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The Dreamer -- Switching Emerald/Wizard to "The Dreamer"
#1
Character name: "The Dreamer"

Character source: Original.

Character history: A normal Human Male of 21 years. That's the way they were perceived on Earth, and they were treated as such. As one of no remarkable talent or skill. Although looks aren't everything. They were the living embodiment of this idea. They held worlds within their mind, yet they were chained to their flesh vessel, to forever be unable to show the world how extraordinary they were.

The one call Omni could see past their flesh prison though. He brought them to a world where they could actualize the infinite potential that lay between their ears.

This prison of flesh and blood could no longer hold them.

Physical Description:
Human. Caucasian. Male in body. Six feet tall. Brown hair. Blue Eyes.
Often wearing a pea-coat, black in color, along with tan-colored khaki pants and a pair of black-leather ankle-high boots.

Stats:
ATK:1
DEF:1
SPD:3
TEC:5

Proficiencies: Physical Strength 1000 (4000)

Powers: Enhanced Senses: Basic 1400, Foresight 1500, Time Manipulation (300)

Moves:
No Hands, Mom! (Requires Physical Strength, Time Manipulation) - 300 OM
With the change of rules the Omniverse employs, The Dreamer is more easily able to bring what lies in their mind to life.
In this case, they are able to respond to attacks without the need to actually use their actual hands. They use their mind to 'generate' a pair of arms, visible only to those with Enhanced Senses. To those that can see them, they appear as a hollow aura of white/yellow light in the shape of The Dreamers actual arms. The color of the aura can change with the mood or intent of The Dreamer (This is purely cosmetic). They are functionally equivalent to their own actual arms, and have a reach of about 3 feet. The arms are not actually attached to their body, but instead hover slightly away from their body at any position required. Strain placed on these arms, like if they were used to hold up something or push against something, places that strain on The Dreamer's mind, rather than their body.
The Dreamer's expanded perception of the world allows them to react more quickly to perceived attacks with these arms, feeling as if the world around them is slowing as they view it and formulate a response.
(0)


I confirm that I have read and agreed to the Rules of Conduct. Yes.

**On second thought, about the stats, which ones would affect the strength of mental attacks? And which would affect the strength of telekinetic-like attacks?
#2
Really? After all that time and effort on Emerald? -.-

What is the downside of your move?

Attacks that are based on a force of will, such as a mental struggle, are governed by the TEC stat. Physical attacks are governed by the ATK stat.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
#3
The effect i was trying to achieve is literally a pair of arms and hands, but without actually using my arms and hands.

And what do you mean? I dont think i really did all that much with Emerald.
#4
Yes but they are invisible hands that can move around.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
#5
Do you have a suggestion for how i could achieve this effect? Cause I wants really sure on it myself. And the invisibility of them isnt something that i really require at all.
#6
It's totally up to you!
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
#7
Quote:No Hands! (Requires Physical Strength, Time Manipulation) - 300 OM
With the change of rules the Omniverse employs, The Dreamer is more easily able to bring what lies in their mind to life.
In this case, they are able to respond to attacks without the need to actually use their actual hands. They use their mind to 'generate' a pair of arms that appear as a hollow aura of white/yellow light in the shape of The Dreamers actual arms. The color of the aura can change with the mood or intent of The Dreamer (This is purely cosmetic).

They are functionally equivalent to their own actual arms, and have a reach of about 3 feet. The arms are not actually attached to their body, but instead hover slightly away from their body at any position required. Strain placed on these arms, like if they were used to hold up something or push against something, places that strain on The Dreamer's mind, rather than their body. Also, The Dreamer can only use 1 pair of arms, their own or their 'mental arms' at a time for anything combat worthy. Simple tasks, like drinking tea and holding a book for example, would not cause enough strain to disable the use of both sets.

The Dreamer's expanded perception of the world allows them to react more quickly to perceived attacks with these arms, feeling as if the world around them is slowing as they view it and formulate a response.

