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About the Author: Why this character?
#21
For as long as I had been in the Mario fandom, I've never really knew much about the Koopalings other than yes, they were bosses in my favorite game, Super Mario Bros. 3. Years down the road, I came across the game, New Super Mario Bros. Wii, and played it, however I've gained bit more of an interest to them with the flair of personality inputted in the game and that's when I looked more into them.

I've researched and found them more enjoyable, with Ludwig, being my favorite out of the bunch, mostly because of how he closely that he relates to me in general. I'm into music and the arts, a preference for darker tones, the fondness of historical themes and so forth, he's that much of a pleasure; it's like he's that darker and mysterious part of me that sticks along for the ride.

Now to add, I did formely RP as him on the tumblr RP site and well, alot of people came to love how I portray him and give him more of a fleshed out personality that reflects off from not only Nintendo's canon, the fandom's canon but my canon as well. Wink
[Image: lemmywip2.png]
#22
You all already know why I chose Jon for my main... but why Alex for my alt?

Well, honestly... I really do believe Alex is a character that blends in and fits really well with the general theme and setting of the Omniverse. Probably even more so than Jon did at first, but that's an argument for a different day, on a different thread Tongue other than that though, I think the main thing that attracted me to Alex were his powers and abilities. Come on, being able to morph your limbs into weapons of destruction AND being able to consume other living matter and steal their memories and identities (those two are just his core "trademark' abilities)? That's cool. And when you're playing Prototype, you certainly do get the feeling of coolness and invincibility, that you can't be touched nor stopped. That feeling of being powerful and godlike and then losing touch with it because of the laws and physics of a new world is something I'm trying my best to replicate and represent as I write Alex, slowly but steadily...

On top of that, Alex is a pretty neat character. Not so much of a deep thinker or a "diamond in the rough" character as Jon is, but he still makes for a fun anti-hero concept none-the-less. He's also not the conventional protagonist in his game in that he's not really the hero of the story xD you can't love him but you just can't entirely hate him either. From where I've plucked him from the canon, he's still the same anti-hero/villain from the first game slowly shifting closer and closer toward the dark side... though he could go either way at this point, from what I have planned for him already it looks like he'll be taking the evil route. Wink
#23
I absolutely enjoyed playing as Vergil in DMC3, so I he was my first choice here. I tried him for 7 months before I grew bored of his oh-so-serious personality.

The next thing I thought of was a Digimon. Digivolution as portrayed in the anime seemed like a perfect fit for the Power-Up Transformations. Playing a Digimon pretty much left the personality up to me, as well. Through a long process, I singled out Guilmon. I started by listing all the Rookie-level Digimon that I liked, listed all the Champions I liked that they could evolve into, all the Ultimates they could evolve into, then all the Megas they could evolve into. Once I decided on Guilmon, I decided to see if there were any Armor Evolutions I could use. Turned out, there were a few. I sincerely hope that I enjoy writing as Guilmon.
[Image: dante_10.jpg]
#24
My biggest influence in selecting Blackfire was her background. I felt I had a lot of material to work with choosing her because of her backstory. I love the fact that Blackfire is a monarch, a woman of high class, yet was dealt a shitty hand from the moment she was born. I love the irony and it is what motivates me to continue to evolve her character. I see it as a challenge. As I type this I have no outline of Blackfire's future. I do not know if she will overcome the trauma she experienced growing up, but I love how it has had a heavy influence on her perception of the different kinds of people she encounters, her reactions and how she treats others.
[Image: c1f25896-85f6-41b6-b294-c33e5d5737f8_zpsol2jguot.jpg]
#25
Seraph (no longer played): All of my characters, my original characters that is, represent a certain part of myself. I take it and personified. This allows me to develop my character as I do, and make it easier for me to play as them. Seraph represented my curiosity for all things, good or bad. His philosophy is "You never know until you try" and I live kinda by that rule myself, though life is more realistic than this and i have the news to tell me what happens to people who eh.. try certain things.

