02-11-2018, 10:30 PM
(This post was last modified: 02-17-2018, 08:14 AM by Tearen Wover.)
CHARACTER NAME:
Drake Oneir
CHARACTER SOURCE:
Original - Current Omniverse Secondary
CHARACTER HISTORY:
Drake Oneir began his career as a test pilot for a corporation in his home Multiverse, dabbling in various chemical stims and cybernetic augmentations to improve his competitive edge in operating the galaxy's most potent and volatile vehicles. He eventually became so burned out on stims that he was fired, forced into exile on a backwater planet working as an EMT. It was there that he fell into the criminal underworld, specializing as a daredevil smuggler who could out-fly anything the authorities threw at him. Drake also began to branch out into the hacking and weapons trafficking scene, where he gained his more nuanced technical skills, and it was also during this time that he lost his legs and right arm. By the time he was summoned into the Omniverse, Mr. Oneir was quite the entrepreneur.
Of course, Drake had not been summoned by Omni. He had been summoned by the Prime known as Nealaphh, who had basically been the boss of his boss back during his company days. Nealaphh put Drake to work as an agent and spy, doing many dangerous and probably unwise things on behalf of the Enigma. Of course, when Drake heard that Nealaphh had been banished after its assault on Death Mountain, the enterprising young man fucked off to Coruscant's midriff district and began to ply his trade.
Granted, the Omniverse was somehow even more dangerous than his previous universe, so he had been laying pretty low ans trying to stay off any of the big radars. Last thing he knew he had been introducing a young Prime named Pyrrha to some of his employees when he got accidentally choked to death drinking organic kombucha and was sucked into Omni's dark hole.
PHYSICAL DESCRIPTION:
![[Image: drake_oneir_by_tearen_and_zearen-dc2x6ab.png]](https://pre00.deviantart.net/5a80/th/pre/i/2018/042/d/8/drake_oneir_by_tearen_and_zearen-dc2x6ab.png)
Drake is gaunt, muscly punk that stands about 5'3". The man's face is tall and haunted, with stormy grey eyes that hold a long life of pain and bitterness. He has dark brown skin, a buzz cut fade patterned with circuitry, a goatee, as well as severe burn scars on the right side of his face. Indeed, Drake is horribly scarred down the entire right side of his body, which happened the same time that he lost most of his right arm. It's a long story. He also no longer has either of his legs, though this operation was elective, since removing his biological legs made his tolerance for crushing g-forces much higher. His prosthetics are simple, borderline skeletal, but well-maintained and extremely strong.
People tend not to see them, however, as he is almost always dressed in grey denim jeans, rugged black boots, and a grey tank top. Over this, he wears a light, dark-grey jacket with orange trim. When he's feeling particularly sneaky, he will wear the jacket's hood over a slate-colored newsie cap. Drake also tends to be seen with his black, visually unremarkable satchel-bag worn with the strap across his chest.
STATS:
ATK: 5
DEF: 1
SPD: 1
TEC: 3
STARTING PROFICIENCIES:
Physical Strength 1000, Ranged Proficiency 1000, Area Attack 600, Remote Control 600
STARTING POWERS:
Master Acrobat 400, Basic Super Jumping 300
STARTING MOVES:
Solo Arms Plasma Defender Z500 Series (Requires Ranged Proficiency) - 300 OM
Drake's personal handgun and standoff weapon of choice. This discreet, semiautomatic energy pistol is small enough to be hidden in a back pocket, but has enough accuracy and firepower to be effective at up a range of 40 meters. Beyond that, the magnetic cohesion of the bright, brass-colored plasma bolts fails and they dissipate almost immediately. Drake can use this move while moving at any speed, though this will naturally hinder his own ability to aim. The plasma bolts travel as fast as normal bullets, and can be fired every half-second.
The Z500 has a battery that can store up to five shots before it requires recharging. Due the compact nature of the weapon, it can only recharge after all shots have been expended, and this process takes five minutes. The plasma is not greatly effective against hardened targets, so Drake prefers to take his time and aim for critical weak points.
Bakahatsu (Requires Physical Strength, Ranged Proficiency, Remote Control, Area Attack) - 600 OM
On the surface, Bakahatsu just looks like a shitty web-order katana, because that is exactly what it is. This astoundingly mediocre blade can cut and parry with passable effectiveness, though Drake is not particularly skilled in its usage. It is pretty shitty, though, so enough direct punishment can shatter the blade.
That's okay though, because Bakahatsu's true threat is the five pounds of C4 rigged into its hilt. By pressing his cybernetic left thumb and fingers in a particular sequence, he can command the sword's hilt to detonate in an immense explosion strong enough to blow out the ass end of your average city bus. Anyone within 10 Meters will get knocked down from the blast, along with suffering heavy injury.
Drake is not immune to his own explosives, nor can he activate them if he somehow loses use of his left hand. The detonation signal is only effective up to 100 meters and takes three seconds to transmit. In addition, detonating Bakahatsu utterly destroys the sword, and Drake needs to summon a new one from scratch before it can be used again.
I confirm that I have read and agreed to the Rules of Conduct.
...at least six times now.
Where did you find us?
I've always been here, my love.
Drake will be my third Prime. If it really needs saying, yes, Kopaka and Tearen have a combined OM of higher than 40k.
