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Move Creation Workshop
@13: I would state that they all are fired in a cone, or with some spread. Otherwise there would be no point in them being homing since they would all hit at the same time. Also, the comment about being easy to dodge is kinda silly - these move as fast as bullets. You can't dodge bullets. People can move out of the way before the gun is fired, but bullets are too fast to dodge in closer range. Lastly, strength wise, I would recommend that you add a recoil to make it tiring. It's not required, but it would let you make this feel like a strong attack.
Accidentally edited it into the previous post
[spoiler]Flechette Blaster, 300 OM, requires homing prof and ranged prof

[Image: 250?cb=20160217131635]

The Flechette Blaster is a small pistol in 13's coat, it has 10 darts that travel as fast as a bullet in a single cartridge and will shoot all of them with a single press of the trigger in a second. When a dart his the target it will emit a homing beacon, making other darts change their course to focus on one area. The darts by themselves deal low amounts of damage but can stack up to hit harder than 13 normally can. The darts will only change direction if a new one hits, so if the target moves left they can easily avoid the other darts. The darts can move up to 90 degrees each time one hits and will continue moving as fast as a bullet while making those turns. It takes 3 seconds to reload. There is a small amount of sideways recoil if 13 only uses one arm to aim, although if he uses multiple arms to control it he will have to slow down. The gun will always have the same amount of vertical recoil though, moving up 10 cm.[/spoiler]
The soul of the Machine God surrounds thee. The power of the Machine God invests thee. The hate of the Machine God drives thee. The machine god endows thee with life. Live!

01001111 01110101 01110010 00100000 01110100 01110010 01110101 01110100 01101000 00100000 01101000 01100001 01110011 00100000 01100011 01101111 01101101 01100101 00100000 01101111 01101110 01101100 01101001 01101110 01100101
@13: It's fine, but the homing part is pointless at the moment. If they're all fired at once, and there's no mention of any spread, then either they'll all hit at the same time or none of them will. For the effect you want, it would be better to either have the darts at a much lower speed, or state that there is a spread and they're all fired in a narrow cone or something.
I thought I did with the recoil part.
"The gun will always have the same amount of vertical recoil though, moving up 10 cm." at the end should I add "from 13's perspective?"
The soul of the Machine God surrounds thee. The power of the Machine God invests thee. The hate of the Machine God drives thee. The machine god endows thee with life. Live!

01001111 01110101 01110010 00100000 01110100 01110010 01110101 01110100 01101000 00100000 01101000 01100001 01110011 00100000 01100011 01101111 01101101 01100101 00100000 01101111 01101110 01101100 01101001 01101110 01100101
Ooh. It looked kinda like:
>Bullets all fire
>Gun moves up

Rather than both happening at the same time.

I would make it a little clearer that they come out with a spread by putting something at the start of the move.
Fire.EXE  V1 (Ranged Proficiency, Area Attack, Debuff. 300 OM): 

Fire.EXE is a command that Rafael can choose to activate. This takes him about 2 seconds to activate, during which time he cannot do anything, attack, or defend, or move at all. However, once this is charged up he may move, and attack, and defend as usual. This attack possesses two forms that he can choose to use on an opponent. 

Single Shot - Single Shot is the first form of Fire.EXE. This creates a Fireball that shoots out of his Tablet which materializes it out of Code and then sends it at an opponent. Travels at the speed of an arrow, moderately draining on his stamina. Cannot be used with other moves but he can move, and defend himself as needed. The fireball is the size of a basketball. 

Barrier.EXE V1: (Ranged Proficiency, Area Shield, Area Attack, Homing, ??? OM)

The barrier is yet another program that Rafael can run on his tablet. Based off of a Firewall, this creates a dome of fire that can protect both him, and one other person. What is unique is that this takes him about 5 seconds to charge up, but then comes with a special property of sorts that Rafael can choose to use, or Unicron can. Upon a successful impact against the shield, the shield will retaliate with a purple bolt of fire the size of a human fist at an opponent. The shield can tank up to one attack, and retaliate a single time before it breaks. If it is not impacted at all the shield can last about ten seconds at maximum. While Rafael cannot leave the dome, or move from inside of it, he can attack from inside of it with any ranged attacks that he possesses, but when in use, he cannot use melee attacks. Moderately draining on his strength. 