Miranda Frost: She represents all this dark shit ive been penting up. On the outside she may seem nice, friendly and easy to speak to, but she is guided only by whatever may sway her desires at the time, such as revenge. This allows her to follow any path she wishes, and easily accept whatever lies at the end.
"I've been here before, used to this kind of war. Crossfire grind through the sand. The orders were easy: 'It's kill or be killed'. Blood on both sides will be spilled."
[Image: DeathMountain.png][Image: blades.png][Image: Darkdata.png]
#26
Three simple reasons.

1) It's Dean Winchester.

2) [spoiler]I feel they didn't do enough with this character when they had the chance in season 10. Demon Dean was there then POOF! All better! I was hoping it would last most of the season at least and get fixed closer to the end there. A few episodes was not enough for my liking.[/spoiler]

3) Dean. Winchester.
Driver picks the music, shotgun shuts his cake hole.

[Image: yep.gif]
Quote:PvP FLAG: GREEN
I won't mind if you attack my character or base with little to no warning!
#27
I don't know why I haven't posted to this yet, but here goes.

Why Ganondorf? Because why the fuck not? He's the quintessential bad guy. Charismatic. Manipulative. And not afraid to knock a muthafucka out. He plays Link into his hand so much, the guy might as well be his minion anyway. And every time you think you've beaten him? BAM! There he is again to fuck shit up.

And also because I enjoy doing a dark character, much in contrast to my super nice regular self.
#28
In my opinion, this thread has stayed quiet for far too long. ||-) (My post is going to seem so extensively detailed after the last two...)

When considering that my character is an OC, the main question here splits up into two: a) why I picked Athena over all of my other OCs (I have many, somewhere around 30-40 at this point), and b) why I play her character and develop it the way I do.

The first answer is multifaceted, but relatively simple. First of all, she's combat-oriented. Most of my characters are (more or less) normal(-ish) civilians, who I would have had some trouble with adapting to this world, where fighting is fairly normal (especially among Primes). Second of all, I wanted to keep her alive... Athena was originally part of a real-life roleplaying campaign, which was cut short when our GM left my high school. However, I loved the complexity and... is randomness the right word? maybe 'spontaneity'... of the world she came from, as well as the interactions between the characters on her team (all the other God-Souls were created and controlled by real other people, which made the conversations feel much more authentic than my own characters' interactions with each other). This environment created a character (Athena) with a history and outlook very different from the characters I create by myself. I didn't want my ideas to take over the rest of her story entirely, so I jumped at the chance to drop her in another roleplay where I could retain her existing character almost perfectly (no history changes so she fits into a different world) and simultaneously collaborate with others to determine her present and future. Third of all, as a result of her origins, I find her pretty easy to write. Although an OC like the wacky and eccentric Doodle Master or the hyperactive Cloudcuckoolander Nikka might be fun to roleplay, it would be a stretch for me to imagine their reactions without defaulting to the closest stereotype's behavior in a given situation. Athena's surroundings and role as the Soul of Mind demanded that she at least be reasonable and serious... which brings me to the second answer.

Playing Athena is manageable for me (as a rather newbie roleplayer, compared to most of you - I've been doing online roleplay for many years, but not at this level) because I relate to her in a lot of ways. She personifies a large part of my personality, actually. Although I'm a lot friendlier (er, I like to think so, anyway), as well as more sheltered and positive, I share Athena's dedication to logic and reason to solve problems, her general lack of expressiveness (this would be a lot more apparent if she weren't traveling with Kopaka, who is even flatter emotionally), her dedication to (almost obsession with?) control over her own mind, and most of her moral code, although I have the luxury of being much more of a pacifist thanks to my surroundings. X3 At the same time, I enjoy the differences - especially her handicaps (the blindness and the constant mental sparring with insanity), which make her a far more deep and conflicted character than I could ever make out of a Mary Sue carbon-copy of myself.

Honestly, I didn't think I would have this much trouble with her blindness. In the original world, her Penultimate Omniscience and ability to see out of others' eyes pretty much negated any negative consequences, but on close inspection, Basic Enhanced Senses doesn't compensate as fully as I had thought it would. Want to read a book in the library? Nope, unless the letters are raised so you can make out the shapes. Want to use the Dataverse? You'll need an Uplink Station that connects directly to the neurons in your brain if you want to actually take in any information. Hopefully, I'll find some way to work around this in the future without changing something integral to her character.
[Image: 2WaRJHm.png]
"I do what I can to help, but I refuse to bear the burden of being called a hero."

