that I have read and agreed to the Rules of Conduct. Just a clarification, I’m aware that I’m posting this before the 6 week period is up (it resets tomorrow), but I’m at work the next couple of days and I’d like to get this posted and sorted as quickly as I can!
Where did you find us? Already a member!
Character source: Naruto
Character history: Basically after the events of Boruto: The Movie.
Physical Description: (originals only)
[spoiler]
[/spoiler]Stats:
ATK:2
DEF:2
SPD:3
TEC:3
Starting Proficiencies: Physical Strength, Ranged Proficiency, Remote Control (2600)
Starting Powers: Elasticity, Burst Movement (1200)
Starting Moves: (1200)
Kunai - Ranged Proficiency, Physical Strength - 600 OM
A black dagger with a handle wrapped in bandages and a small ring attached to the end of it. The kunai is designed for thrusting and stabbing, though it can still do some damage if thrown despite not being designed for it, and is about the length of one's hand. Mitsuki carries ten of them in the pouch strapped to his right thigh, ready to be used when he deems it necessary. It takes thirty seconds to summon one kunai and they must be summoned one by one, so it will take five minutes to be restocked completely. The amount of time to replace one by summoning makes it difficult, if not impossible, to summon them during battle. Mitsuki's maximum throwing range is ~45m.
Hidden Snake Hands (Sen'ei Jashu) - Ranged Proficiency, Remote Control - 300 OM
This technique allows the user to eject a pair of snakes from their wrist or sleeve, usually after a punching motion or a series of hand seals (two seals in total, taking around a second). The snakes remain attached to Mitsuki’s wrist. The snakes are used primarily to attack from a distance. The snakes extend at the same pace as a thrown stone and have a maximum range of 10 foot. In their current state, the snakes are only capable of biting their victim. The snakes bite their victim, inflicting damage equivalent to being slashed with a sword. Once the snakes have either made contact with their target and struck, or missed, they retract almost instantaneously. While Mitsuki channels this ability his is unable to use his hands, leaving him open.
Wind Release: Great Breakthrough (Fūton: Daitoppa) - Ranged Proficiency - 300 OM
After forming the necessary hand seals (Five in total, taking two seconds) and a deep inhale, Mitsuki expels a destructive, 30MPH gust of wind toward his opponent. In it’s current state, the wind takes the form of a stream, capable of reaching distances of twenty foot and a maximum circumference of three foot. The initial hit is akin to being hit with a baseball bat. Mitsuki can channel this ability for a maximum of two seconds and must catch his breath before using it again. Channelling for the full two seconds leaves Mitsuki out of breath for a moment, repeated use would require him to take some time to recover. This technique is a great opener, however, MMitsuki cannot use any other ability whilst he channels this.
I confirm that I have read and agreed to the Rules of Conduct. Just a clarification, I’m aware that I’m posting this before the 6 week period is up (it resets tomorrow), but I’m at work the next couple of days and I’d like to get this posted and sorted as quickly as I can!
Where did you find us? Already a member!