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Posted those moves on the wrong account.
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Steel grenade: A Deceptive looking ball  that looks almost like a toy, is packed with phosphorus and c4 plastic explosive. Is armed with an proximity detonator that is able to detect Biometric signatures. This prevents Warren from setting the device off on his own. When activated the device explodes violently causing a great deal of damage to anyone around it. Warren keeps two of these on him and can focus for 5 seconds to create more, however doing this uses a great deal of stamina.
(03-14-2018, 07:05 PM)Warren Zimmer Wrote: Fire.EXE  V1 (Ranged Proficiency, Area Attack, Debuff. 300 OM): 

Fire.EXE is a command that Rafael can choose to activate. This takes him about 2 seconds to activate, during which time he cannot do anything, attack, or defend, or move at all. However, once this is charged up he may move, and attack, and defend as usual. This attack possesses two forms that he can choose to use on an opponent. 

Single Shot - Single Shot is the first form of Fire.EXE. This creates a Fireball that shoots out of his Tablet which materializes it out of Code and then sends it at an opponent. Travels at the speed of an arrow, moderately draining on his stamina. Cannot be used with other moves but he can move, and defend himself as needed. The fireball is the size of a basketball. 

Barrier.EXE V1: (Ranged Proficiency, Area Shield, Area Attack, Homing, ??? OM)

The barrier is yet another program that Rafael can run on his tablet. Based off of a Firewall, this creates a dome of fire that can protect both him, and one other person. What is unique is that this takes him about 5 seconds to charge up, but then comes with a special property of sorts that Rafael can choose to use, or Unicron can. Upon a successful impact against the shield, the shield will retaliate with a purple bolt of fire the size of a human fist at an opponent. The shield can tank up to one attack, and retaliate a single time before it breaks. If it is not impacted at all the shield can last about ten seconds at maximum. While Rafael cannot leave the dome, or move from inside of it, he can attack from inside of it with any ranged attacks that he possesses, but when in use, he cannot use melee attacks. Moderately draining on his strength. 

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Posted those moves on the wrong account.
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Steel grenade: A Deceptive looking ball  that looks almost like a toy, is packed with phosphorus and c4 plastic explosive. Is armed with an proximity detonator that is able to detect Biometric signatures. This prevents Warren from setting the device off on his own. When activated the device explodes violently causing a great deal of damage to anyone around it. Warren keeps two of these on him and can focus for 5 seconds to create more, however doing this uses a great deal of stamina.

For your Fire.EXE you say it can take two forms to attack but I only see one. Additionally for when you say the fireball materializes you say it comes out of code? What does this mean? Also i'm a little confused. You say during the charge time he cannot attack which is fine. But then after the charge you say he attacks as usual but then say he can't use this move with other moves? What does this mean?

Barrier.EXE you say it can protect one other person but it would be much better to say how wide the wall is itself. One other person is extremely flexible and vague. Also is the total charge time for this move 5 seconds or once the barrier is up you can do an additional 5 seconds for the retaliations. Also I would say if you can 'choose' to retaliate with the bolt of flame it would be 600 OM.

'While Rafael cannot leave the dome, or move from inside of it, he can attack from inside of it with any ranged attacks that he possesses, but when in use, he cannot use melee attacks. Moderately draining on his strength. '

This bit is kinda confusing and can be worded better. "This dome requires a lot of Rafaels concentration so he cannot move or make any physical attacks while in the dome. He, however, can make any ranged attacks during this duration." ---> This isn't perfect but I think it's a bit more clear.

Lastly for this move, can other people inside the barrier attack or move or does it only affect you. (Also this is just for me and probably won't be asked but is this mostly for projectiles. What if someone were to run at you with a sword. Would the wall of fire stop them?)