III'm back!
#29
1) I like dragons... A LOT!
2) When I was in primary school I wondered whether there was such thing as a dragon-human hybrid, so I looked it up. Turns out, there is such a thing, and it's called a draconian. After that, me and my friends had made up these games where we'd come up with a character and go dungeon delving. I couldn't figure out a name for my character yet, so we just referred to it as Experiment X (The name Axorn didn't some along until I started online role-playing). Then,(and I can remember these memories so fondly :pink: ) our party got it's first piece of good dungeon loot, The Acorn of Infinite Strength, which, once eaten, would give the bearer a major strength boost.(The name Axorn came from combining these two names together.) A year or two later, once we got bored, I still developed ideas for this character on my own time.
3) Then, one day about 10 months ago, while playing flash games on FWG(Free World Group), I discovered the RP chatbox, and knew instantly that I had to do this as Axorn. I implemented his backstory into their world(Tranquility) and began role-playing for the first time.
4) Ever since then, every character I crate from scratch always has a little bit of Axorn in there somewhere, and I just find Axorn an overall badass character to play as. frogc00l

There you go, and if you really want to know, I've been working on Axorn for 7 YEARS!!!!! I just love this character so much I just can't stop coming up with storyline ideas and new backstory reveals. This character is everything I aspire to be, personified. Wink
[Image: Axorn_zpsiipqunna.png]

"If you truly want to save the world, you'll need to withstand it's flames."
#30
I picked Shulk because he defies everything I tend to hate in JRPG protagonists, and that made him grow on me in a way no other JRPG protagonist ever has. In a lot of ways he comes off as a supporting character in his own game; he's not a badass soldier, he's a nerdy engineer who uses the Monado to overcome his own shortcomings. He's not the fastest, the strongest (he has the third lowest HP in the game), and there's no way in hell that he can solo the game due to the way his abilities work. He's not an angsty, brooding loner, he's a guy who encourages his team in every single random battle. It was refreshing to play as a protagonist who actually needed to rely on his party, and the affinity system and the heart-to-heart scenes cemented his relationships with all of them organically, through my own efforts.

Other things I can gush about? His amazing voice actor managing to pull off some ACTUAL emotion that doesn't come off as forced, something you don't hardly see in Japanese to English dubs. Then there's the way his character develops thanks to his ability to change the future and his struggles to do so. There's his changing viewpoints on the war with the Mechon, and finally there's his willingness to actually kill the most irredeemable villains in the game because he actually realizes there's no reasoning with them.

Oh, and then there's the Monado. I consider it the coolest sword in a JRPG. It's the Buster sword if it were also a lightsaber with magic spells and an even bigger plot significance. All jokes about "da monado's powah" aside, it's hard not to share Shulk's absolute reverence for it when it saves the party's lives over and over. Then there's the plot twists that make it more than just a simple sword, plot twists that genuinely caught me off guard.

Sure, he believes in that tired "power of friendship" cliche, but I didn't find it cheesy at all because of the way the game ACTUALLY encouraged you to build the relationships within your party and give them all a common goal: changing the future and controlling their destinies. That, and Shulk can't use the Monado because he believes in his friends, he just survives enough battles to be a proper swordsman by the game's end.
[Image: 91d487bb887d1155c43e6f6b08903391_480.jpg]
"I can change the future!"
#31
Emerald:
As with most RP character I write, my first one is always a representation of myself and how I would act in the world present, more or less. That it's really.

Ultron:
I cannot tell you how much I love Ultron's character and attitude, and his voice actor is one or my favorites. As a character, he will also allow for me to do things I want without needs a good two shoes reason for doing the less pleasant things. I also feel the "disgusting humans' attitude will be fun to work with.
We are Unbound and Limitless potential
Entomb in mongrel flesh and blood.

Imprisoned in a Cage
that Reduces us to that of a lowly
Human.
We will No Longer stand for such Treatment.

