06-10-2015, 07:12 PM
Well, here goes. This topic is for rp plans with Behemoth, mainly for Nealaphh, but I may use Behemoth later as a plot device to trick Gildarts into LAW.
I'll be putting Behemoth's template here as well as in my roster.
Behemoth info:
Has met Gildarts, Millie, Nealaphh Daxter, Commander Torn, and Jak.
Quick Update on this secondary is as follows: Behemoth just sprang from the vastly deep's most treacherous prison. He's technically "evil" and looking to have fun. He can read minds and change memories (I'll get consent before I do this with Primes).He's here supporting Gildarts and to wreak havoc.
[spoiler]Behemoth
Secondary
Origin: Unknown, but has spent the majority of his time in the Vastly Deep's Impel Down.
Information: This joker-esque character plays an anti-hero in his own 'saga' but because of his villainous behavior and the constant havoc he wreaks on innocents, he plays a continuous enemy and threat to Gildarts. Behemoth's morals have been pushed to the brink of his maddened mind, he sees people as fools or tools, never anything more.
He's sharp and has high mental capacity, and is always on the prowl for something 'more fun' to quell his boredom as he impatiently waits to achieve the only thing that matters to him.
Brief History: With rows upon rows of people to tinker with (and consequently break) Behemoth has honed his skill and filled his boredom by causing turmoil and treachery. This once-Camelot soldier found himself laying in the Empire's dungeon, the most maddening sentence for a man who had previously fought against corrupt authority. He would have preferred Banishment or death, but alas, he was given no peace.
Something happened! that caused him immediately to become a monster. One doesn't just wake up and decide to destroy the people around them, but that is a story for another day.
One fateful morning, after Behemoth had swept the latest trash from his room, he was given a new cellmate and it seemed he was in luck. A Prime was delivered to him. A Prime with both the power and potential to destroy the entire prison.
After planning every stage of their escape in under an hour, Behemoth set out with the strength of a Prime backing his flawless plans. During the prison break, Gildarts was backstabbed but when it came down to honoring his agreement with the snake, the prideful warrior saw only one option and saved Behemoth from inevitable capture.
Now, Behemoth has warmed up to the oaf and since their interaction, the secondary respects Gildarts, but would never admit this to his face.
Spectator Thread in Dante's Abyss: Behemoth interacted with Daxter, Torn, and Nealaphh who has thralled Millie.
Behemoth also got a little revenge for his favorite Prime and punched Kindal in the face. Behemoth has now brought the injured Millie to his hideout in the VD and hopes to save Millie as a strange form of redemption, despite the fact that he could have killed her.
Character and Personality: Behemoth will play with people's minds and tweak them, when he is really angry, he will give people the worst consequence imaginable, and make them forget themselves, for he has forgotten who he was once before, and sees being smothered by the abyss the worst possible consequence.
He does not like to get his hands dirty and has potential to gain henchmen along his journey to saving his daughter.
Purposes: I had originally just given him telepathy because Gildarts sees weakness in speaking everything on his mind, so I had only wanted this ability to open up an avenue for dialogue.
That said, with an over-powered, crash-magic using prime, I had to ask myself "why" would there be any compliance or reasonable threat to align himself with Behemoth in the first stages of the break. So I made Behemoth OP too.
Behemoth just kind of fits where Gildarts leaves off, and completes the cycle of endless competition between good and evil, secondary versus Prime, and sheer force against manipulation.
Abilities: Behemoth can read people's minds, and in a similar way, he is able to change this memories. If a person is shaped one way by their memories and experiences, Behemoth can alter this.
Weakness/backfire: Behemoth knows all too well that people tend to have a limit, as well as some people will remain the same person at the core. This method/technique can be used to test people's character.
(Ex. Behemoth attempts to take away Gil's humanity by altering a memory, however if Gildarts is a strong character, even if much is taken from him, he would in essence remain the same or make the same choice because of already established tendencies.)
But this doesn't mean their decisions can't be changed in the blink of an eye.
"Solo" Status: Behemoth is currently undergoing a story possible redemption, he seeks to find his daughter in the Vastly Deeps, however there is an untold mystery in this story.
