01-17-2016, 02:01 PM
All in all, while Geno was an interesting thought, Geno's experiences so far have been lackluster and I can't think of any good way to direct him. Whereas TBG always has the option to start a bounty hunt and I miss playing as her.
Character name: Toybox Girl ADAPT
Character source: Original from Cosmic Break
Character history: An original model variant of the Toybox Girl design which was further back based on Toybox, Toybox Girl ADAPT is a robot girl who immediately joined the Cosmic Union Wisdom on the Cosmic Ark. The third, or perhaps more as C.S.-tan is pretty eccentric, version of her series, ADAPT sported the invaluable ADAPT system allowing her to replicate the weapons of her enemies temporarily. She quickly rose through the Cosmic Hero ranks with high mission scores and good skirmish marks in the Union Wars. However her history is not without faults as she has lost many of her friends to the multidimensional conquerors the Demon Force, the main reason the Ark was created.
Physical Description: Similar to the original model seen here, <!-- m --><a class="postlink" href="http://imgur.com/c61wDTM">http://imgur.com/c61wDTM</a><!-- m --> , this ADAPT variant sports a larger more square backpack from which arms, weapons, and whatever she copies sprouts out.
Stats:
ATK: 2
DEF: 2
SPD: 2
TEC: 4
Starting OM: 6684
Starting Proficiencies: Ranged Proficiency (1000)
Starting Powers: Mimic (2800), Flight (1800)
Starting Moves:
Handy Bazooka (300) (Requires Ranged Proficiency) This overly large one handed bazooka launches large explosive shells. A permanent part of her ADAPT system, this warps in on one of the two arms attached to her backpack. Should TBG's arms become damaged, she can still wield this with her normal human hands. The shells move only at the speed of arrows and explode on impact for moderate damage. It fires one shell every 10 seconds, each of which is materialized using energy from her core causing light fatigue. A second Handy Bazooka could be summoned in the opposing hand though for obvious reasons it is less accurate to fire two weapons at once. The weapon falls apart into energy if it separates from TBG for 5 minutes.
Beam Gun (300) (Requires Ranged Proficiency) - This boxy weapon fires moderately big blue beam shots. A permanent part of her ADAPT system, this warps in on one of two arms on her backpack. Should TBG's arms become damaged, she can still wield this with her normal human hands. This has a rate of fire of one shot every 5 seconds. The blue bullet shaped shots move slowly and only deal light damage, but the drain on her core from using them is almost non-existent. A second Beam Gun could be summoned in the opposing hand though for obvious reasons it is less accurate to fire two weapons at once. The weapon falls apart into energy if it separates from TBG for 5 minutes.
I confirm that I have read and agreed to the Rules of Conduct.
Character name: Toybox Girl ADAPT
Character source: Original from Cosmic Break
Character history: An original model variant of the Toybox Girl design which was further back based on Toybox, Toybox Girl ADAPT is a robot girl who immediately joined the Cosmic Union Wisdom on the Cosmic Ark. The third, or perhaps more as C.S.-tan is pretty eccentric, version of her series, ADAPT sported the invaluable ADAPT system allowing her to replicate the weapons of her enemies temporarily. She quickly rose through the Cosmic Hero ranks with high mission scores and good skirmish marks in the Union Wars. However her history is not without faults as she has lost many of her friends to the multidimensional conquerors the Demon Force, the main reason the Ark was created.
Physical Description: Similar to the original model seen here, <!-- m --><a class="postlink" href="http://imgur.com/c61wDTM">http://imgur.com/c61wDTM</a><!-- m --> , this ADAPT variant sports a larger more square backpack from which arms, weapons, and whatever she copies sprouts out.
Stats:
ATK: 2
DEF: 2
SPD: 2
TEC: 4
Starting OM: 6684
Starting Proficiencies: Ranged Proficiency (1000)
Starting Powers: Mimic (2800), Flight (1800)
Starting Moves:
Handy Bazooka (300) (Requires Ranged Proficiency) This overly large one handed bazooka launches large explosive shells. A permanent part of her ADAPT system, this warps in on one of the two arms attached to her backpack. Should TBG's arms become damaged, she can still wield this with her normal human hands. The shells move only at the speed of arrows and explode on impact for moderate damage. It fires one shell every 10 seconds, each of which is materialized using energy from her core causing light fatigue. A second Handy Bazooka could be summoned in the opposing hand though for obvious reasons it is less accurate to fire two weapons at once. The weapon falls apart into energy if it separates from TBG for 5 minutes.
Beam Gun (300) (Requires Ranged Proficiency) - This boxy weapon fires moderately big blue beam shots. A permanent part of her ADAPT system, this warps in on one of two arms on her backpack. Should TBG's arms become damaged, she can still wield this with her normal human hands. This has a rate of fire of one shot every 5 seconds. The blue bullet shaped shots move slowly and only deal light damage, but the drain on her core from using them is almost non-existent. A second Beam Gun could be summoned in the opposing hand though for obvious reasons it is less accurate to fire two weapons at once. The weapon falls apart into energy if it separates from TBG for 5 minutes.
I confirm that I have read and agreed to the Rules of Conduct.



![[Image: kUpgBYg.gif]](https://i.imgur.com/kUpgBYg.gif)