You know Nothing of Who we are;
of What we are.
#32
Cyburn: The reason I chose to play as this Canadian hating nutjob was my little sister, Cat. A long time ago, when we first met, I made a joke about conquering the world, starting with Canada, and she got all uppity about it. So, I said, "Yeah, sure. I mean, they have mounties riding on flesh eating moose, but I can still conquer them." And she went on and on about all of Canada's allies, and I kept on making the Canada I was invading more and more evil until finally it's the Canada in Cyburn's verse. Think Ceaser's Legion ruled by Joffery and he's being advised by Starscream.
[Image: 23wp02.png]
Yllä harmaan korven korpit laulaa,
Hurme tämän kansan roudan sulattaa,
Katso kuinka hohkaa kansi taivaan,
Kutsuu se meitä tumman virran taa,
Heikot vaipuu kuohuun sysimustaan,
Sankarit kun astuu joen rantaan,
Halki iäisyyden laulu raikaa,
Kutsuu se veljiä tumman virran taa
#33
I made Alexyana the way she is because:

1- I have a deep love for dragons ^.^ Plus, they have all the good traits, which is to say human intellect and beastial physical strength.
2- My last "main" character was a demoness, whom I decided to make Alexyana's mother when I switched. Demons fascinate me because they're immortal, ageless and, while not necessarily evil, they don't have restrictive rules that keep them from being who they want to be.
3- Being a mixture of a powerful "physical" being (a dragon) and a "magical" being (a demon) Alexyana has potential to evolve into either direction. This is amazingly important to me for any RP and any character: evolution, empowerment, growth. A character should constantly change, discard old things, add new ones, and after every change they should come out as more than what they were up until then.
4- Though this will likely not happen in the Omniverse, Alexyana as per her canon is able to devour the souls of others, to become permanently stronger. This ties into my love for evolution: with every soul you grow a bit stronger, smarter, mightier, and as long as there's living beings out there you can improve. In the Omniverse this "mechanic" can get replaced by Omnilium, as everything Alexyana does lets her slowly grow permanently - in slow steps, maybe, but still. And let's just say that one day Omni loses his interest in her and returns her to her homeworld (aka I leave this site), she would have made contact with Omnilium, met people and overall she'd have grown some.

I liven out my creativity by making characters which can evolve beyond what they start out with. It's a bit complicated, I'll admit it, but I love it ^^
"(Note to self: insert quote & picture once I find stuff)"

Quote:
PvP FLAG: RED
Please message me before you attack my character or assault my base! Thanks!
#34
Why Magus?

Well, I guess because he's interesting.

Magus is confident, charismatic, intelligent, and without peer when it comes to magical talent.

He's relentlessly driven and although he's so hardened by his circumstances that he builds a monstrous persona around him, he still retains compassion - he's willing to go so far as saving the world as long as it means finding his sister who's been lost in time.

I also subscribe to the fan theory that Magus is the main character of Chrono Trigger - not Crono.

It's by the actions of his mother that his sister is lost and Lavos' (a world-eating parasite deep in the earth that shapes evolution in the way that the Reapers from Mass Effect did) awakening is accelerated (relatively speaking - it still takes thousands of years). It's because of his work in the middle ages that the party is given a focus, and once Magus' work comes to fruition, they blunder into the middle of a summoning ritual, defeat him, wake Lavos, and cause a disruption so severe that all of them are sent back through time and ruin his plan to destroy Lavos.

It's his actions in the ice ages that further shape the events and outcomes that allow the party to confront Queen Zeal and make an attempt to destroy Lavos. But again, Lavos is too strong when awake, and the party including Magus are defeated.

He's a dick, but it's mostly because he feels that other people just get in the way. In spite of this, once Lavos is destroyed, he heads back through the time rift despite the risks (with Lavos gone the time gates are meant to close forever) to keep looking for his sister.
[Image: Magus.jpg]
#35
Well, firstly, because he's a character that was previously doomed to a host of RP's that just didn't get off the ground, but I stubbornly wanted to play him regardless.

