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Switching to Kyle Crane
#1
CHARACTER NAME:
Kyle Crane
CHARACTER SOURCE:
Dying Light
CHARACTER HISTORY:
Taken from some point in between the ending of the main game and the beginning of the Following DLC.

PHYSICAL DESCRIPTION:

[Image: 250?cb=20170725233444]

(Height: 6'1"/1.85 meters)

STATS:
ATK: 2
DEF: 2
SPD: 3
TEC: 3

STARTING PROFICIENCIES:
Physical Strength (1000)
Ranged Attack (1000)
STARTING POWERS:
Master Acrobat (400)
STARTING MOVES:

Korek Machete - 300 OM (Requires Physical Strength Proficiency)

[Image: latest?cb=20150209180223]

A weapon that Crane remembers picking up during his time in Harran -  a machete with a simple black handle and the name "Korek" written on the side of the blade. The blade is 45 cm/roughly 18 inches long. He remembers it being a very strong weapon in his home world, however in the Omniverse it's strength has lowered. It has an average swing speed. It's stronger than one would expect, however with regular use it'll break - it's about as durable as concrete. Crane can repair the blade, however it requires 15 seconds of concentration, during which he can't move or really do anything.

American 9mm Pistol - 300 (Requires Ranged Attack Proficiency)

[Image: 250?cb=20160415183637]

Another weapon that Crane remembers finding around Harran. It has a low damage output, but can be fired as fast as he can pull the trigger. A single clip of ammo holds 13 rounds, and he can carry up to 8 clips of ammo on him. If he finds the time without interruption, he can summon more ammo, with one clip of ammo taking 5 seconds to summon, and he has to focus entirely on summoning the ammo.

I confirm that I have read and agreed to the Rules of Conduct.
Yepper depper.
Where did you find us? Was here a long time ago under various characters (one of my more memorable ones is Mick Rory). Decided to hop back into the fray - after catching up on all the changes, of course.

(NOTE: I do not claim the images. All image credits go to the Dying Light Wiki.)
#2
(04-26-2018, 10:24 PM)Ronald Ayala Wrote: Korek Machete - 300 OM (Requires Physical Strength Proficiency)

A weapon that Crane remembers picking up during his time in Harran -  a machete with a simple black handle and the name "Korek" written on the side. He remembers it being a very strong weapon in his home world, however in the Omniverse it's strength has lowered. It now has an average damage output and swing speed. With constant use, the blade may break, however it's fairly durable and easy to repair if Crane finds the time. Takes 15 seconds to repair the blade. (Durability scales with Crane's DEF much like damage does with his ATK.)

American 9mm Pistol - 300 (Requires Ranged Attack Proficiency)

Another weapon that Crane remembers finding around Harran. It has a low damage output, but can be fired as fast as he can pull the trigger. A single clip of ammo holds 13 rounds, and he can carry up to 8 clips of ammo on him. If he finds the time without interruption, he can summon more ammo, with one clip of ammo taking 5 seconds to summon.

Korek Machete:
>How long is the machete?
>You don't need to add a durability mechanic if you don't want to.
>Can he move or do anything while repairing the blade? Or does he have to stand still and concentrate on it?

American 9mm Pistol:
>Can he move or do anything while summoning more ammo? Or does he have to stand still and concentrate?
#3
I figured on the durability for 2 reasons; His home canon(where all melee weapons have durability), and the simple "more drawbacks = more power" rule of the Omniverse.

The other changes have been made.
#4
(04-27-2018, 09:22 PM)Ronald Ayala Wrote: I figured on the durability for 2 reasons; His home canon(where all melee weapons have durability), and the simple "more drawbacks = more power" rule of the Omniverse.

The other changes have been made.

Fair enough. I think you should really add some clarification on how easily it breaks, though. And maybe add a line saying something like, "The machete is stronger than one might expect, but [insert stuff about breaking here]".
#5
The changes have been made!
#6
Everything seems set. I'll get your switch approved now. I can't reset your OM or change your name, but I've pinged a senior staffer to get that sorted.

Here is your new roster:

Name: Kyle Crane
Spent OM: 3000
Consumed OM (0): (for consumed items or OM permanently lost from respecs, etc)
Proficiencies (2000): Physical Strength (1000), Ranged Proficiency (1000)
Powers (400/8000): Master Acrobat (400)
Moves (600): Korek Machete (300), American 9mm Pistol (300)
Super Moves (0): 
Transformations (0): 
Assists (0):
Items (0):
Artefacts: None
Bases (0): 
Unlocks (0): 
Base stats: 
ATK: 2
DEF: 2
SPD: 3
TEC: 3

Please make a new thread in the Roster forum with the name of your character as the title and copy and paste the above into the first post. It is also highly recommended that you make more posts within your own roster that detail any extra information about your character that you wish to include for the benefit of others. Any future purchases can be made in your log, here. Directions for making purchases/deductions can be found here.

Don’t forget to check out this thread to learn what to do when you’ve been approved.

Welcome back to the Omniverse, hope you can stick around this time!
#7
Good to go.
[Image: trixiesig2018.png]
Always Outnumbered, Never Outgunned


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