04-26-2018, 10:24 PM
(This post was last modified: 04-27-2018, 09:37 PM by Kyle Crane.)
CHARACTER NAME:
Kyle Crane
CHARACTER SOURCE:
Dying Light
CHARACTER HISTORY:
Taken from some point in between the ending of the main game and the beginning of the Following DLC.
PHYSICAL DESCRIPTION:
![[Image: 250?cb=20170725233444]](https://vignette.wikia.nocookie.net/dyinglight/images/8/82/Kylecrane.jpg/revision/latest/scale-to-width-down/250?cb=20170725233444)
(Height: 6'1"/1.85 meters)
STATS:
ATK: 2
DEF: 2
SPD: 3
TEC: 3
STARTING PROFICIENCIES:
Physical Strength (1000)
Ranged Attack (1000)
STARTING POWERS:
Master Acrobat (400)
STARTING MOVES:
Korek Machete - 300 OM (Requires Physical Strength Proficiency)
![[Image: latest?cb=20150209180223]](https://vignette.wikia.nocookie.net/dyinglight/images/c/c6/Korek_Machete.png/revision/latest?cb=20150209180223)
A weapon that Crane remembers picking up during his time in Harran - a machete with a simple black handle and the name "Korek" written on the side of the blade. The blade is 45 cm/roughly 18 inches long. He remembers it being a very strong weapon in his home world, however in the Omniverse it's strength has lowered. It has an average swing speed. It's stronger than one would expect, however with regular use it'll break - it's about as durable as concrete. Crane can repair the blade, however it requires 15 seconds of concentration, during which he can't move or really do anything.
American 9mm Pistol - 300 (Requires Ranged Attack Proficiency)
![[Image: 250?cb=20160415183637]](https://vignette.wikia.nocookie.net/dyinglight/images/1/1a/American_9mm_Pistol.png/revision/latest/scale-to-width-down/250?cb=20160415183637)
Another weapon that Crane remembers finding around Harran. It has a low damage output, but can be fired as fast as he can pull the trigger. A single clip of ammo holds 13 rounds, and he can carry up to 8 clips of ammo on him. If he finds the time without interruption, he can summon more ammo, with one clip of ammo taking 5 seconds to summon, and he has to focus entirely on summoning the ammo.
I confirm that I have read and agreed to the Rules of Conduct.
Yepper depper.
Where did you find us? Was here a long time ago under various characters (one of my more memorable ones is Mick Rory). Decided to hop back into the fray - after catching up on all the changes, of course.
(NOTE: I do not claim the images. All image credits go to the Dying Light Wiki.)
Kyle Crane
CHARACTER SOURCE:
Dying Light
CHARACTER HISTORY:
Taken from some point in between the ending of the main game and the beginning of the Following DLC.
PHYSICAL DESCRIPTION:
![[Image: 250?cb=20170725233444]](https://vignette.wikia.nocookie.net/dyinglight/images/8/82/Kylecrane.jpg/revision/latest/scale-to-width-down/250?cb=20170725233444)
(Height: 6'1"/1.85 meters)
STATS:
ATK: 2
DEF: 2
SPD: 3
TEC: 3
STARTING PROFICIENCIES:
Physical Strength (1000)
Ranged Attack (1000)
STARTING POWERS:
Master Acrobat (400)
STARTING MOVES:
Korek Machete - 300 OM (Requires Physical Strength Proficiency)
![[Image: latest?cb=20150209180223]](https://vignette.wikia.nocookie.net/dyinglight/images/c/c6/Korek_Machete.png/revision/latest?cb=20150209180223)
A weapon that Crane remembers picking up during his time in Harran - a machete with a simple black handle and the name "Korek" written on the side of the blade. The blade is 45 cm/roughly 18 inches long. He remembers it being a very strong weapon in his home world, however in the Omniverse it's strength has lowered. It has an average swing speed. It's stronger than one would expect, however with regular use it'll break - it's about as durable as concrete. Crane can repair the blade, however it requires 15 seconds of concentration, during which he can't move or really do anything.
American 9mm Pistol - 300 (Requires Ranged Attack Proficiency)
![[Image: 250?cb=20160415183637]](https://vignette.wikia.nocookie.net/dyinglight/images/1/1a/American_9mm_Pistol.png/revision/latest/scale-to-width-down/250?cb=20160415183637)
Another weapon that Crane remembers finding around Harran. It has a low damage output, but can be fired as fast as he can pull the trigger. A single clip of ammo holds 13 rounds, and he can carry up to 8 clips of ammo on him. If he finds the time without interruption, he can summon more ammo, with one clip of ammo taking 5 seconds to summon, and he has to focus entirely on summoning the ammo.
I confirm that I have read and agreed to the Rules of Conduct.
Yepper depper.
Where did you find us? Was here a long time ago under various characters (one of my more memorable ones is Mick Rory). Decided to hop back into the fray - after catching up on all the changes, of course.
(NOTE: I do not claim the images. All image credits go to the Dying Light Wiki.)




![[Image: trixiesig2018.png]](http://www.cytokineindustries.com/chevereto/images/2018/06/12/trixiesig2018.png)