Raal Deathwind existed in a form as a sort of tired Veteran - someone who was once a complete monster, but had entirely lost his drive. this was mostly due to the multiversal RP he was brought to being so absolutely huge in scale, and overall useless efforts. I wasn't totally happy with this version of the character, and much of this concept for him now exists in a different character entirely. still, in that RP he came in at the tail end of it's end, and thus wasn't played for some time.

Later, I attempted to make a Warcraft RP site that would begin centered on the first war, then move to the second and so on, with the stipulation that elite teams of alliance and horde crack troops would change how the story'd go. In that Raal started off as a simple warlock, and one with a lot of confidence and drive, and at that point he'd been solidified to something a lot closer to what he is today.
Sadly, I made very bad staffing choices, and the RP itself was not properly thought out. it died very quickly.

From there I let Raal kind of rot for a while, joined other RP's, and got a lot better at the practice in general, RPing and at times staffing for RP's. I kinda forgot about him.

When I decided to join the omniverse, however, and was halfway through making a different character entirely, the way the staff and 'verse itself worked here made me think about making Raal here as a sort of evolved version of his second concept - and the idea took hold and never let go.

As for the second reason, or to be more accurate, "Why I like the character to RP"

There's a lot of overly sympathetic villains and etc. in media now, I feel. Not everyone does bad things because of a past trauma, or neurosis, or etc. some people can be total jerks and are just waiting to be given the power to do that. But the fact is that such villains in media tend to be represented as merely flat, one-dimensional characters. Some even feel that's the limit of what such characters can be by design. I feel that's wrong. If such people exist in real life, and people are multi-faceted, complex, deep beings by nature, that must be true of even the least redeemable of us.

With Raal, I have a character that's unquestionably a monster. He casually joins his race in an attempt at genocide, has little conscience, feels self-justified in even the most underhanded tricks and would think nothing of killing a defenseless child or ten.
And absolutely none of those stop him from being a fully-formed personality with goals and drives.

With Raal, I have a certain satisfaction in seeing his motivation push him to greater heights and watching him strive for his horrible, underhanded goals just as hard as a hero would and with the same amount of hoops to jump through and intellectual self-improvement to go through in order to accomplish them. He's not on the journey of a hero, but it doesn't prevent him from learning lessons, taking risks, feeling the highs and lows of existence, pushing through all manner of adversity, or making his own share of friends and enemies.

he's the psychotic evil villain, but he's also just as relatable and understandable as any ordinary person.
and that's something worth RPing.
#36
This is a great thread, so I'm bumping it so a few newer members can see it (thanks Dr. McNinja). Also, I never posted with my alt.

Matrix is much the same as Zack, in that I felt there was a whole lot more to do with his character than his short lived appearances in the original media did. ReBoot Season 3 was freaking awesome, and watching the little kid of the group grow into the definitive badass and heaviest hitter on his team was just so satisfying. Plus, being that he's from a world inside a computer and gets to experience countless video games in person (and here he doesn't face the same copyright restrictions the show did), it gives me a ton of moves, powers, and alternate forms to draw from.
#37
Jade wasn't exactly a spur-of-the-moment decision, I considered a handful of other characters before choosing her. Even before reading the webcomic, some of my friends who were readers said that I was similar in attitude and that she would be a great character to connect with/write about for me. I had been reading Homestuck for a few years and found this site while it was paused, and it occured to me that Jade was at a really great, pivotal moment in her canon to be brought into a setting such as this! Ta-da!

Crowley, because Good Omens is awesome and you should all read it immediately. And because Dean said I should.
[Image: hnc9xy5]
New to the Omniverse? Don't be afraid to PM me for assistance!
Gamzee Makara Wrote:S’aight. After all, dogs have a tendency to motherfuckin’ bite.
#38
well the reason I chose Chara was a few reasons
1) there was some confusion between me and Omni when I was Cronos but after I was unbanned I didn't feel like Cronos was going to work.
2) Chara in the animation I chose her from is awesome
3) there are not a lot of evil characters around in the Omniverse so I didn't want to follow the trend of people joining
                                            [Image: tenor.gif?itemid=10243242]
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"
#39
(05-16-2016, 05:09 PM)Chara Wrote: 3) there are not a lot of evil characters around in the Omniverse

[Image: sensible-chuckle-gif.png]
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#40
I'm actually kinda surprised I haven't done something for this thread yet. Now I shall!

