01-20-2015, 10:46 AM
Would a Super Move that de-ages a target, if not force them to a previous state of evolution (EG: A human to a monkey) require the Healing Power, the Time Manipulation power, or both?
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Age Debuffs
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01-20-2015, 10:46 AM
Would a Super Move that de-ages a target, if not force them to a previous state of evolution (EG: A human to a monkey) require the Healing Power, the Time Manipulation power, or both?
01-20-2015, 10:51 AM
That would require debuff proficiency.
Time manipulation would be for slowing down or speeding up things. Healing would be... well, healing others. Not a bad idea for a super move, though I'd start thinking up some really good drawback to justify its power if I were you. [float=right] [/float]
01-20-2015, 11:47 AM
What if the person's not a human and looks human?
In order to try and make something like that fly (which is going to hard regardless), you'll need to be far more specific with the application. This is the Omnverse. Not everything that looks like a human may be from Earth, let alone human to begin with. I'm a robot. I didn't evolve from anything. ![]() ![]() Dante's Abyss 2015 Host
01-20-2015, 12:58 PM
To pipe in, I'd imagine Proto Man would get turned into some rudimentary steampunkish version ala Robo from Chrono Trigger. Though yeah, for that kind of move I'd strongly advise some case-by-case discussion with the people you're using it on, for weirder cases.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
01-20-2015, 07:08 PM
Toybox Girl doesn't have any time to go back and de-age. She's like, 2 years old and the only thing that has changed is her capabilities
Which have gone quite a bit down since she was younger.
01-20-2015, 07:21 PM
To give a quick description of the two moves (And yes, they are separate moves), the first move would have the target be de-aged or aged to a specified age. This can be either good or bad for the target: If the target has . However, if the target has an acquired ability that they had after that age, such as Samus and her implanted Chozo DNA, these abilities will be lost even after they're re-aged to their original age until they Respawn. This does not affect personality or memories at all
As for the second move, it has the target actually regress to a previous state of evolution. This, of course, can have various effects depending on the character's race, which will need to be discussed with me to find out what the regression does. As for drawbacks, there are three major drawbacks that restrict the moves: First, that were inorganic in the first place, such as Proto Man, or item products, such as leather armor or meats, aren't affected at all. Secondly, the effects of these Super Moves or abilities lost are reversed/regained once the affected target respawns in the Nexus. Finally, the moves require physical contact for the moves to affect others, so if the target's covered in armor or just out of range, the move can't even touch him. EDIT: In TB Girl's case, the move would only cause for her to either become a baby or just not be affecting at all.
01-20-2015, 07:48 PM
TBG wasn't ever a baby. Her youngest point would be the moment she established consciousness, when her Zias Geo-cells were assembled and she was turned on for the first time. She is a product, and is inorganic
![]() Desco would be harder, since she has... a multitude of previous evolutions. She was assembled from the DNA of all manner of demon species. She couldn't really regress as she only has bits and pieces of other demon DNA inside her not to mention how much of it was artificially modified. But a question.. The Rules seem to imply that flying bikes couldn't be summoned in Camelot. Is this true? Could I summon Robotic creatures?
01-20-2015, 10:01 PM
There's no summoning of high-tech devices in Camelot.
I imagine you could make an exception for something steam-punkish but even then, there are more appropriate places for that. ![]() ![]() Dante's Abyss 2015 Host
01-20-2015, 10:05 PM
Toybox Girl is a high tech device. Certainly devices brought in from the outside would have been brought through, I already did it..
and her moves create high tech devices.
01-20-2015, 10:20 PM
If the high tech devices are used for combat/other things (i.e. they are actual summons or moves) and the like - that is of course allowed regardless of the setting. But the 'balancing' aspect of the Omniverse would still be in effect. The rule itself is specifically regarding the summoning of vehicles of that nature. There is some leeway. Actually 'summoning' (not the kind that takes sp/real om) them wouldn't work. But there is nothing stopping you for say bringing a high tech version of a dataverse device into Camelot. As for the Moves, if they are Moves that is completely fine. Moves are not susceptible to such restrictions. I think the Vehicle rules which even mention this say: that if you are personally creating the 'vehicle' with a Move that must be maintained by your energy - that it could go against the restriction as you are maintaining it (a summon basically).
That rule is really only in place so people just don't go summoning griffons to fly around in Coruscant or flying cars in Camelot. If I have Sarah's rifle for example, that is not suddenly going to turn into a bow because I go to Camelot. That wouldn't make sense, and Toyboxgirl herself would be unaffected even if she is a piece of technology. ![]() |
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