Drake Oneir
CHARACTER SOURCE:
Original - Current Omniverse Secondary
CHARACTER HISTORY:
Drake Oneir began his career as a test pilot for a corporation in his home Multiverse, dabbling in various chemical stims and cybernetic augmentations to improve his competitive edge in operating the galaxy's most potent and volatile vehicles. He eventually became so burned out on stims that he was fired, forced into exile on a backwater planet working as an EMT. It was there that he fell into the criminal underworld, specializing as a daredevil smuggler who could out-fly anything the authorities threw at him. Drake also began to branch out into the hacking and weapons trafficking scene, where he gained his more nuanced technical skills, and it was also during this time that he lost his legs and right arm. By the time he was summoned into the Omniverse, Mr. Oneir was quite the entrepreneur.
Of course, Drake had not been summoned by Omni. He had been summoned by the Prime known as Nealaphh, who had basically been the boss of his boss back during his company days. Nealaphh put Drake to work as an agent and spy, doing many dangerous and probably unwise things on behalf of the Enigma. Of course, when Drake heard that Nealaphh had been banished after its assault on Death Mountain, the enterprising young man fucked off to Coruscant's midriff district and began to ply his trade.
Granted, the Omniverse was somehow even more dangerous than his previous universe, so he had been laying pretty low ans trying to stay off any of the big radars. Last thing he knew he had been introducing a young Prime named Pyrrha to some of his employees when he got accidentally choked to death drinking organic kombucha and was sucked into Omni's dark hole.
PHYSICAL DESCRIPTION:
![[Image: drake_oneir_by_tearen_and_zearen-dc2x6ab.png]](https://pre00.deviantart.net/5a80/th/pre/i/2018/042/d/8/drake_oneir_by_tearen_and_zearen-dc2x6ab.png)
Drake is gaunt, muscly punk that stands about 5'3". The man's face is tall and haunted, with stormy grey eyes that hold a long life of pain and bitterness. He has dark brown skin, a buzz cut fade patterned with circuitry, a goatee, as well as severe burn scars on the right side of his face. Indeed, Drake is horribly scarred down the entire right side of his body, which happened the same time that he lost most of his right arm. It's a long story. He also no longer has either of his legs, though this operation was elective, since removing his biological legs made his tolerance for crushing g-forces much higher. His prosthetics are simple, borderline skeletal, but well-maintained and extremely strong.
People tend not to see them, however, as he is almost always dressed in grey denim jeans, rugged black boots, and a grey tank top. Over this, he wears a light, dark-grey jacket with orange trim. When he's feeling particularly sneaky, he will wear the jacket's hood over a slate-colored newsie cap. Drake also tends to be seen with his black, visually unremarkable satchel-bag worn with the strap across his chest.
STATS:
ATK: 5
DEF: 1
SPD: 1
TEC: 3
STARTING PROFICIENCIES:
Physical Strength 1000, Ranged Proficiency 1000, Area Attack 600, Remote Control 600
STARTING POWERS:
Master Acrobat 400, Basic Super Jumping 300
STARTING MOVES:
Solo Arms Plasma Defender Z500 Series (Requires Ranged Proficiency) - 300 OM
Drake's personal handgun and standoff weapon of choice. This discreet, semiautomatic energy pistol is small enough to be hidden in a back pocket, but has enough accuracy and firepower to be effective at up a range of 40 meters. Beyond that, the magnetic cohesion of the bright, brass-colored plasma bolts fails and they dissipate almost immediately. Drake can use this move while moving at any speed, though this will naturally hinder his own ability to aim. The plasma bolts travel as fast as normal bullets, and can be fired every half-second.
The Z500 has a battery that can store up to five shots before it requires recharging. Due the compact nature of the weapon, it can only recharge after all shots have been expended, and this process takes five minutes. The plasma is not greatly effective against hardened targets, so Drake prefers to take his time and aim for critical weak points.
Bakahatsu (Requires Physical Strength, Ranged Proficiency, Remote Control, Area Attack) - 600 OM
On the surface, Bakahatsu just looks like a shitty web-order katana, because that is exactly what it is. This astoundingly mediocre blade can cut and parry with passable effectiveness, though Drake is not particularly skilled in its usage. It is pretty shitty, though, so enough direct punishment can shatter the blade.
That's okay though, because Bakahatsu's true threat is the five pounds of C4 rigged into its hilt. By pressing his cybernetic left thumb and fingers in a particular sequence, he can command the sword's hilt to detonate in an immense explosion strong enough to blow out the ass end of your average city bus. Anyone within 10 Meters will get knocked down from the blast, along with suffering heavy injury.
Drake is not immune to his own explosives, nor can he activate them if he somehow loses use of his left hand. The detonation signal is only effective up to 100 meters and takes three seconds to transmit. In addition, detonating Bakahatsu utterly destroys the sword, and Drake needs to summon a new one from scratch before it can be used again.
I confirm that I have read and agreed to the Rules of Conduct.
...at least six times now.
Where did you find us?
I've always been here, my love.
Drake will be my third Prime. If it really needs saying, yes, Kopaka and Tearen have a combined OM of higher than 40k.
And, we dream of home I dream of life out of here Their dreams are small My dreams don't know fear I got my heart full of hope I will change everything No matter what I'm told How impossible it seems We did it before And we'll do it again We're indestructible Even when we're tired And we've been here before Just you and I
Don't try to rescue me I don't need to be rescued
Don't try to rescue me I don't need to be rescued




![[Image: screen_shot_2018_02_16_at_4_33_57_pm_by_...c3dkog.png]](https://orig00.deviantart.net/883e/f/2018/047/1/d/screen_shot_2018_02_16_at_4_33_57_pm_by_tearen_and_zearen-dc3dkog.png)
![[Image: trixiesig2018.png]](http://www.cytokineindustries.com/chevereto/images/2018/06/12/trixiesig2018.png)