Better? The downside is the strain place on their mind rather than their body when these arms are in use. (EditSmile and that she cannot use both pairs of arms for anything of combat difficulty.

Also, does that section about Time Perception need to be included into a move, or would Foresight and Time Manipulation be able to work in the same manner naturally, allowing me for better chances at a successful block/parry.
#8
That's fine and approved. If you could post with the account in question we'll get you set up
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
#9
Character name: "The Dreamer"

Character source: Original.

Character history: A normal Human Male of 21 years. That's the way they were perceived on Earth, and they were treated as such. As one of no remarkable talent or skill. Although looks aren't everything. They were the living embodiment of this idea. They held worlds within their mind, yet they were chained to their flesh vessel, to forever be unable to show the world how extraordinary they were.

The one call Omni could see past their flesh prison though. He brought them to a world where they could actualize the infinite potential that lay between their ears.

This prison of flesh and blood could no longer hold them.

Physical Description:
Human. Caucasian. Male in body. Six feet tall. Brown hair. Blue Eyes.
Often wearing a pea-coat, black in color, along with tan-colored khaki pants and a pair of black-leather ankle-high boots.

Stats:
ATK:2
DEF:1
SPD:2
TEC:5

Proficiencies: Physical Strength 1000 (4000)

Powers: Enhanced Senses: Basic 1400, Foresight 1500, Time Manipulation 800 (300)

Moves:
No Hands! (Requires Physical Strength, Time Manipulation) - 300 OM
With the change of rules the Omniverse employs, The Dreamer is more easily able to bring what lies in their mind to life.
In this case, they are able to respond to attacks without the need to actually use their actual hands. They use their mind to 'generate' a pair of arms that appear as a hollow aura of white/yellow light in the shape of The Dreamers actual arms. The color of the aura can change with the mood or intent of The Dreamer (This is purely cosmetic).

They are functionally equivalent to their own actual arms, and have a reach of about 3 feet. The arms are not actually attached to their body, but instead hover slightly away from their body at any position required. Strain placed on these arms, like if they were used to hold up something or push against something, places that strain on The Dreamer's mind, rather than their body. Also, The Dreamer can only use 1 pair of arms, their own or their 'mental arms' at a time for anything combat worthy. Simple tasks, like drinking tea and holding a book for example, would not cause enough strain to disable the use of both sets.

The Dreamer's expanded perception of the world allows them to react more quickly to perceived attacks with these arms, feeling as if the world around them is slowing as they view it and formulate a response.
(0)


I confirm that I have read and agreed to the Rules of Conduct. Yes.

(Final Version for Approval)
We are Unbound and Limitless potential
Entomb in mongrel flesh and blood.

Imprisoned in a Cage
that Reduces us to that of a lowly
Human.
We will No Longer stand for such Treatment.

You know Nothing of Who we are;
of What we are.
#10
Can I get that final stamp?
#11
Some Hot Bump Action.
#12
Moar Hot Bump Action.
#13
*stamps* All set. Have fun puttin' words together and shit.




Name: The Dreamer
Level: 1
Spent OM: 5000.00
Proficiencies: (1000); Physical Strength (1000)
Powers: (3700); Basic Enhanced Senses (1400), Foresight (1500), Time Manipulation (800)
Moves: (300); No Hands! (300)
Super Moves:
Transformations:
Assists:
Items:
Bases:
Unlocks:
Base stats:
ATK: 2
DEF: 1
SPD: 2
TEC: 5


Make a new thread in the Roster forum, and copy the roster template above into the first post. Subsequent posts in your Roster can include any other details about your character you might wish to include, such as history, appearance and move details.

Any future purchases you make can be done right here.

Giving this a read over should give you some ideas of what to do next.

Once you get your Roster set up, head over here to get approved for access to the mini chat if you haven’t already.

To get your name changed, post here.

Thanks for sticking around the Omniverse, and please continue to enjoy your stay!
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