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@Camelot:
I will likely update you guys on Sunday, since that's when I'm updating Ashen Steppes. I have something personal going on tomorrow so it's unlikely I'll feel like writing.
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Don't stress about it, we've endured some long waits
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Hm. I had wanted to get in with the Deeps team before they hit Nebula Space, but I can't do that immediately in my current condition (assuming I would still be damaged if I tried to go directly there after my experience in the Greens). I guess it would be better that I just waited it out instead of cutting it super close, but still...
Ah well. Whatever happens, it happens. It's my understanding there's still one more thing after all this, anyways, if traditional Mega Man format is any indication.
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@Mega: You'll have to get with King Ghidorah if you wanna get into Vasty Deeps. He's running it. There WILL be a finale when all the threads are done so you can totally jump into that when it happens.
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I feel like I could keep up with this now. What are the thoughts of a character joining this late in? I already have an in to it, Desco is going to help Megaman X right now so if he agrees we can work Desco into following him.
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I think all the individual threads are too deep in at this point, but when the finale thread comes around I think it'll be easy (albeit crowded) to fit in.
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i need an extension on camelot anyway i was at a LARP all weekend and need some recharging
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By way of reassurance that I have not been devoured by nameless beasts: The Frozen Fields update will go to Nebula this evening. The VD update will come from your general practi-... the VD update will be out either tomorrow or the next day.
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(10-16-2017, 06:46 PM)Hiro Protagonist Wrote: i need an extension on camelot anyway i was at a LARP all weekend and need some recharging
I'm gonna update it Saturday evening. Earlier if you post, but that'll be the latest. Hope that works.
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Just FYI, although I fucked up in that last post by not realising/forgetting you weren't supposed to fight directly, I did write it still with the intention of the Watcher illusion still being a fake death. Not that this particularly matters since the storyteller'd be doing that anyway, but I am AFEARED OF BEING PENALISED.
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I'll get Camelot update soon, promise. Been distracted by a mix of work ramping up general videogame-related shenanigans.
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Will love you whenever you can but no biggie.
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I've taken 12 Damage so far.
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Question, will the 4th end the battle with the Black Knight or will there be more? I have a dark chip yet.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
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It depends a lot on what you guys do in your roleplays (in terms of moves/reactions), but I'm going to assume it will not end that quickly.
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I was wondering if anyone would be able tell me whether the Dark Data finale will be available for anyone to enter or if it will be just those who've participated so far?
I'd like to get my Alt (China) involved in it if possible.
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@Hijiri: I don't know for sure but I think anyone will be able to enter. No promises, it's not up to me.
@Camelot writers:
I'm gonna leave his super moves under wraps, for funsies, but here are the normal moves for Black Knight if you want to use 'em.
Quote:Alondite -- A massive blade, easily six feet from pommel to the point of its blade. Primarily intended to be wielded in two hands, the great strength of the Black Knight allows him to wield it in even one hand effectively. It is incredibly sturdy, and its sheer size lends it considerable use as a defensive implement on top of being a powerful weapon. With a sufficiently wound up swing, it can even be used to launch waves of pressure for up to six meters, cutting and buffeting enemies.
Nihil -- A pulse of blue-white light emanates from the Black Knight. All targets within five meters, or one specific target within 10 meters, will lose all use of any of powers for five seconds, typically just long enough to throw them off and present an opening for attack.
Shove -- A swift shove, in the form of a full-body tackle/shoulder barge, which can often completely floor an opponent, knocking them several feet back and leaving them completely disoriented and open to follow up.
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11-05-2017, 02:24 PM
(This post was last modified: 11-05-2017, 02:34 PM by Omni.)
I don't have a Super Defense, only Super Attacks, so can I guarantee that blocking out the T1 Super, or is it a 50/50 roll as per usual? It would suck to die to a coin flip.
Edit: Forgot the 30 damage limit increase, I guess I take my chances. I'll try reacting with Samus's Tier 1 Super Attack: Missile Storm, so roll for results, please.
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