Steel Grenade-Okay so whats the radius of the explosion and can you make the proximity detonator a little clearer. I think it means when someone walks near it but I'm not 100% sure. Also a 'great deal of damage' for two things you always carry on you seems to be a bit much. Also is there a limit you can have out at once?
[Image: GilgameshDAsig_zpsecqjfngm.png][Image: NB_BadgeRight.png][Image: RhzfCY6.gif] - Credit to Ezzy
Spider Silk (Physical Strength, Debuff) (300):
Kumoko can produce a centimeter-thick rope of sticky silk from her abdomen at a rate of one meter per second. The stickiness will not affect Kumoko herself, and so she can safely manipulate the threads to her heart's content, attaching them to people, objects, or themselves.
Anyone or anything that touches the webbing will that the silk sticks to them very firmly, with a grip equivalent to Kumoko's own ATK + TEC. Thus, if someone gets themselves wrapped up in it, they'll have a much easier time breaking free (whether by tearing the strands or by tearing them off of themselves) if their ATK + TEC is greater than hers. Those without Physical Strength have a disadvantage when trying to break free.
Kumoko’s body can produce a theoretically inexhaustible supply of silk, but the act of doing so is slightly draining and requires most of her concentration, preventing her from using other moves that require concentration, though she can still move as normal, allowing her to connect it from place to place easier if constructing a web or something. Since she can only spin 1 meter of silk per second, she can't actually construct a full-on spider web in a fight unless someone leaves her alone for minutes.

OOC Note: Basically 300 OM so she can... summon a sticky rope. She can't construct elaborate webs mid-fight, and tying up struggling people is waaaaay too difficult.
[Image: 1NDUEKD.png?1]
(03-17-2018, 05:14 PM)Kumoko Wrote: Spider Silk (Physical Strength, Debuff) (300):
Kumoko can produce a centimeter-thick rope of sticky silk from her abdomen at a rate of one meter per second. The stickiness will not affect Kumoko herself, and so she can safely manipulate the threads to her heart's content, attaching them to people, objects, or themselves.
Anyone or anything that touches the webbing will that the silk sticks to them very firmly, with a grip equivalent to Kumoko's own ATK + TEC. Thus, if someone gets themselves wrapped up in it, they'll have a much easier time breaking free (whether by tearing the strands or by tearing them off of themselves) if their ATK + TEC is greater than hers. Those without Physical Strength have a disadvantage when trying to break free.
Kumoko’s body can produce a theoretically inexhaustible supply of silk, but the act of doing so is slightly draining and requires most of her concentration, preventing her from using other moves that require concentration, though she can still move as normal, allowing her to connect it from place to place easier if constructing a web or something. Since she can only spin 1 meter of silk per second, she can't actually construct a full-on spider web in a fight unless someone leaves her alone for minutes.

OOC Note: Basically 300 OM so she can... summon a sticky rope. She can't construct elaborate webs mid-fight, and tying up struggling people is waaaaay too difficult.

You're good. It's just rope and if you can only use it for stuff a normal person could use rope for, I don't see a problem. Given you can only make webs out of fights, this wouldn't cost an extra 300 for them - but if you wanted to make a fast web or something like that, it probably would. Just remember you can't make a lasso without ranged prof. 

Add a comment about how hard it is to cut (rather than just struggle against) and then send it off to approval.
Flechette Blaster, 300 OM, requires homing prof and ranged prof

[Image: 250?cb=20160217131635]

The Flechette Blaster is a small pistol in 13's coat, it has 10 darts that travel as fast as a bullet in a single cartridge and will shoot all of them with a single press of the trigger in a second however this causes the gun to move up 10 cm, throwing off the aim. When a dart his the target it will emit a homing beacon, making other darts change their course to focus on one area. The darts by themselves deal low amounts of damage but can stack up to hit harder than 13 normally can. The darts will only change direction if a new one hits, so if the target moves left they can easily avoid the other darts. The darts can move up to 90 degrees each time one hits and will continue moving as fast as a bullet while making those turns. It takes 3 seconds to reload. There is a small amount of sideways recoil if 13 only uses one arm to aim, although if he uses multiple arms to control it he will have to slow down.
The soul of the Machine God surrounds thee. The power of the Machine God invests thee. The hate of the Machine God drives thee. The machine god endows thee with life. Live!

01001111 01110101 01110010 00100000 01110100 01110010 01110101 01110100 01101000 00100000 01101000 01100001 01110011 00100000 01100011 01101111 01101101 01100101 00100000 01101111 01101110 01101100 01101001 01101110 01100101
@13-Jzall:

I guess that's alright. But it won't look like you want it to. The bullets won't look like they're chasing people since they're too fast. And there's not enough spread for it to really matter.
Pure Blood Status ( 0 - Fodder Move )
Cassandra was an undead human vampire, but since then has gone through a mythical transformation that does not normally require a sacrifice of a pure blooded vampire to do so, but did involve one in her case. Her undead heart now beats with the blood of a pure-blooded vampire. Along with this honor, she gains the benefit of a pureblood. Any lesser vampire that tastes or smells her blood will instantly know of her status. While Myst is more the type to ask instead of demand, if she exerts enough force of will or calls upon her blood she can force them to do her bidding.
(03-24-2018, 12:18 PM)Sandy Myst Wrote: Pure Blood Status ( 0 - Fodder Move )
Cassandra was an undead human vampire, but since then has gone through a mythical transformation that does not normally require a sacrifice of a pure blooded vampire to do so, but did involve one in her case. Her undead heart now beats with the blood of a pure-blooded vampire. Along with this honor, she gains the benefit of a pureblood. Any lesser vampire that tastes or smells her blood will instantly know of her status. While Myst is more the type to ask instead of demand, if she exerts enough force of will or calls upon her blood she can force them to do her bidding.

As long as you realise that you can only do this on characters you own or when you have OOC permission. And that you can't use your vampire buddies in a fight without an assist. You're good. (Although you should probably add a note in to say that)
The move I want to make for Warren is a bit more complicated than any move I have tried to make before. It is a sort of "satellite" that will spawn temporarily, and barrage an opponent with missiles, explosives, and lasers. The problem is, I have no idea what all would be needed, or what would be required to make the move feasible.
(03-25-2018, 04:27 PM)Warren Zimmer Wrote: The move I want to make for Warren is a bit more complicated than any move I have tried to make before. It is a sort of "satellite" that will spawn temporarily, and barrage an opponent with missiles, explosives, and lasers. The problem is, I have no idea what all would be needed, or what would be required to make the move feasible.

Wouldn't that be under assists?
                                            [Image: tenor.gif?itemid=10243242]
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"
Yeah. Just get an assist. And then get moves for all the lasers and other stuff you want it to shoot.
Alternatively you could make it have a single function. Like if you summon a satelite that appears for a few seconds and fires a laser before dissapearing that could work.
[Image: GilgameshDAsig_zpsecqjfngm.png][Image: NB_BadgeRight.png][Image: RhzfCY6.gif] - Credit to Ezzy
Orbital Satellite - Laser (Telekinesis,  Remote Control Proficiency, Homing,  Ranged Proficiency, 600 OM): 

[Image: 6bc993e8ca64e727c8a64493ba15b03a.jpg] 
A Fairly Large Satellite that will appear above the Battle Field. This may take Warren 7 seconds, to summon, but it can discharge a very powerful blast of plasma once it charges up for ten seconds. This beam is 3x3 Feet, and fires at speeds of 70 MPH. The beam can cause large amounts of property damage, or be pin pointed on a single target instead, which may reduce the width/length of the beam, but increases the damage the beam can do. The beam appears to be made out of purple fire.
Why does this need Telekenesis? Also what do you mean by property damage since it's only a 3x3 beam I would imagine it to not do too much. This also kinda seems like a super move power level by the way you describe it.
[Image: GilgameshDAsig_zpsecqjfngm.png][Image: NB_BadgeRight.png][Image: RhzfCY6.gif] - Credit to Ezzy
(03-25-2018, 07:55 PM)Warren Zimmer Wrote: Orbital Satellite - Laser (Telekinesis,  Remote Control Proficiency, Homing,  Ranged Proficiency, 600 OM): 

[Image: 6bc993e8ca64e727c8a64493ba15b03a.jpg] 
A Fairly Large Satellite that will appear above the Battle Field. This may take Warren 7 seconds, to summon, but it can discharge a very powerful blast of plasma once it charges up for ten seconds. This beam is 3x3 Feet, and fires at speeds of 70 MPH. The beam can cause large amounts of property damage, or be pin pointed on a single target instead, which may reduce the width/length of the beam, but increases the damage the beam can do. The beam appears to be made out of purple fire.

>Can Warren move while summoning this?
>How can a beam be 3x3 feet? Is it square or something?
>What's the largest size Warren can make the beam?
>This needs ranged materialise.
>This does not need telekinesis.
>This needs area attack if you want the beam to have a diameter larger than 3ft.
>How long does the Satellite last? How would it be destroyed? At the moment, it charges by itself and fires every 10 seconds without input from Warren - which would not be possible (and if it was it would be fairly weak). Either make it so Warren needs to aim all of its attacks and focus on it for so long (and remove homing), or give it a limited duration or limited number of shots.
>How high is it?


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