He hopes that by finding his daughter, part of him can be restored and from the monster he has become.[/spoiler]
"Mind Games" in the Vastly Deep will be up and coming. I'm actually pretty excited, because this mind-reading secondary is shaping up.
Lair:Giant rock cave that is completely enclosed. Within the hollowed island, one will find a large port with 15 vacant (stolen) pirate ships and an entire throne room connected to this port, filled with piles of golden treasure similar to Smaug's in the Hobbit.
Written and etched upon the walls are the words "All that glitters is not gold." Describing the profound torture he deals with daily, for he has escaped imprisonment but has lost his potential to change the Omniworld and rid it of the Empire's corrupt rule. The cave walls have many scrawled tally marks, emphasizing this as well, he is not free from the cursed condition his body now endures, and he counts the days until his freedom.
SN: (Condition is listed below, as for the tally mark habit, I figured it carried over from his previous experience.)
Current status: Right now, he has escaped from Impel Down, but as you can imagine, he has some pretty severe damage done to his body (ie implied ramifications of the Empire's torture). For this, I'm going with a Jackal and Hyde-Esque theme, where he must take a potion at least once a day or he will technically die. This will keep him on his toes so that he doesn't turn "hero" and reinforces the motive that he must always choose the desperate man's option. It keeps him manipulating.
Potion: He is a secondary, meaning he can't just summon one like Primes, and should he miss his dose, he won't have the opportunity to be revived either. (After once burning his bridges with Gildarts, and he can't seek out anyone to house his fugitive status because his memory alterations are not long-lasting).
"Mind Games" coming soon to the Vastly Deeps near you.
I'll be putting Behemoth's template here as well as in my roster.
Behemoth info:
Has met Gildarts, Millie, Nealaphh Daxter, Commander Torn, and Jak.
Quick Update on this secondary is as follows: Behemoth just sprang from the vastly deep's most treacherous prison. He's technically "evil" and looking to have fun. He can read minds and change memories (I'll get consent before I do this with Primes).He's here supporting Gildarts and to wreak havoc.
[spoiler]Behemoth
Secondary
Origin: Unknown, but has spent the majority of his time in the Vastly Deep's Impel Down.
Information: This joker-esque character plays an anti-hero in his own 'saga' but because of his villainous behavior and the constant havoc he wreaks on innocents, he plays a continuous enemy and threat to Gildarts. Behemoth's morals have been pushed to the brink of his maddened mind, he sees people as fools or tools, never anything more.
He's sharp and has high mental capacity, and is always on the prowl for something 'more fun' to quell his boredom as he impatiently waits to achieve the only thing that matters to him.
Brief History: With rows upon rows of people to tinker with (and consequently break) Behemoth has honed his skill and filled his boredom by causing turmoil and treachery. This once-Camelot soldier found himself laying in the Empire's dungeon, the most maddening sentence for a man who had previously fought against corrupt authority. He would have preferred Banishment or death, but alas, he was given no peace.
Something happened! that caused him immediately to become a monster. One doesn't just wake up and decide to destroy the people around them, but that is a story for another day.
One fateful morning, after Behemoth had swept the latest trash from his room, he was given a new cellmate and it seemed he was in luck. A Prime was delivered to him. A Prime with both the power and potential to destroy the entire prison.
After planning every stage of their escape in under an hour, Behemoth set out with the strength of a Prime backing his flawless plans. During the prison break, Gildarts was backstabbed but when it came down to honoring his agreement with the snake, the prideful warrior saw only one option and saved Behemoth from inevitable capture.
Now, Behemoth has warmed up to the oaf and since their interaction, the secondary respects Gildarts, but would never admit this to his face.
Spectator Thread in Dante's Abyss: Behemoth interacted with Daxter, Torn, and Nealaphh who has thralled Millie.
Behemoth also got a little revenge for his favorite Prime and punched Kindal in the face. Behemoth has now brought the injured Millie to his hideout in the VD and hopes to save Millie as a strange form of redemption, despite the fact that he could have killed her.