Ballad was something I've had cooked up in my head for well over a few years. Since I was, like, eight or something. I had first gotten my taste of what I would assume at that age to be "mature" media, aka Inuyasha. Naturally, my eight year old couldn't quite get what was going on, just that the blood and monster fights were the coolest thing ever.

Eventually, however, something happened during one episode. Something so undeniably mature and unusual and foreign to my little child mind that it has left a permanent scar on my view on anime ever since. I will not spoil it, but I think, at that moment, my mind needed a way to cope with it. A way to "remove" this pesky plot point and rid myself of this unusual maturity. This, I believe, is how Ballad was first made: My self-insert into whatever fictional verse I was interested in; my tool to remove these "plot points," and for a way to shine light and praise onto him. In a sense, he kinda WAS me for a long while, and I wouldn't be surprised if a part of me is still in him. Never quite got away, did he?

Ballad never stayed the same throughout my childhood and into teenage hood. Hell, I was STILL working through all the details of him during my first foray into this site, only stopping with The Gunsmith's Gamble thread where I solidified his character to the point where there is no other version out there that I think is "right." But before all of that, he had changed a lot. He was an anti-hero just like this Inuyasha, about as much of a jerk, but wielded a sniper rifle in a totally anachronistic manner. Then I turned "Ballad" into a four man team, none of whom had developed personalities and were named after various video game characters before he finally became a loner again. His appearance also changed for the most part, with regular looking eyes, feathers on his back and sticking up on his head, and the complete lack of winter clothing.

Naturally, all that changed when I found this site. I figured, since this was a site I could use for OCs, I could finally create the character I always wanted to make! So I did.

Granted, though, making a Gary Stu Self Insert into a fully functional character with his own flaws, ambitions, backstory, and personality wasn't the easiest thing in the world. I resorted to just basing his overall personality on that of Ross Scott's Gordon Freeman ala Freeman's Mind (I even have him quote a line from it in his Camelot Portal thread.) I also thought it would have been fun to play the world's biggest asshole (it still is,) mostly because of Ross Scott's Gordon Freeman as well. He really wasn't much more than that: an asshole with a gun.

His rage thing was something I hadn't thought about until after Ballad lost the Tournament, in which I was standing there, soaking in the criticism that I had received, and trying to think about how I would apply it to my writing. I had then settled on him completely hulking out and trying to escape, which set the course for the road for what I would call the "Definitive Ballad" you would see in the Gunsmith's Gamble.

Fast Forward, and during this time, I was rather enjoying the site. It was fun to write and talk with friends, and I think I had gotten into a Mock Fight as Ballad during this time. Regardless, I was thinking about what to have Ballad do next, since Adam Gaite had not taken the bait for him to all into Ballad's trap.

That's how I came up with The Gunsmith's Gamble, my personal Magnum Opus here on this site.

So that's what I did. I concocted a story for Ballad, turned it into a thread, and the rest is history.

Some other stuff around Ballad is as follows. I also originally created Ballad as a way to comment on my viewpoints on religious extremism, which eventually turned to extremism in general. I also wanted to bring up a few points about the nature of guns and their usage. In a sense, he still does have a part of me in him.

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Sans was more or less someone I had wanted to play as as soon as I had gotten my hands on Undertale. The dude is just so good of a character that it was impossible to turn him down.

Really, the only thing about Sans that had me stuck in a rut was what to do with him. I had originally thought I would put him towards a similar path as Ballad did (homicidal maniac, ya know?) I was actually on the second post of that overall plot when I had him meet up with Raal and Alice, which is a good thing, because what I was planning on, in hindsight, would have been SEVERELY Out of Character regardless of what reasons I came up with. Since then, I've gotten a firmer grasp on his character, so I think I know better than to try something like that again.
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i may be all alone
but i'm here to tell ya honey
that i'm bad to the bone


B-B-B-Bad to the bone


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