Character and Personality: Behemoth will play with people's minds and tweak them, when he is really angry, he will give people the worst consequence imaginable, and make them forget themselves, for he has forgotten who he was once before, and sees being smothered by the abyss the worst possible consequence.
He does not like to get his hands dirty and has potential to gain henchmen along his journey to saving his daughter.
Purposes: I had originally just given him telepathy because Gildarts sees weakness in speaking everything on his mind, so I had only wanted this ability to open up an avenue for dialogue.
That said, with an over-powered, crash-magic using prime, I had to ask myself "why" would there be any compliance or reasonable threat to align himself with Behemoth in the first stages of the break. So I made Behemoth OP too.
Behemoth just kind of fits where Gildarts leaves off, and completes the cycle of endless competition between good and evil, secondary versus Prime, and sheer force against manipulation.
Abilities: Behemoth can read people's minds, and in a similar way, he is able to change this memories. If a person is shaped one way by their memories and experiences, Behemoth can alter this.
Weakness/backfire: Behemoth knows all too well that people tend to have a limit, as well as some people will remain the same person at the core. This method/technique can be used to test people's character.
(Ex. Behemoth attempts to take away Gil's humanity by altering a memory, however if Gildarts is a strong character, even if much is taken from him, he would in essence remain the same or make the same choice because of already established tendencies.)
But this doesn't mean their decisions can't be changed in the blink of an eye.
"Solo" Status: Behemoth is currently undergoing a story possible redemption, he seeks to find his daughter in the Vastly Deeps, however there is an untold mystery in this story.
He hopes that by finding his daughter, part of him can be restored and from the monster he has become.[/spoiler]
"Mind Games" in the Vastly Deep will be up and coming. I'm actually pretty excited, because this mind-reading secondary is shaping up.
Lair:Giant rock cave that is completely enclosed. Within the hollowed island, one will find a large port with 15 vacant (stolen) pirate ships and an entire throne room connected to this port, filled with piles of golden treasure similar to Smaug's in the Hobbit.
Written and etched upon the walls are the words "All that glitters is not gold." Describing the profound torture he deals with daily, for he has escaped imprisonment but has lost his potential to change the Omniworld and rid it of the Empire's corrupt rule. The cave walls have many scrawled tally marks, emphasizing this as well, he is not free from the cursed condition his body now endures, and he counts the days until his freedom.
SN: (Condition is listed below, as for the tally mark habit, I figured it carried over from his previous experience.)
Current status: Right now, he has escaped from Impel Down, but as you can imagine, he has some pretty severe damage done to his body (ie implied ramifications of the Empire's torture). For this, I'm going with a Jackal and Hyde-Esque theme, where he must take a potion at least once a day or he will technically die. This will keep him on his toes so that he doesn't turn "hero" and reinforces the motive that he must always choose the desperate man's option. It keeps him manipulating.
Potion: He is a secondary, meaning he can't just summon one like Primes, and should he miss his dose, he won't have the opportunity to be revived either. (After once burning his bridges with Gildarts, and he can't seek out anyone to house his fugitive status because his memory alterations are not long-lasting).
"Mind Games" coming soon to the Vastly Deeps near you.

![[Image: -Gildarts-fairy-tail-35651033-300-180.gif]](http://images6.fanpop.com/image/photos/35600000/-Gildarts-fairy-tail-35651033-300-180.gif)


![[Image: oNAS6Nu.png]](https://i.imgur.com/oNAS6Nu.png)
Jak/Mar- Dynamite Kid/ DA 2018" (Translated text)
(Thanks Ezzy!)![[Image: sig2.jpg]](http://img.photobucket.com/albums/v288/KrimTheUnsettler/sig2.jpg)
[/spoiler]![[Image: StrazSig.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/StrazSig.png)
![[Image: DarkshireBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/DarkshireBadge.png)
![[Image: DarkshireDefenseBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/DarkshireDefenseBadge.png)
![[Image: SecondarySaga.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/SecondarySaga.png)
![[Image: HerosGraveyardBadge.png]](http://www.cytokineindustries.com/chevereto/images/2017/07/13/HerosGraveyardBadge.png)